More CMakeLists.txt fixes. Repo is compilable but it may contain some errors yet

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-06-06 12:51:59 +02:00
parent 4ee2e42bdb
commit a9681e479d
4 changed files with 31 additions and 31 deletions
+1 -1
View File
@@ -38,7 +38,7 @@ option(DO_SQL "Copy SQL files" 0)
option(DO_PCH "Use precompiled headers" 1)
set(GENREV_SRC
src/tools/genrevision/genrevision.cpp
src/genrevision/genrevision.cpp
)
if(DO_DEBUG)
+1 -1
View File
@@ -2,5 +2,5 @@
#add_subdirectory(ACE_wrappers)
#endif(BUILD_ACE)
#add_subdirectory(include)
add_subdirectory(lib)
#add_subdirectory(lib)
add_subdirectory(src)
+15 -15
View File
@@ -83,7 +83,6 @@ SET(game_STAT_SRCS
Chat/Channel.cpp
Chat/Channel.h
Chat/ChannelHandler.cpp
CharacterHandler.cpp
Chat/ChannelMgr.h
Chat/ChannelMgr.cpp
Chat/Chat.cpp
@@ -154,6 +153,7 @@ SET(game_STAT_SRCS
Entities/Player/TicketHandler.cpp
Entities/Player/TradeHandler.cpp
Entities/Player/VoiceChatHandler.cpp
Entities/Player/CharacterHandler.cpp
Entities/Unit/StatSystem.cpp
Entities/Unit/Unit.cpp
Entities/Unit/Unit.h
@@ -330,20 +330,20 @@ include_directories(
if(NOT DO_SCRIPTS)
SET(game_STAT_SRCS ${game_STAT_SRCS}
ScriptedEscortAI.cpp
ScriptedEscortAI.h
ScriptedPch.cpp
ScriptedPch.h
ScriptedCreature.cpp
ScriptedCreature.h
ScriptedFollowerAI.cpp
ScriptedFollowerAI.h
ScriptedGossip.h
ScriptedGuardAI.cpp
ScriptedGuardAI.h
ScriptedInstance.h
ScriptedSimpleAI.cpp
ScriptedSimpleAI.h
AI/ScriptedAI/ScriptedEscortAI.cpp
AI/ScriptedAI/ScriptedEscortAI.h
ScriptMgr/ScriptedPch.cpp
ScriptMgr/ScriptedPch.h
AI/ScriptedAI/ScriptedCreature.cpp
AI/ScriptedAI/ScriptedCreature.h
AI/ScriptedAI/ScriptedFollowerAI.cpp
AI/ScriptedAI/ScriptedFollowerAI.h
AI/ScriptedAI/ScriptedGossip.h
AI/ScriptedAI/ScriptedGuardAI.cpp
AI/ScriptedAI/ScriptedGuardAI.h
AI/ScriptedAI/ScriptedInstance.h
AI/ScriptedAI/ScriptedSimpleAI.cpp
AI/ScriptedAI/ScriptedSimpleAI.h
)
message("-- Added Script Engine to GAME lib")
endif(NOT DO_SCRIPTS)
+14 -14
View File
@@ -4,20 +4,20 @@ IF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
ENDIF(DO_PCH AND CMAKE_COMPILER_IS_GNUCXX)
SET(scripts_STAT_SRCS
../game/ScriptedPch.cpp
../game/ScriptedPch.h
../game/ScriptedEscortAI.cpp
../game/ScriptedEscortAI.h
../game/ScriptedCreature.cpp
../game/ScriptedCreature.h
../game/ScriptedFollowerAI.cpp
../game/ScriptedFollowerAI.h
../game/ScriptedGossip.h
../game/ScriptedGuardAI.cpp
../game/ScriptedGuardAI.h
../game/ScriptedInstance.h
../game/ScriptedSimpleAI.cpp
../game/ScriptedSimpleAI.h
../game/ScriptMgr/ScriptedPch.cpp
../game/ScriptMgr/ScriptedPch.h
../game/AI/ScriptedAI/ScriptedEscortAI.cpp
../game/AI/ScriptedAI/ScriptedEscortAI.h
../game/AI/ScriptedAI/ScriptedCreature.cpp
../game/AI/ScriptedAI/ScriptedCreature.h
../game/AI/ScriptedAI/ScriptedFollowerAI.cpp
../game/AI/ScriptedAI/ScriptedFollowerAI.h
../game/AI/ScriptedAI/ScriptedGossip.h
../game/AI/ScriptedAI/ScriptedGuardAI.cpp
../game/AI/ScriptedAI/ScriptedGuardAI.h
../game/AI/ScriptedAI/ScriptedInstance.h
../game/AI/ScriptedAI/ScriptedSimpleAI.cpp
../game/AI/ScriptedAI/ScriptedSimpleAI.h
custom/on_events.cpp
eastern_kingdoms/alterac_valley/alterac_valley.cpp
eastern_kingdoms/alterac_valley/boss_balinda.cpp