[7556] Implement hack way check for cave subzone 4223 detection. Author: VladimirMangos
--HG-- branch : trunk
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+9
-1
@@ -1733,6 +1733,8 @@ float Map::GetVmapHeight(float x, float y, float z, bool useMaps) const
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return vmapHeight;
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return vmapHeight;
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}
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}
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#include "World.h"
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uint16 Map::GetAreaFlag(float x, float y, float z) const
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uint16 Map::GetAreaFlag(float x, float y, float z) const
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{
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{
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uint16 areaflag;
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uint16 areaflag;
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@@ -1760,7 +1762,13 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const
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case 1593:
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case 1593:
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case 2484:
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case 2484:
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case 2492:
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case 2492:
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if( (x < 6116 && x > 5568) && (y < 982 && y > 282) && z > 563.0f) areaflag = 2153; break;
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if (x > 5568.0f && x < 6116.0f && y > 282.0f && y < 982.0f && z > 563.0f) areaflag = 2153; break;
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// Maw of Neltharion (cave)
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case 164: // Dragonblight
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case 1797: // Obsidian Dragonshrine (Dragonblight)
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case 1827: // Wintergrasp
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case 2591: // The Cauldron of Flames (Wintergrasp)
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if (x > 4364.0f && x < 4632.0f && y > 1545.0f && y < 1886.0f && z < 200.0f) areaflag = 1853; break;
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}
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}
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return areaflag;
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return areaflag;
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