*Teleport player to homebind if instance can't be created in WorldSession::HandleMoveWorldportAckOpcode.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-08-01 20:23:23 +02:00
parent d577d00313
commit aa60def6ac
4 changed files with 26 additions and 6 deletions
+1 -1
View File
@@ -593,7 +593,7 @@ class TRINITY_DLL_SPEC GameObject : public WorldObject
void SetOwnerGUID(uint64 owner);
uint64 GetOwnerGUID() const { return GetUInt64Value(OBJECT_FIELD_CREATED_BY); }
Unit* GetOwner() const;
Unit* GetOwner(bool inWorld = true) const;
uint32 GetDBTableGUIDLow() const { return m_DBTableGuid; }