Scripts/Spells: Implemented transformation and racial ability swap for battleground mercenary (193970 - Mercenary Shapeshift)
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@@ -467,6 +467,170 @@ class spell_gen_bandage : public SpellScript
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}
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};
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// 193970 - Mercenary Shapeshift
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class spell_gen_battleground_mercenary_shapeshift : public AuraScript
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{
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PrepareAuraScript(spell_gen_battleground_mercenary_shapeshift);
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using OtherFactionRacePriorityList = std::array<Races, 3>;
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inline static std::unordered_map<Races, OtherFactionRacePriorityList> const RaceInfo =
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{
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{ RACE_HUMAN, { RACE_UNDEAD_PLAYER, RACE_BLOODELF } },
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{ RACE_ORC, { RACE_DWARF } },
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{ RACE_DWARF, { RACE_ORC, RACE_UNDEAD_PLAYER, RACE_TAUREN } },
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{ RACE_NIGHTELF, { RACE_TROLL, RACE_BLOODELF } },
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{ RACE_UNDEAD_PLAYER, { RACE_HUMAN } },
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{ RACE_TAUREN, { RACE_DRAENEI, RACE_NIGHTELF } },
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{ RACE_GNOME, { RACE_GOBLIN, RACE_BLOODELF } },
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{ RACE_TROLL, { RACE_NIGHTELF, RACE_HUMAN, RACE_DRAENEI } },
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{ RACE_GOBLIN, { RACE_GNOME, RACE_DWARF } },
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{ RACE_BLOODELF, { RACE_HUMAN, RACE_NIGHTELF } },
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{ RACE_DRAENEI, { RACE_TAUREN, RACE_ORC } },
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{ RACE_WORGEN, { RACE_TROLL } },
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{ RACE_PANDAREN_NEUTRAL, { RACE_PANDAREN_NEUTRAL } },
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{ RACE_PANDAREN_ALLIANCE, { RACE_PANDAREN_HORDE, RACE_PANDAREN_NEUTRAL } },
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{ RACE_PANDAREN_HORDE, { RACE_PANDAREN_ALLIANCE, RACE_PANDAREN_NEUTRAL } },
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{ RACE_NIGHTBORNE, { RACE_NIGHTELF, RACE_HUMAN } },
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{ RACE_HIGHMOUNTAIN_TAUREN, { RACE_DRAENEI, RACE_NIGHTELF } },
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{ RACE_VOID_ELF, { RACE_TROLL, RACE_BLOODELF } },
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{ RACE_LIGHTFORGED_DRAENEI, { RACE_TAUREN, RACE_ORC } },
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{ RACE_ZANDALARI_TROLL, { RACE_KUL_TIRAN, RACE_HUMAN } },
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{ RACE_KUL_TIRAN, { RACE_ZANDALARI_TROLL } },
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{ RACE_DARK_IRON_DWARF, { RACE_MAGHAR_ORC, RACE_ORC } },
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{ RACE_VULPERA, { RACE_MECHAGNOME, RACE_DARK_IRON_DWARF /*guessed, for shamans*/ } },
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{ RACE_MAGHAR_ORC, { RACE_DARK_IRON_DWARF } },
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{ RACE_MECHAGNOME, { RACE_VULPERA } },
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};
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inline static std::unordered_map<Races, std::array<uint32, 2>> const RaceDisplayIds =
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{
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{ RACE_HUMAN, { 55239, 55238 } },
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{ RACE_ORC, { 55257, 55256 } },
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{ RACE_DWARF, { 55241, 55240 } },
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{ RACE_NIGHTELF, { 55243, 55242 } },
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{ RACE_UNDEAD_PLAYER, { 55259, 55258 } },
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{ RACE_TAUREN, { 55261, 55260 } },
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{ RACE_GNOME, { 55245, 55244 } },
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{ RACE_TROLL, { 55263, 55262 } },
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{ RACE_GOBLIN, { 55267, 57244 } },
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{ RACE_BLOODELF, { 55265, 55264 } },
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{ RACE_DRAENEI, { 55247, 55246 } },
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{ RACE_WORGEN, { 55255, 55254 } },
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{ RACE_PANDAREN_NEUTRAL, { 55253, 55252 } }, // not verified, might be swapped with RACE_PANDAREN_HORDE
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{ RACE_PANDAREN_ALLIANCE, { 55249, 55248 } },
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{ RACE_PANDAREN_HORDE, { 55251, 55250 } },
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{ RACE_NIGHTBORNE, { 82375, 82376 } },
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{ RACE_HIGHMOUNTAIN_TAUREN, { 82377, 82378 } },
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{ RACE_VOID_ELF, { 82371, 82372 } },
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{ RACE_LIGHTFORGED_DRAENEI, { 82373, 82374 } },
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{ RACE_ZANDALARI_TROLL, { 88417, 88416 } },
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{ RACE_KUL_TIRAN, { 88414, 88413 } },
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{ RACE_DARK_IRON_DWARF, { 88409, 88408 } },
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{ RACE_VULPERA, { 94999, 95001 } },
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{ RACE_MAGHAR_ORC, { 88420, 88410 } },
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{ RACE_MECHAGNOME, { 94998, 95000 } },
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};
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inline static std::vector<uint32> RacialSkills;
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static Races GetReplacementRace(Races nativeRace, Classes playerClass)
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{
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if (OtherFactionRacePriorityList const* otherRaces = Trinity::Containers::MapGetValuePtr(RaceInfo, nativeRace))
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for (Races race : *otherRaces)
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if (sObjectMgr->GetPlayerInfo(race, playerClass))
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return race;
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return RACE_NONE;
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}
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static uint32 GetDisplayIdForRace(Races race, Gender gender)
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{
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if (std::array<uint32, 2> const* displayIds = Trinity::Containers::MapGetValuePtr(RaceDisplayIds, race))
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return (*displayIds)[gender];
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return 0;
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}
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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for (auto const& [race, otherRaces] : RaceInfo)
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{
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if (!sChrRacesStore.LookupEntry(race))
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return false;
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for (Races otherRace : otherRaces)
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if (!sChrRacesStore.LookupEntry(otherRace))
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return false;
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}
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for (auto const& [race, displayIds] : RaceDisplayIds)
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{
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if (!sChrRacesStore.LookupEntry(race))
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return false;
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for (uint32 displayId : displayIds)
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if (!sCreatureDisplayInfoStore.LookupEntry(displayId))
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return false;
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}
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RacialSkills.clear();
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for (SkillLineEntry const* skillLine : sSkillLineStore)
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if (skillLine->GetFlags().HasFlag(SkillLineFlags::RacialForThePurposeOfTemporaryRaceChange))
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RacialSkills.push_back(skillLine->ID);
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return true;
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}
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void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes mode)
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{
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Unit* owner = GetUnitOwner();
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Races otherFactionRace = GetReplacementRace(Races(owner->GetRace()), Classes(owner->GetClass()));
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if (otherFactionRace == RACE_NONE)
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return;
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if (uint32 displayId = GetDisplayIdForRace(otherFactionRace, owner->GetNativeGender()))
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owner->SetDisplayId(displayId);
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if (mode & AURA_EFFECT_HANDLE_REAL)
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UpdateRacials(Races(owner->GetRace()), otherFactionRace);
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}
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void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
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{
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Unit* owner = GetUnitOwner();
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Races otherFactionRace = GetReplacementRace(Races(owner->GetRace()), Classes(owner->GetClass()));
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if (otherFactionRace == RACE_NONE)
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return;
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UpdateRacials(otherFactionRace, Races(owner->GetRace()));
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}
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void UpdateRacials(Races oldRace, Races newRace)
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{
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Player* player = GetUnitOwner()->ToPlayer();
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if (!player)
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return;
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for (uint32 racialSkillId : RacialSkills)
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{
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if (sDB2Manager.GetSkillRaceClassInfo(racialSkillId, oldRace, player->GetClass()))
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if (std::vector<SkillLineAbilityEntry const*> const* skillLineAbilities = sDB2Manager.GetSkillLineAbilitiesBySkill(racialSkillId))
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for (SkillLineAbilityEntry const* ability : *skillLineAbilities)
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player->RemoveSpell(ability->Spell, false, false);
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if (sDB2Manager.GetSkillRaceClassInfo(racialSkillId, newRace, player->GetClass()))
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player->LearnSkillRewardedSpells(racialSkillId, player->GetMaxSkillValueForLevel(), newRace);
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}
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}
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void Register() override
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{
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AfterEffectApply += AuraEffectApplyFn(spell_gen_battleground_mercenary_shapeshift::HandleApply, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_SEND_FOR_CLIENT_MASK);
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AfterEffectRemove += AuraEffectApplyFn(spell_gen_battleground_mercenary_shapeshift::HandleRemove, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
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}
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};
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// Blood Reserve - 64568
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enum BloodReserve
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{
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@@ -4816,6 +4980,7 @@ void AddSC_generic_spell_scripts()
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RegisterSpellScript(spell_gen_aura_service_uniform);
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RegisterSpellScript(spell_gen_av_drekthar_presence);
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RegisterSpellScript(spell_gen_bandage);
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RegisterSpellScript(spell_gen_battleground_mercenary_shapeshift);
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RegisterSpellScript(spell_gen_blood_reserve);
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RegisterSpellScript(spell_gen_bonked);
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RegisterSpellScriptWithArgs(spell_gen_break_shield, "spell_gen_break_shield");
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