Core/DBLayer: Correct few more wrong read types (No. 1)
DB/World: Some consistency in the ints "length" field (not really a length) From A to D world tables verified; missing all the others int(11) -> int32 unsigned int(10) -> uint32 mediumint(8) -> int32 unsigned mediumint(8) -> uint32 smallint(6) -> int16 unsigned smallint(5) -> uint16 tinyint(4) -> int8 unsigned tinyint(3) -> uint8
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@@ -2282,7 +2282,7 @@ void AchievementGlobalMgr::LoadAchievementCriteriaData()
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continue;
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}
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uint32 dataType = fields[1].GetUInt32();
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uint32 dataType = fields[1].GetUInt8();
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const char* scriptName = fields[4].GetCString();
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uint32 scriptId = 0;
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if (strcmp(scriptName, "")) // not empty
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