Core/Groups: Reimplement group id recycling

This commit is contained in:
leak
2011-02-27 00:55:45 +01:00
parent 3ac80ee3a4
commit aa2455b586
6 changed files with 119 additions and 110 deletions
@@ -1203,7 +1203,6 @@ void Battleground::AddOrSetPlayerToCorrectBgGroup(Player *player, uint32 team)
group = new Group;
SetBgRaid(team, group);
group->Create(player);
sObjectMgr->AddGroup(group);
}
else // raid already exist
{