Core/DBLayer: Correct few more wrong read types (No. 1)

DB/World: Some consistency in the ints "length" field (not really a length)

From A to D world tables verified; missing all the others

int(11) -> int32
unsigned int(10) -> uint32
mediumint(8) -> int32
unsigned mediumint(8) -> uint32
smallint(6) -> int16
unsigned smallint(5) -> uint16
tinyint(4) -> int8
unsigned tinyint(3) -> uint8
This commit is contained in:
Nay
2012-03-27 00:43:56 +01:00
parent 8f365de4b2
commit a92820b51c
11 changed files with 95 additions and 46 deletions
@@ -56,10 +56,10 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Texts()
StringTextData temp;
int32 i = fields[0].GetInt32();
temp.SoundId = fields[1].GetInt32();
temp.Type = fields[2].GetInt32();
temp.Language = fields[3].GetInt32();
temp.Emote = fields[4].GetInt32();
temp.SoundId = fields[1].GetUInt32();
temp.Type = fields[2].GetUInt8();
temp.Language = fields[3].GetUInt8();
temp.Emote = fields[4].GetUInt16();
// range negative
if (i > MIN_CREATURE_AI_TEXT_STRING_ID || i <= MAX_CREATURE_AI_TEXT_STRING_ID)
@@ -187,7 +187,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
temp.creature_id = fields[1].GetUInt32();
uint32 creature_id = temp.creature_id;
uint32 e_type = fields[2].GetUInt32();
uint32 e_type = fields[2].GetUInt8();
//Report any errors in event
if (e_type >= EVENT_T_END)
{
@@ -196,13 +196,13 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
}
temp.event_type = EventAI_Type(e_type);
temp.event_inverse_phase_mask = fields[3].GetUInt32();
temp.event_chance = fields[4].GetUInt8();
temp.event_flags = fields[5].GetUInt8();
temp.raw.param1 = fields[6].GetUInt32();
temp.raw.param2 = fields[7].GetUInt32();
temp.raw.param3 = fields[8].GetUInt32();
temp.raw.param4 = fields[9].GetUInt32();
temp.event_inverse_phase_mask = fields[3].GetInt32();
temp.event_chance = fields[4].GetUInt32();
temp.event_flags = fields[5].GetUInt32();
temp.raw.param1 = fields[6].GetInt32();
temp.raw.param2 = fields[7].GetInt32();
temp.raw.param3 = fields[8].GetInt32();
temp.raw.param4 = fields[9].GetInt32();
//Creature does not exist in database
if (!sObjectMgr->GetCreatureTemplate(temp.creature_id))
@@ -399,7 +399,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
for (uint32 j = 0; j < MAX_ACTIONS; j++)
{
uint16 action_type = fields[10+(j*4)].GetUInt16();
uint16 action_type = fields[10+(j*4)].GetUInt8();
if (action_type >= ACTION_T_END)
{
sLog->outErrorDb("CreatureEventAI: Event %u Action %u has incorrect action type (%u), replace by ACTION_T_NONE.", i, j+1, action_type);
@@ -410,9 +410,9 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
CreatureEventAI_Action& action = temp.action[j];
action.type = EventAI_ActionType(action_type);
action.raw.param1 = fields[11+(j*4)].GetUInt32();
action.raw.param2 = fields[12+(j*4)].GetUInt32();
action.raw.param3 = fields[13+(j*4)].GetUInt32();
action.raw.param1 = fields[11+(j*4)].GetInt32();
action.raw.param2 = fields[12+(j*4)].GetInt32();
action.raw.param3 = fields[13+(j*4)].GetInt32();
//Report any errors in actions
switch (action.type)