*Merge once again.
--HG-- branch : trunk
This commit is contained in:
@@ -20,15 +20,15 @@ SET(trinityscript_LIB_SRCS
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scripts/creature/mob_generic_creature.cpp
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||||
scripts/creature/simple_ai.cpp
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||||
scripts/creature/simple_ai.h
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||||
scripts/custom/custom_example.cpp
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||||
scripts/custom/custom_gossip_codebox.cpp
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||||
scripts/custom/test.cpp
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||||
scripts/examples/example_creature.cpp
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||||
scripts/examples/example_escort.cpp
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||||
scripts/examples/example_gossip_codebox.cpp
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||||
scripts/examples/example_misc.cpp
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||||
scripts/go/go_scripts.cpp
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||||
scripts/guard/guard_ai.cpp
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||||
scripts/guard/guard_ai.h
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||||
scripts/guard/guards.cpp
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||||
scripts/item/item_scripts.cpp
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||||
scripts/item/item_test.cpp
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scripts/npc/npc_escortAI.cpp
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scripts/npc/npc_escortAI.h
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scripts/npc/npc_innkeeper.cpp
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@@ -54,15 +54,15 @@ scripts/creature/mob_event_ai.h \
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scripts/creature/mob_generic_creature.cpp \
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scripts/creature/simple_ai.cpp \
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scripts/creature/simple_ai.h \
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scripts/custom/custom_example.cpp \
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scripts/custom/custom_gossip_codebox.cpp \
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scripts/custom/test.cpp \
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scripts/examples/example_creature.cpp \
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scripts/examples/example_escort.cpp \
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scripts/examples/example_gossip_codebox.cpp \
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scripts/examples/example_misc.cpp \
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scripts/go/go_scripts.cpp \
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||||
scripts/guard/guard_ai.cpp \
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scripts/guard/guard_ai.h \
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scripts/guard/guards.cpp \
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scripts/item/item_scripts.cpp \
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scripts/item/item_test.cpp \
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scripts/npc/npc_escortAI.cpp \
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scripts/npc/npc_escortAI.h \
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scripts/npc/npc_innkeeper.cpp \
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@@ -82,9 +82,12 @@ extern void AddSC_mob_event();
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extern void AddSC_generic_creature();
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// -- Custom --
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extern void AddSC_custom_example();
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extern void AddSC_custom_gossip_codebox();
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extern void AddSC_test();
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// -- Examples --
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extern void AddSC_example_creature();
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extern void AddSC_example_escort();
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extern void AddSC_example_gossip_codebox();
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extern void AddSC_example_misc();
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// -- GO --
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extern void AddSC_go_scripts();
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@@ -96,7 +99,6 @@ extern void AddSC_guards();
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// -- Item --
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extern void AddSC_item_scripts();
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extern void AddSC_item_test();
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// -- NPC --
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extern void AddSC_npc_professions();
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@@ -666,8 +668,7 @@ void LoadDatabase()
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LoadTrinityStrings(TScriptDB,"eventai_texts",-1,1+(TEXT_SOURCE_RANGE));
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// Gather Additional data from EventAI Texts
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//result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM eventai_texts");
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result = TScriptDB.PQuery("SELECT entry, sound, type, language FROM eventai_texts");
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result = TScriptDB.PQuery("SELECT entry, sound, type, language, emote FROM eventai_texts");
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outstring_log("TSCR: Loading EventAI Texts additional data...");
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if (result)
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@@ -685,7 +686,7 @@ void LoadDatabase()
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temp.SoundId = fields[1].GetInt32();
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temp.Type = fields[2].GetInt32();
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temp.Language = fields[3].GetInt32();
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temp.Emote = 0;//fields[4].GetInt32();
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temp.Emote = fields[4].GetInt32();
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if (i >= 0)
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{
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@@ -1146,6 +1147,8 @@ void LoadDatabase()
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//3rd param target
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case ACTION_T_SET_UNIT_FIELD:
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if (temp.action[j].param1 < OBJECT_END || temp.action[j].param1 >= UNIT_END)
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error_db_log("TSCR: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1);
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if (temp.action[j].param3 >= TARGET_T_END)
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error_db_log("TSCR: Event %u Action %u uses incorrect Target type", i, j+1);
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break;
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@@ -1298,9 +1301,12 @@ void ScriptsInit()
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AddSC_generic_creature();
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// -- Custom --
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AddSC_custom_example();
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AddSC_custom_gossip_codebox();
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AddSC_test();
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// -- Examples --
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AddSC_example_creature();
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AddSC_example_escort();
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AddSC_example_gossip_codebox();
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AddSC_example_misc();
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// -- GO --
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AddSC_go_scripts();
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@@ -1312,7 +1318,6 @@ void ScriptsInit()
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// -- Item --
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AddSC_item_scripts();
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AddSC_item_test();
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// -- NPC --
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AddSC_npc_professions();
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@@ -230,6 +230,22 @@
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>
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||||
</File>
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||||
</Filter>
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||||
<Filter
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||||
Name="examples"
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||||
>
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||||
<File
|
||||
RelativePath="..\scripts\examples\example_creature.cpp">
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||||
</File>
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<File
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||||
RelativePath="..\scripts\examples\example_escort.cpp">
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</File>
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<File
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RelativePath="..\scripts\examples\example_gossip_codebox.cpp">
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</File>
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<File
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||||
RelativePath="..\scripts\examples\example_misc.cpp">
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</File>
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||||
</Filter>
|
||||
<Filter
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||||
Name="guard"
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||||
>
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||||
@@ -281,18 +297,6 @@
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||||
<Filter
|
||||
Name="custom"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\custom_example.cpp"
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>
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</File>
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||||
<File
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||||
RelativePath="..\scripts\custom\custom_gossip_codebox.cpp"
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>
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</File>
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<File
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RelativePath="..\scripts\custom\test.cpp"
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>
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||||
</File>
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||||
</Filter>
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||||
<Filter
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||||
Name="areatrigger"
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@@ -317,10 +321,6 @@
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||||
RelativePath="..\scripts\item\item_scripts.cpp"
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||||
>
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||||
</File>
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||||
<File
|
||||
RelativePath="..\scripts\item\item_test.cpp"
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||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="zone"
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||||
@@ -1909,6 +1909,9 @@
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||||
>
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||||
</File>
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||||
</Filter>
|
||||
<Filter
|
||||
Name="Culling of Stratholme">
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||||
</Filter>
|
||||
<Filter
|
||||
Name="Old Hillsbrad"
|
||||
>
|
||||
@@ -2266,6 +2269,91 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
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||||
<Filter
|
||||
Name="Borean Tundra">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Howling Fjord">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Crystalsong Forest">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dalaran">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dragonblight">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Grizzly Hills">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Icecrown">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Sholazar Basin">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="The Storm Peaks">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Zul'Drak">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Azjol-Nerub">
|
||||
<Filter
|
||||
Name="Ahn'kahet">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Azjol-Nerub">
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Drak'Tharon Keep">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gundrak">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Nexus">
|
||||
<Filter
|
||||
Name="Nexus">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Oculus">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Eye of Eternity">
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Violet Hold">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Ulduar"
|
||||
>
|
||||
<Filter
|
||||
Name="Halls of Stone">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Halls of Lightning">
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Utgarde Keep">
|
||||
<Filter
|
||||
Name="Utgarde Keep">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Utgarde Pinnacle">
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Obsidian Sanctum">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Vault of Archavon">
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
|
||||
@@ -407,6 +407,26 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="examples"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_creature.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_escort.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_gossip_codebox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_misc.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="guard"
|
||||
>
|
||||
@@ -458,18 +478,6 @@
|
||||
<Filter
|
||||
Name="custom"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\custom_example.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\custom_gossip_codebox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\test.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="areatrigger"
|
||||
@@ -494,10 +502,6 @@
|
||||
RelativePath="..\scripts\item\item_scripts.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\item\item_test.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="zone"
|
||||
@@ -2189,6 +2193,10 @@
|
||||
<Filter
|
||||
Name="Culling of Stratholme">
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Culling of Stratholme"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Old Hillsbrad"
|
||||
>
|
||||
@@ -2442,6 +2450,118 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Borean Tundra"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Howling Fjord"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Crystalsong Forest"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dalaran"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dragonblight"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Grizzly Hills"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Icecrown"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Sholazar Basin"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="The Storm Peaks"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Zul'Drak"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Azjol-Nerub"
|
||||
>
|
||||
<Filter
|
||||
Name="Ahn'kahet"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Azjol-Nerub"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Drak'Tharon Keep"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gundrak"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Nexus"
|
||||
>
|
||||
<Filter
|
||||
Name="Nexus"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Oculus"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Eye of Eternity"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Violet Hold"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Ulduar"
|
||||
>
|
||||
<Filter
|
||||
Name="Halls of Stone"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Halls of Lightning"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Utgarde Keep"
|
||||
>
|
||||
<Filter
|
||||
Name="Utgarde Keep"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Utgarde Pinnacle"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Obsidian Sanctum"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Vault of Archavon"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
|
||||
@@ -400,6 +400,26 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="examples"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_creature.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_escort.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_gossip_codebox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\examples\example_misc.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="guard"
|
||||
>
|
||||
@@ -451,18 +471,6 @@
|
||||
<Filter
|
||||
Name="custom"
|
||||
>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\custom_example.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\custom_gossip_codebox.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\custom\test.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="areatrigger"
|
||||
@@ -487,10 +495,6 @@
|
||||
RelativePath="..\scripts\item\item_scripts.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\scripts\item\item_test.cpp"
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="zone"
|
||||
@@ -2210,6 +2214,10 @@
|
||||
Name="Culling of Stratholme"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Culling of Stratholme"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Old Hillsbrad"
|
||||
>
|
||||
@@ -2463,6 +2471,118 @@
|
||||
>
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Borean Tundra"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Howling Fjord"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Crystalsong Forest"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dalaran"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Dragonblight"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Grizzly Hills"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Icecrown"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Sholazar Basin"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="The Storm Peaks"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Zul'Drak"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Azjol-Nerub"
|
||||
>
|
||||
<Filter
|
||||
Name="Ahn'kahet"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Azjol-Nerub"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Drak'Tharon Keep"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Gundrak"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Nexus"
|
||||
>
|
||||
<Filter
|
||||
Name="Nexus"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Oculus"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Eye of Eternity"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Violet Hold"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Ulduar"
|
||||
>
|
||||
<Filter
|
||||
Name="Halls of Stone"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Halls of Lightning"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Utgarde Keep"
|
||||
>
|
||||
<Filter
|
||||
Name="Utgarde Keep"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Utgarde Pinnacle"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Obsidian Sanctum"
|
||||
>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Vault of Archavon"
|
||||
>
|
||||
</Filter>
|
||||
</Filter>
|
||||
</Filter>
|
||||
<Filter
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -16,29 +16,38 @@
|
||||
#define GOSSIP_TEXT_BROWSE_GOODS "I'd like to browse your goods."
|
||||
#define GOSSIP_TEXT_TRAIN "Train me!"
|
||||
|
||||
#define GOSSIP_TEXT_BANK "The Bank"
|
||||
#define GOSSIP_TEXT_WINDRIDER "Wind rider master"
|
||||
#define GOSSIP_TEXT_GRYPHON "Gryphon Master"
|
||||
#define GOSSIP_TEXT_BATHANDLER "Bat Handler"
|
||||
#define GOSSIP_TEXT_HIPPOGRYPH "Hippogryph Master"
|
||||
#define GOSSIP_TEXT_FLIGHTMASTER "Flight Master"
|
||||
#define GOSSIP_TEXT_AUCTIONHOUSE "Auction House"
|
||||
#define GOSSIP_TEXT_GUILDMASTER "Guild Master"
|
||||
#define GOSSIP_TEXT_INN "The Inn"
|
||||
#define GOSSIP_TEXT_MAILBOX "Mailbox"
|
||||
#define GOSSIP_TEXT_STABLEMASTER "Stable Master"
|
||||
#define GOSSIP_TEXT_WEAPONMASTER "Weapons Trainer"
|
||||
#define GOSSIP_TEXT_BATTLEMASTER "Battlemaster"
|
||||
#define GOSSIP_TEXT_CLASSTRAINER "Class Trainer"
|
||||
#define GOSSIP_TEXT_PROFTRAINER "Profession Trainer"
|
||||
#define GOSSIP_TEXT_OFFICERS "The officers` lounge"
|
||||
#define GOSSIP_TEXT_BANK "The bank"
|
||||
#define GOSSIP_TEXT_IRONFORGE_BANK "The bank of Ironforge"
|
||||
#define GOSSIP_TEXT_STORMWIND_BANK "The bank of Stormwind"
|
||||
#define GOSSIP_TEXT_WINDRIDER "The wind rider master"
|
||||
#define GOSSIP_TEXT_GRYPHON "The gryphon master"
|
||||
#define GOSSIP_TEXT_BATHANDLER "The bat handler"
|
||||
#define GOSSIP_TEXT_HIPPOGRYPH "The hippogryph master"
|
||||
#define GOSSIP_TEXT_ZEPPLINMASTER "The zeppelin master"
|
||||
#define GOSSIP_TEXT_DEEPRUNTRAM "The Deeprun Tram"
|
||||
#define GOSSIP_TEXT_FERRY "The Rut'theran Ferry"
|
||||
#define GOSSIP_TEXT_FLIGHTMASTER "The flight master"
|
||||
#define GOSSIP_TEXT_AUCTIONHOUSE "The auction house"
|
||||
#define GOSSIP_TEXT_GUILDMASTER "The guild master"
|
||||
#define GOSSIP_TEXT_INN "The inn"
|
||||
#define GOSSIP_TEXT_MAILBOX "The mailbox"
|
||||
#define GOSSIP_TEXT_STABLEMASTER "The stable master"
|
||||
#define GOSSIP_TEXT_WEAPONMASTER "The weapon master"
|
||||
#define GOSSIP_TEXT_OFFICERS "The officers' lounge"
|
||||
#define GOSSIP_TEXT_BATTLEMASTER "The battlemaster"
|
||||
#define GOSSIP_TEXT_BARBER "Barber"
|
||||
#define GOSSIP_TEXT_CLASSTRAINER "A class trainer"
|
||||
#define GOSSIP_TEXT_PROFTRAINER "A profession trainer"
|
||||
#define GOSSIP_TEXT_LEXICON "Lexicon of Power"
|
||||
|
||||
#define GOSSIP_TEXT_ALTERACVALLEY "Alterac Valley"
|
||||
#define GOSSIP_TEXT_ARATHIBASIN "Arathi Basin"
|
||||
#define GOSSIP_TEXT_WARSONGULCH "Warsong Gulch"
|
||||
#define GOSSIP_TEXT_ARENA "Arena"
|
||||
#define GOSSIP_TEXT_EYEOFTHESTORM "Eye of The Storm"
|
||||
|
||||
#define GOSSIP_TEXT_STRANDOFANCIENT "Strand of the Ancients"
|
||||
|
||||
#define GOSSIP_TEXT_DEATH_KNIGHT "Death Knight"
|
||||
#define GOSSIP_TEXT_DRUID "Druid"
|
||||
#define GOSSIP_TEXT_HUNTER "Hunter"
|
||||
#define GOSSIP_TEXT_PRIEST "Priest"
|
||||
@@ -57,18 +66,12 @@
|
||||
#define GOSSIP_TEXT_FIRSTAID "First Aid"
|
||||
#define GOSSIP_TEXT_HERBALISM "Herbalism"
|
||||
#define GOSSIP_TEXT_LEATHERWORKING "Leatherworking"
|
||||
#define GOSSIP_TEXT_POISONS "Poisons"
|
||||
#define GOSSIP_TEXT_TAILORING "Tailoring"
|
||||
#define GOSSIP_TEXT_MINING "Mining"
|
||||
#define GOSSIP_TEXT_FISHING "Fishing"
|
||||
#define GOSSIP_TEXT_SKINNING "Skinning"
|
||||
#define GOSSIP_TEXT_JEWELCRAFTING "Jewelcrafting"
|
||||
|
||||
#define GOSSIP_TEXT_IRONFORGE_BANK "Bank of Ironforge"
|
||||
#define GOSSIP_TEXT_STORMWIND_BANK "Bank of Stormwind"
|
||||
#define GOSSIP_TEXT_DEEPRUNTRAM "Deeprun Tram"
|
||||
#define GOSSIP_TEXT_ZEPPLINMASTER "Zeppelin master"
|
||||
#define GOSSIP_TEXT_FERRY "Rut'theran Ferry"
|
||||
#define GOSSIP_TEXT_INSCRIPTION "Inscription"
|
||||
|
||||
// Skill defines
|
||||
|
||||
@@ -86,6 +89,7 @@
|
||||
#define TRADESKILL_FISHING 12
|
||||
#define TRADESKILL_SKINNING 13
|
||||
#define TRADESKILL_JEWLCRAFTING 14
|
||||
#define TRADESKILL_INSCRIPTION 15
|
||||
|
||||
#define TRADESKILL_LEVEL_NONE 0
|
||||
#define TRADESKILL_LEVEL_APPRENTICE 1
|
||||
@@ -93,6 +97,7 @@
|
||||
#define TRADESKILL_LEVEL_EXPERT 3
|
||||
#define TRADESKILL_LEVEL_ARTISAN 4
|
||||
#define TRADESKILL_LEVEL_MASTER 5
|
||||
#define TRADESKILL_LEVEL_GRAND_MASTER 6
|
||||
|
||||
// Gossip defines
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -23,7 +23,6 @@ EndScriptData */
|
||||
|
||||
/* ContentData
|
||||
at_legion_teleporter 4560 Teleporter TO Invasion Point: Cataclysm
|
||||
at_test script test only
|
||||
EndContentData */
|
||||
|
||||
#include "precompiled.h"
|
||||
@@ -56,12 +55,6 @@ bool AreaTrigger_at_legion_teleporter(Player *player, AreaTriggerEntry *at)
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ATtest(Player *player, AreaTriggerEntry *at)
|
||||
{
|
||||
player->Say("Hi!",LANG_UNIVERSAL);
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddSC_areatrigger_scripts()
|
||||
{
|
||||
Script *newscript;
|
||||
@@ -70,9 +63,4 @@ void AddSC_areatrigger_scripts()
|
||||
newscript->Name = "at_legion_teleporter";
|
||||
newscript->pAreaTrigger = &AreaTrigger_at_legion_teleporter;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="at_test";
|
||||
newscript->pAreaTrigger = &ATtest;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -720,6 +720,9 @@ struct TRINITY_DLL_DECL Mob_EventAI : public ScriptedAI
|
||||
{
|
||||
Unit* target = GetTargetByType(param3, pActionInvoker);
|
||||
|
||||
if (param1 < OBJECT_END || param1 >= UNIT_END)
|
||||
return;
|
||||
|
||||
if (target)
|
||||
target->SetUInt32Value(param1, param2);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
+47
-63
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -6,16 +6,16 @@
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* ScriptData
|
||||
SDName: Custom_Example
|
||||
SDName: Example_Creature
|
||||
SD%Complete: 100
|
||||
SDComment: Short custom scripting example
|
||||
SDCategory: Script Examples
|
||||
@@ -35,6 +35,24 @@ EndScriptData */
|
||||
// Functions with Handled Function marked above them are functions that are called automatically by the core
|
||||
// Functions that are marked Custom Function are functions I've created to simplify code
|
||||
|
||||
//List of text id's. The text is stored in database, also in a localized version
|
||||
//(if translation not exist for the textId, default english text will be used)
|
||||
//Not required to define in this way, but simplify if changes are needed.
|
||||
#define SAY_AGGRO -1999900
|
||||
#define SAY_RANDOM_0 -1999901
|
||||
#define SAY_RANDOM_1 -1999902
|
||||
#define SAY_RANDOM_2 -1999903
|
||||
#define SAY_RANDOM_3 -1999904
|
||||
#define SAY_RANDOM_4 -1999905
|
||||
#define SAY_BESERK -1999906
|
||||
#define SAY_PHASE -1999907
|
||||
#define SAY_DANCE -1999908
|
||||
#define SAY_SALUTE -1999909
|
||||
|
||||
//List of gossip item texts. Items will appear in the gossip window.
|
||||
#define GOSSIP_ITEM "I'm looking for a fight"
|
||||
|
||||
//List of spells. Not required to define them in this way, but will make it easier to maintain in case spellId change
|
||||
#define SPELL_BUFF 25661
|
||||
#define SPELL_ONE 12555
|
||||
#define SPELL_ONE_ALT 24099
|
||||
@@ -43,24 +61,11 @@ EndScriptData */
|
||||
#define SPELL_ENRAGE 23537
|
||||
#define SPELL_BESERK 32309
|
||||
|
||||
#define SAY_AGGRO "Let the games begin."
|
||||
#define SAY_RANDOM_0 "I see endless suffering. I see torment. I see rage. I see everything."
|
||||
#define SAY_RANDOM_1 "Muahahahaha"
|
||||
#define SAY_RANDOM_2 "These mortal infedels my lord, they have invaded your sanctum and seek to steal your secrets."
|
||||
#define SAY_RANDOM_3 "You are already dead."
|
||||
#define SAY_RANDOM_4 "Where to go? What to do? So many choices that all end in pain, end in death."
|
||||
#define SAY_BESERK "$N, I sentance you to death!"
|
||||
#define SAY_PHASE "The suffering has just begun!"
|
||||
|
||||
#define GOSSIP_ITEM "I'm looking for a fight"
|
||||
#define SAY_DANCE "I always thought I was a good dancer"
|
||||
#define SAY_SALUTE "Move out Soldier!"
|
||||
|
||||
struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
|
||||
struct TRINITY_DLL_DECL example_creatureAI : public ScriptedAI
|
||||
{
|
||||
//*** HANDLED FUNCTION ***
|
||||
//This is the constructor, called only once when the creature is first created
|
||||
custom_exampleAI(Creature *c) : ScriptedAI(c) {Reset();}
|
||||
example_creatureAI(Creature *c) : ScriptedAI(c) {Reset();}
|
||||
|
||||
//*** CUSTOM VARIABLES ****
|
||||
//These variables are for use only by this individual script.
|
||||
@@ -92,8 +97,7 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
|
||||
void Aggro(Unit *who)
|
||||
{
|
||||
//Say some stuff
|
||||
DoSay(SAY_AGGRO,LANG_UNIVERSAL,NULL);
|
||||
DoPlaySoundToSet(m_creature,8280);
|
||||
DoScriptText(SAY_AGGRO, m_creature, who);
|
||||
}
|
||||
|
||||
//*** HANDLED FUNCTION ***
|
||||
@@ -109,30 +113,11 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
|
||||
//Random switch between 5 outcomes
|
||||
switch (rand()%5)
|
||||
{
|
||||
case 0:
|
||||
DoYell(SAY_RANDOM_0,LANG_UNIVERSAL,NULL);
|
||||
DoPlaySoundToSet(m_creature,8831); //8831 is the index of the sound we are playing. You find these numbers in SoundEntries.dbc
|
||||
break;
|
||||
|
||||
case 1:
|
||||
DoYell(SAY_RANDOM_1,LANG_UNIVERSAL,NULL);
|
||||
DoPlaySoundToSet(m_creature,8818);
|
||||
break;
|
||||
|
||||
case 2:
|
||||
DoYell(SAY_RANDOM_2,LANG_UNIVERSAL,NULL);
|
||||
DoPlaySoundToSet(m_creature,8041);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
DoYell(SAY_RANDOM_3,LANG_UNIVERSAL,NULL);
|
||||
DoPlaySoundToSet(m_creature,8581);
|
||||
break;
|
||||
|
||||
case 4:
|
||||
DoYell(SAY_RANDOM_4,LANG_UNIVERSAL,NULL);
|
||||
DoPlaySoundToSet(m_creature,8791);
|
||||
break;
|
||||
case 0: DoScriptText(SAY_RANDOM_0, m_creature); break;
|
||||
case 1: DoScriptText(SAY_RANDOM_1, m_creature); break;
|
||||
case 2: DoScriptText(SAY_RANDOM_2, m_creature); break;
|
||||
case 3: DoScriptText(SAY_RANDOM_3, m_creature); break;
|
||||
case 4: DoScriptText(SAY_RANDOM_4, m_creature); break;
|
||||
}
|
||||
|
||||
Say_Timer = 45000; //Say something agian in 45 seconds
|
||||
@@ -186,8 +171,7 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
|
||||
if (Beserk_Timer < diff)
|
||||
{
|
||||
//Say our line then cast uber death spell
|
||||
DoPlaySoundToSet(m_creature,8588);
|
||||
DoYell(SAY_BESERK,LANG_UNIVERSAL,m_creature->getVictim());
|
||||
DoScriptText(SAY_BESERK, m_creature, m_creature->getVictim());
|
||||
DoCast(m_creature->getVictim(),SPELL_BESERK);
|
||||
|
||||
//Cast our beserk spell agian in 12 seconds if we didn't kill everyone
|
||||
@@ -200,7 +184,7 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
|
||||
{
|
||||
//Go to next phase
|
||||
Phase++;
|
||||
DoYell(SAY_PHASE,LANG_UNIVERSAL,NULL);
|
||||
DoScriptText(SAY_PHASE, m_creature);
|
||||
DoCast(m_creature,SPELL_ENRAGE);
|
||||
}else Phase_Timer -= diff;
|
||||
|
||||
@@ -210,13 +194,13 @@ struct TRINITY_DLL_DECL custom_exampleAI : public ScriptedAI
|
||||
|
||||
//This is the GetAI method used by all scripts that involve AI
|
||||
//It is called every time a new creature using this script is created
|
||||
CreatureAI* GetAI_custom_example(Creature *_Creature)
|
||||
CreatureAI* GetAI_example_creature(Creature *_Creature)
|
||||
{
|
||||
return new custom_exampleAI (_Creature);
|
||||
return new example_creatureAI (_Creature);
|
||||
}
|
||||
|
||||
//This function is called when the player clicks an option on the gossip menu
|
||||
void SendDefaultMenu_custom_example(Player *player, Creature *_Creature, uint32 action)
|
||||
void SendDefaultMenu_example_creature(Player *player, Creature *_Creature, uint32 action)
|
||||
{
|
||||
if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
|
||||
{
|
||||
@@ -228,16 +212,16 @@ void SendDefaultMenu_custom_example(Player *player, Creature *_Creature, uint32
|
||||
}
|
||||
|
||||
//This function is called when the player clicks an option on the gossip menu
|
||||
bool GossipSelect_custom_example(Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
||||
bool GossipSelect_example_creature(Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
||||
{
|
||||
if (sender == GOSSIP_SENDER_MAIN)
|
||||
SendDefaultMenu_custom_example(player, _Creature, action);
|
||||
SendDefaultMenu_example_creature(player, _Creature, action);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//This function is called when the player opens the gossip menu
|
||||
bool GossipHello_custom_example(Player *player, Creature *_Creature)
|
||||
bool GossipHello_example_creature(Player *player, Creature *_Creature)
|
||||
{
|
||||
player->ADD_GOSSIP_ITEM( 0, GOSSIP_ITEM , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
|
||||
player->PlayerTalkClass->SendGossipMenu(907,_Creature->GetGUID());
|
||||
@@ -246,15 +230,15 @@ bool GossipHello_custom_example(Player *player, Creature *_Creature)
|
||||
}
|
||||
|
||||
//Our Recive emote function
|
||||
bool ReceiveEmote_custom_example(Player *player, Creature *_Creature, uint32 emote)
|
||||
bool ReceiveEmote_example_creature(Player *player, Creature *_Creature, uint32 emote)
|
||||
{
|
||||
_Creature->HandleEmoteCommand(emote);
|
||||
|
||||
if (emote == TEXTEMOTE_DANCE)
|
||||
((custom_exampleAI*)_Creature->AI())->DoSay(SAY_DANCE,LANG_UNIVERSAL,NULL);
|
||||
DoScriptText(SAY_DANCE, _Creature);
|
||||
|
||||
if (emote == TEXTEMOTE_SALUTE)
|
||||
((custom_exampleAI*)_Creature->AI())->DoSay(SAY_SALUTE,LANG_UNIVERSAL,NULL);
|
||||
DoScriptText(SAY_SALUTE, _Creature);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -263,15 +247,15 @@ bool ReceiveEmote_custom_example(Player *player, Creature *_Creature, uint32 emo
|
||||
//It must define all handled functions that are to be run in this script
|
||||
//For example if you want this Script to handle Emotes you must include
|
||||
//newscript->ReciveEmote = My_Emote_Function;
|
||||
void AddSC_custom_example()
|
||||
void AddSC_example_creature()
|
||||
{
|
||||
Script *newscript;
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="custom_example";
|
||||
newscript->GetAI = &GetAI_custom_example;
|
||||
newscript->pGossipHello = &GossipHello_custom_example;
|
||||
newscript->pGossipSelect = &GossipSelect_custom_example;
|
||||
newscript->pReceiveEmote = &ReceiveEmote_custom_example;
|
||||
newscript->Name = "example_creature";
|
||||
newscript->GetAI = &GetAI_example_creature;
|
||||
newscript->pGossipHello = &GossipHello_example_creature;
|
||||
newscript->pGossipSelect = &GossipSelect_example_creature;
|
||||
newscript->pReceiveEmote = &ReceiveEmote_example_creature;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
+59
-39
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -6,16 +6,16 @@
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* ScriptData
|
||||
SDName: Test
|
||||
SDName: Example_Escort
|
||||
SD%Complete: 100
|
||||
SDComment: Script used for testing escortAI
|
||||
SDCategory: Script Examples
|
||||
@@ -24,12 +24,29 @@ EndScriptData */
|
||||
#include "precompiled.h"
|
||||
#include "../npc/npc_escortAI.h"
|
||||
|
||||
struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
#define SAY_AGGRO1 -1999910
|
||||
#define SAY_AGGRO2 -1999911
|
||||
#define SAY_WP_1 -1999912
|
||||
#define SAY_WP_2 -1999913
|
||||
#define SAY_WP_3 -1999914
|
||||
#define SAY_WP_4 -1999915
|
||||
#define SAY_DEATH_1 -1999916
|
||||
#define SAY_DEATH_2 -1999917
|
||||
#define SAY_DEATH_3 -1999918
|
||||
#define SAY_SPELL -1999919
|
||||
#define SAY_RAND_1 -1999920
|
||||
#define SAY_RAND_2 -1999921
|
||||
|
||||
#define GOSSIP_ITEM_1 "Click to Test Escort(Attack, Defend, Run)"
|
||||
#define GOSSIP_ITEM_2 "Click to Test Escort(NoAttack, NoDefend, Walk)"
|
||||
#define GOSSIP_ITEM_3 "Click to Test Escort(NoAttack, Defend, Walk)"
|
||||
|
||||
struct TRINITY_DLL_DECL example_escortAI : public npc_escortAI
|
||||
{
|
||||
public:
|
||||
|
||||
// CreatureAI functions
|
||||
npc_testAI(Creature *c) : npc_escortAI(c) {Reset();}
|
||||
example_escortAI(Creature *c) : npc_escortAI(c) {Reset();}
|
||||
|
||||
uint32 DeathCoilTimer;
|
||||
uint32 ChatTimer;
|
||||
@@ -40,12 +57,12 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
switch (i)
|
||||
{
|
||||
case 1:
|
||||
m_creature->Say("Hmm a nice day for a walk alright", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_WP_1, m_creature);
|
||||
break;
|
||||
|
||||
case 3:
|
||||
{
|
||||
m_creature->Say("Wild Felboar attack!", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_WP_2, m_creature);
|
||||
Creature* temp = m_creature->SummonCreature(21878, m_creature->GetPositionX()+5, m_creature->GetPositionY()+7, m_creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 3000);
|
||||
|
||||
temp->AI()->AttackStart(m_creature);
|
||||
@@ -54,25 +71,27 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
|
||||
case 4:
|
||||
{
|
||||
m_creature->Say("Time for me to go! See ya around $N!", LANG_UNIVERSAL, PlayerGUID);
|
||||
m_creature->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
|
||||
|
||||
Unit* temp = Unit::GetUnit(*m_creature, PlayerGUID);
|
||||
if (temp)
|
||||
{
|
||||
temp->MonsterSay("Bye Bye!", LANG_UNIVERSAL, 0);
|
||||
temp->HandleEmoteCommand(EMOTE_ONESHOT_WAVE);
|
||||
//temp is the target of the text
|
||||
DoScriptText(SAY_WP_3, m_creature, temp);
|
||||
//temp is the source of the text
|
||||
DoScriptText(SAY_WP_4, temp);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Aggro(Unit*)
|
||||
void Aggro(Unit* who)
|
||||
{
|
||||
if (IsBeingEscorted)
|
||||
m_creature->Say("Help $N! I'm under attack!", LANG_UNIVERSAL, PlayerGUID);
|
||||
else m_creature->Say("Die scum!", LANG_UNIVERSAL, 0);
|
||||
{
|
||||
if (Unit* temp = Unit::GetUnit(*m_creature, PlayerGUID))
|
||||
DoScriptText(SAY_AGGRO1, m_creature, temp);
|
||||
}
|
||||
else DoScriptText(SAY_AGGRO2, m_creature);
|
||||
}
|
||||
|
||||
void Reset()
|
||||
@@ -85,16 +104,17 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
{
|
||||
if (IsBeingEscorted)
|
||||
{
|
||||
Unit *pTemp = Unit::GetUnit(*m_creature,PlayerGUID);
|
||||
//killer = m_creature when player got to far from creature
|
||||
if (killer == m_creature)
|
||||
{
|
||||
Unit *pTemp = Unit::GetUnit(*m_creature,PlayerGUID);
|
||||
if( pTemp )
|
||||
DoWhisper("How dare you leave me like that! I hate you! =*(", pTemp);
|
||||
//This is actually a whisper. You control the text type in database
|
||||
if (pTemp)
|
||||
DoScriptText(SAY_DEATH_1, m_creature, pTemp);
|
||||
}
|
||||
else m_creature->Say("...no...how could you let me die $N", LANG_UNIVERSAL, PlayerGUID);
|
||||
else if (pTemp) DoScriptText(SAY_DEATH_2, m_creature, pTemp);
|
||||
}
|
||||
else m_creature->Say("ugh...", LANG_UNIVERSAL, 0);
|
||||
else DoScriptText(SAY_DEATH_3, m_creature);
|
||||
}
|
||||
|
||||
void UpdateAI(const uint32 diff)
|
||||
@@ -107,7 +127,7 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
{
|
||||
if (DeathCoilTimer < diff)
|
||||
{
|
||||
m_creature->Say("Taste death!", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_SPELL, m_creature);
|
||||
m_creature->CastSpell(m_creature->getVictim(), 33130, false);
|
||||
|
||||
DeathCoilTimer = 4000;
|
||||
@@ -120,11 +140,11 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
{
|
||||
if (m_creature->HasAura(3593, 0))
|
||||
{
|
||||
m_creature->Say("Fireworks!", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_RAND_1, m_creature);
|
||||
m_creature->CastSpell(m_creature, 11540, false);
|
||||
}else
|
||||
{
|
||||
m_creature->Say("Hmm, I think I could use a buff", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_RAND_2, m_creature);
|
||||
m_creature->CastSpell(m_creature, 3593, false);
|
||||
}
|
||||
|
||||
@@ -134,9 +154,9 @@ struct TRINITY_DLL_DECL npc_testAI : public npc_escortAI
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI_test(Creature *_Creature)
|
||||
CreatureAI* GetAI_example_escort(Creature *_Creature)
|
||||
{
|
||||
npc_testAI* testAI = new npc_testAI(_Creature);
|
||||
example_escortAI* testAI = new example_escortAI(_Creature);
|
||||
|
||||
testAI->AddWaypoint(0, 1231, -4419, 23);
|
||||
testAI->AddWaypoint(1, 1198, -4440, 23, 0);
|
||||
@@ -147,27 +167,27 @@ CreatureAI* GetAI_test(Creature *_Creature)
|
||||
return (CreatureAI*)testAI;
|
||||
}
|
||||
|
||||
bool GossipHello_npc_test(Player *player, Creature *_Creature)
|
||||
bool GossipHello_example_escort(Player *player, Creature *_Creature)
|
||||
{
|
||||
player->TalkedToCreature(_Creature->GetEntry(),_Creature->GetGUID());
|
||||
_Creature->prepareGossipMenu(player,0);
|
||||
|
||||
player->ADD_GOSSIP_ITEM(0, "Click to Test Escort(Attack, Defend, Run)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
player->ADD_GOSSIP_ITEM(0, "Click to Test Escort(NoAttack, NoDefend, Walk)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
player->ADD_GOSSIP_ITEM(0, "Click to Test Escort(NoAttack, Defend, Walk)", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
|
||||
player->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
|
||||
player->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
player->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_3, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
|
||||
|
||||
_Creature->sendPreparedGossip( player );
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GossipSelect_npc_test(Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
||||
bool GossipSelect_example_escort(Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
||||
{
|
||||
if (action == GOSSIP_ACTION_INFO_DEF+1)
|
||||
{
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
((npc_escortAI*)(_Creature->AI()))->Start(true, true, true, player->GetGUID());
|
||||
|
||||
return true; // prevent Trinity core handling
|
||||
return true; // prevent mangos core handling
|
||||
}
|
||||
|
||||
if (action == GOSSIP_ACTION_INFO_DEF+2)
|
||||
@@ -175,7 +195,7 @@ bool GossipSelect_npc_test(Player *player, Creature *_Creature, uint32 sender, u
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
((npc_escortAI*)(_Creature->AI()))->Start(false, false, false, player->GetGUID());
|
||||
|
||||
return true; // prevent Trinity core handling
|
||||
return true; // prevent mangos core handling
|
||||
}
|
||||
|
||||
if (action == GOSSIP_ACTION_INFO_DEF+3)
|
||||
@@ -183,18 +203,18 @@ bool GossipSelect_npc_test(Player *player, Creature *_Creature, uint32 sender, u
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
((npc_escortAI*)(_Creature->AI()))->Start(false, true, false, player->GetGUID());
|
||||
|
||||
return true; // prevent Trinity core handling
|
||||
return true; // prevent mangos core handling
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void AddSC_test()
|
||||
void AddSC_example_escort()
|
||||
{
|
||||
Script *newscript;
|
||||
newscript = new Script;
|
||||
newscript->Name="test";
|
||||
newscript->GetAI = &GetAI_test;
|
||||
newscript->pGossipHello = &GossipHello_npc_test;
|
||||
newscript->pGossipSelect = &GossipSelect_npc_test;
|
||||
newscript->Name = "example_escort";
|
||||
newscript->GetAI = &GetAI_example_escort;
|
||||
newscript->pGossipHello = &GossipHello_example_escort;
|
||||
newscript->pGossipSelect = &GossipSelect_example_escort;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
+24
-17
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -6,16 +6,16 @@
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* ScriptData
|
||||
SDName: Custom_Gossip_Codebox
|
||||
SDName: Example_Gossip_Codebox
|
||||
SD%Complete: 100
|
||||
SDComment: Show a codebox in gossip option
|
||||
SDCategory: Script Examples
|
||||
@@ -24,28 +24,35 @@ EndScriptData */
|
||||
#include "precompiled.h"
|
||||
#include <cstring>
|
||||
|
||||
#define SAY_NOT_INTERESTED -1999922
|
||||
#define SAY_WRONG -1999923
|
||||
#define SAY_CORRECT -1999924
|
||||
|
||||
#define GOSSIP_ITEM_1 "A quiz: what's your name?"
|
||||
#define GOSSIP_ITEM_2 "I'm not interested"
|
||||
|
||||
//This function is called when the player opens the gossip menubool
|
||||
bool GossipHello_custom_gossip_codebox(Player *player, Creature *_Creature)
|
||||
bool GossipHello_example_gossip_codebox(Player *player, Creature *_Creature)
|
||||
{
|
||||
player->ADD_GOSSIP_ITEM_EXTENDED(0, "A quiz: what's your name?", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true);
|
||||
player->ADD_GOSSIP_ITEM(0, "I'm not interested", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1, "", 0, true);
|
||||
player->ADD_GOSSIP_ITEM(0, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
|
||||
|
||||
player->PlayerTalkClass->SendGossipMenu(907,_Creature->GetGUID());
|
||||
return true;
|
||||
}
|
||||
|
||||
//This function is called when the player clicks an option on the gossip menubool
|
||||
bool GossipSelect_custom_gossip_codebox(Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
||||
bool GossipSelect_example_gossip_codebox(Player *player, Creature *_Creature, uint32 sender, uint32 action )
|
||||
{
|
||||
if(action == GOSSIP_ACTION_INFO_DEF+2)
|
||||
{
|
||||
_Creature->Say("Normal select, guess you're not interested.", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_NOT_INTERESTED, _Creature);
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GossipSelectWithCode_custom_gossip_codebox( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode )
|
||||
bool GossipSelectWithCode_example_gossip_codebox( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode )
|
||||
{
|
||||
if(sender == GOSSIP_SENDER_MAIN)
|
||||
{
|
||||
@@ -53,12 +60,12 @@ bool GossipSelectWithCode_custom_gossip_codebox( Player *player, Creature *_Crea
|
||||
{
|
||||
if(std::strcmp(sCode, player->GetName())!=0)
|
||||
{
|
||||
_Creature->Say("Wrong!", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_WRONG, _Creature);
|
||||
_Creature->CastSpell(player, 12826, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
_Creature->Say("You're right, you are allowed to see my inner secrets.", LANG_UNIVERSAL, 0);
|
||||
DoScriptText(SAY_CORRECT, _Creature);
|
||||
_Creature->CastSpell(player, 26990, true);
|
||||
}
|
||||
player->CLOSE_GOSSIP_MENU();
|
||||
@@ -68,14 +75,14 @@ bool GossipSelectWithCode_custom_gossip_codebox( Player *player, Creature *_Crea
|
||||
return false;
|
||||
}
|
||||
|
||||
void AddSC_custom_gossip_codebox()
|
||||
void AddSC_example_gossip_codebox()
|
||||
{
|
||||
Script *newscript;
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="custom_gossip_codebox";
|
||||
newscript->pGossipHello = &GossipHello_custom_gossip_codebox;
|
||||
newscript->pGossipSelect = &GossipSelect_custom_gossip_codebox;
|
||||
newscript->pGossipSelectWithCode = &GossipSelectWithCode_custom_gossip_codebox;
|
||||
newscript->Name = "example_gossip_codebox";
|
||||
newscript->pGossipHello = &GossipHello_example_gossip_codebox;
|
||||
newscript->pGossipSelect = &GossipSelect_example_gossip_codebox;
|
||||
newscript->pGossipSelectWithCode = &GossipSelectWithCode_example_gossip_codebox;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
@@ -0,0 +1,65 @@
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* ScriptData
|
||||
SDName: Example_Misc
|
||||
SD%Complete: 100
|
||||
SDComment: Item, Areatrigger and other small code examples
|
||||
SDCategory: Script Examples
|
||||
EndScriptData */
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
#define SAY_HI -1999925
|
||||
|
||||
bool AT_example_areatrigger(Player *player, AreaTriggerEntry *at)
|
||||
{
|
||||
DoScriptText(SAY_HI, player);
|
||||
return true;
|
||||
}
|
||||
|
||||
extern void LoadDatabase();
|
||||
bool ItemUse_example_item(Player *player, Item* _Item, SpellCastTargets const& targets)
|
||||
{
|
||||
LoadDatabase();
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GOHello_example_go_teleporter(Player *player, GameObject* _GO)
|
||||
{
|
||||
player->TeleportTo(0, 1807.07f,336.105f,70.3975f,0.0f);
|
||||
return false;
|
||||
}
|
||||
|
||||
void AddSC_example_misc()
|
||||
{
|
||||
Script *newscript;
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name = "example_areatrigger";
|
||||
newscript->pAreaTrigger = &AT_example_areatrigger;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name = "example_item";
|
||||
newscript->pItemUse = &ItemUse_example_item;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name = "example_go_teleporter";
|
||||
newscript->pGOHello = &GOHello_example_go_teleporter;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -29,8 +29,7 @@ go_barov_journal
|
||||
go_field_repair_bot_74A
|
||||
go_orb_of_command
|
||||
go_tablet_of_madness
|
||||
go_tablet_of_the_seven
|
||||
go_teleporter
|
||||
go_tablet_of_the_seven
|
||||
EndContentData */
|
||||
|
||||
#include "precompiled.h"
|
||||
@@ -148,16 +147,6 @@ bool GOHello_go_tablet_of_the_seven(Player *player, GameObject* _GO)
|
||||
return true;
|
||||
}
|
||||
|
||||
/*######
|
||||
## go_teleporter
|
||||
######*/
|
||||
|
||||
bool GOHello_go_teleporter(Player *player, GameObject* _GO)
|
||||
{
|
||||
player->TeleportTo(0, 1807.07f,336.105f,70.3975f,0.0f);
|
||||
return false;
|
||||
}
|
||||
|
||||
void AddSC_go_scripts()
|
||||
{
|
||||
Script *newscript;
|
||||
@@ -201,9 +190,4 @@ void AddSC_go_scripts()
|
||||
newscript->Name="go_tablet_of_the_seven";
|
||||
newscript->pGOHello = &GOHello_go_tablet_of_the_seven;
|
||||
newscript->RegisterSelf();
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="go_teleporter";
|
||||
newscript->pGOHello = &GOHello_go_teleporter;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -28,6 +28,10 @@ EndScriptData */
|
||||
|
||||
#define GENERIC_CREATURE_COOLDOWN 5000
|
||||
|
||||
#define SAY_GUARD_SIL_AGGRO1 -1070001
|
||||
#define SAY_GUARD_SIL_AGGRO2 -1070002
|
||||
#define SAY_GUARD_SIL_AGGRO3 -1070003
|
||||
|
||||
void guardAI::Reset()
|
||||
{
|
||||
GlobalCooldown = 0;
|
||||
@@ -40,15 +44,9 @@ void guardAI::Aggro(Unit *who)
|
||||
{
|
||||
switch(rand()%3)
|
||||
{
|
||||
case 0:
|
||||
DoSay("Taste blade, mongrel!", LANG_UNIVERSAL,NULL);
|
||||
break;
|
||||
case 1:
|
||||
DoSay("Please tell me that you didn't just do what I think you just did. Please tell me that I'm not going to have to hurt you...", LANG_UNIVERSAL,NULL);
|
||||
break;
|
||||
case 2:
|
||||
DoSay("As if we don't have enough problems, you go and create more!", LANG_UNIVERSAL,NULL);
|
||||
break;
|
||||
case 0: DoScriptText(SAY_GUARD_SIL_AGGRO1, m_creature, who); break;
|
||||
case 1: DoScriptText(SAY_GUARD_SIL_AGGRO1, m_creature, who); break;
|
||||
case 2: DoScriptText(SAY_GUARD_SIL_AGGRO1, m_creature, who); break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,42 +0,0 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
/* ScriptData
|
||||
SDName: Item_Test
|
||||
SD%Complete: 100
|
||||
SDComment: Used for Testing Item Scripts
|
||||
SDCategory: Items
|
||||
EndScriptData */
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
extern void LoadDatabase();
|
||||
|
||||
bool ItemUse_item_test(Player *player, Item* _Item, SpellCastTargets const& targets)
|
||||
{
|
||||
LoadDatabase();
|
||||
return true;
|
||||
}
|
||||
|
||||
void AddSC_item_test()
|
||||
{
|
||||
Script *newscript;
|
||||
|
||||
newscript = new Script;
|
||||
newscript->Name="item_test";
|
||||
newscript->pItemUse = &ItemUse_item_test;
|
||||
newscript->RegisterSelf();
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -634,8 +634,6 @@ void SendActionMenu_npc_prof_blacksmith(Player *player, Creature *_Creature, uin
|
||||
{
|
||||
//unknown textID (TALK_MUST_UNLEARN_WEAPON)
|
||||
player->SEND_GOSSIP_MENU(_Creature->GetNpcTextId(), _Creature->GetGUID());
|
||||
//Temporary, not offilike
|
||||
_Creature->MonsterSay(TALK_MUST_UNLEARN_WEAPON,0,player->GetGUID());
|
||||
}
|
||||
else if( EquippedOk(player,S_UNLEARN_WEAPON) )
|
||||
{
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -40,10 +40,11 @@ EndContentData */
|
||||
# npc_chicken_cluck
|
||||
#########*/
|
||||
|
||||
#define EMOTE_A_HELLO -1070004
|
||||
#define EMOTE_H_HELLO -1070005
|
||||
#define EMOTE_CLUCK_TEXT2 -1070006
|
||||
|
||||
#define QUEST_CLUCK 3861
|
||||
#define EMOTE_A_HELLO "looks up at you quizzically. Maybe you should inspect it?"
|
||||
#define EMOTE_H_HELLO "looks at you unexpectadly."
|
||||
#define CLUCK_TEXT2 "starts pecking at the feed."
|
||||
#define FACTION_FRIENDLY 84
|
||||
#define FACTION_CHICKEN 31
|
||||
|
||||
@@ -95,18 +96,17 @@ bool ReceiveEmote_npc_chicken_cluck( Player *player, Creature *_Creature, uint32
|
||||
{
|
||||
_Creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
|
||||
_Creature->setFaction(FACTION_FRIENDLY);
|
||||
_Creature->MonsterTextEmote(EMOTE_A_HELLO, 0);
|
||||
DoScriptText(EMOTE_A_HELLO, _Creature);
|
||||
}
|
||||
}
|
||||
} else
|
||||
_Creature->MonsterTextEmote(EMOTE_H_HELLO,0);
|
||||
} else DoScriptText(EMOTE_H_HELLO,_Creature);
|
||||
}
|
||||
if( emote == TEXTEMOTE_CHEER && player->GetTeam() == ALLIANCE )
|
||||
if( player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_COMPLETE )
|
||||
{
|
||||
_Creature->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
|
||||
_Creature->setFaction(FACTION_FRIENDLY);
|
||||
_Creature->MonsterTextEmote(CLUCK_TEXT2, 0);
|
||||
DoScriptText(EMOTE_CLUCK_TEXT2, _Creature);
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -211,9 +211,9 @@ bool ReceiveEmote_npc_dancing_flames( Player *player, Creature *flame, uint32 em
|
||||
## Triage quest
|
||||
######*/
|
||||
|
||||
#define SAY_DOC1 "I'm saved! Thank you, doctor!"
|
||||
#define SAY_DOC2 "HOORAY! I AM SAVED!"
|
||||
#define SAY_DOC3 "Sweet, sweet embrace... take me..."
|
||||
#define SAY_DOC1 -1000201
|
||||
#define SAY_DOC2 -1000202
|
||||
#define SAY_DOC3 -1000203
|
||||
|
||||
struct Location
|
||||
{
|
||||
@@ -393,7 +393,13 @@ struct TRINITY_DLL_DECL npc_injured_patientAI : public ScriptedAI
|
||||
m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
|
||||
//stand up
|
||||
m_creature->SetUInt32Value(UNIT_FIELD_BYTES_1, UNIT_STAND_STATE_STAND);
|
||||
DoSay(SAY_DOC1,LANG_UNIVERSAL,NULL);
|
||||
|
||||
switch(rand()%3)
|
||||
{
|
||||
case 0: DoScriptText(SAY_DOC1,m_creature); break;
|
||||
case 1: DoScriptText(SAY_DOC2,m_creature); break;
|
||||
case 2: DoScriptText(SAY_DOC3,m_creature); break;
|
||||
}
|
||||
|
||||
uint32 mobId = m_creature->GetEntry();
|
||||
m_creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -108,6 +108,9 @@ struct TRINITY_DLL_DECL npc_torekAI : public npc_escortAI
|
||||
|
||||
void JustDied(Unit* killer)
|
||||
{
|
||||
if (killer->GetEntry() == m_creature->GetEntry())
|
||||
return;
|
||||
|
||||
if (PlayerGUID && !Completed)
|
||||
{
|
||||
if (Unit* player = Unit::GetUnit((*m_creature), PlayerGUID))
|
||||
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -300,7 +300,7 @@ CreatureAI* GetAI_boss_exarch_maladaar(Creature *_Creature)
|
||||
}
|
||||
|
||||
#define SPELL_AV_MORTAL_STRIKE 16856
|
||||
#define SPELL_AV_MORTAL_STRIKE 16856
|
||||
#define SPELL_AV_SUNDER_ARMOR 16145
|
||||
|
||||
struct TRINITY_DLL_DECL mob_avatar_of_martyredAI : public ScriptedAI
|
||||
{
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -148,7 +148,7 @@ struct TRINITY_DLL_DECL boss_talon_king_ikissAI : public ScriptedAI
|
||||
if (ArcaneVolley_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature,HeroicMode ? H_SPELL_ARCANE_VOLLEY : SPELL_ARCANE_VOLLEY);
|
||||
ArcaneVolley_Timer = 10000+rand()%5000;
|
||||
ArcaneVolley_Timer = 7000+rand()%5000;
|
||||
}else ArcaneVolley_Timer -= diff;
|
||||
|
||||
if (Sheep_Timer < diff)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
+5
-5
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -38,7 +38,7 @@ EndScriptData */
|
||||
#define SAY_DEATH -1555007
|
||||
|
||||
#define SPELL_BANISH 30231
|
||||
#define SPELL_CORROSIVE_ACID 23313
|
||||
#define SPELL_CORROSIVE_ACID 33551
|
||||
#define SPELL_FEAR 33547
|
||||
#define SPELL_ENRAGE 0 //need to find proper spell
|
||||
|
||||
@@ -169,14 +169,14 @@ struct TRINITY_DLL_DECL boss_ambassador_hellmawAI : public ScriptedAI
|
||||
|
||||
if (CorrosiveAcid_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature,SPELL_CORROSIVE_ACID);
|
||||
CorrosiveAcid_Timer = 25000;
|
||||
DoCast(m_creature->getVictim(),SPELL_CORROSIVE_ACID);
|
||||
CorrosiveAcid_Timer = 15000 + rand()%10000;
|
||||
}else CorrosiveAcid_Timer -= diff;
|
||||
|
||||
if (Fear_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature,SPELL_FEAR);
|
||||
Fear_Timer = 35000;
|
||||
Fear_Timer = 20000 + rand()%15000;
|
||||
}else Fear_Timer -= diff;
|
||||
|
||||
/*if (HeroicMode)
|
||||
|
||||
+3
-3
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -149,14 +149,14 @@ struct TRINITY_DLL_DECL boss_blackheart_the_inciterAI : public ScriptedAI
|
||||
{
|
||||
if (Unit *target = SelectUnit(SELECT_TARGET_RANDOM, 0))
|
||||
DoCast(target, SPELL_CHARGE);
|
||||
Charge_Timer = 25000;
|
||||
Charge_Timer = 15000 + rand()%10000;
|
||||
}else Charge_Timer -= diff;
|
||||
|
||||
//Knockback_Timer
|
||||
if (Knockback_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature, SPELL_WAR_STOMP);
|
||||
Knockback_Timer = 20000;
|
||||
Knockback_Timer = 18000 + rand()%6000;
|
||||
}else Knockback_Timer -= diff;
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
|
||||
+3
-3
@@ -152,7 +152,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
|
||||
|
||||
void Reset()
|
||||
{
|
||||
ShadowBoltVolley_Timer = 15000;
|
||||
ShadowBoltVolley_Timer = 7000 + rand()%7000;
|
||||
DrawShadows_Timer = 45000;
|
||||
summonTraveler_Timer = 90000;
|
||||
banish_Timer = 17000;
|
||||
@@ -260,7 +260,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
|
||||
if (ShadowBoltVolley_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature,SPELL_SHADOWBOLT_VOLLEY);
|
||||
ShadowBoltVolley_Timer = 15000;
|
||||
ShadowBoltVolley_Timer = 15000 + rand()%15000;;
|
||||
}else ShadowBoltVolley_Timer -= diff;
|
||||
|
||||
if (HeroicMode && banish_Timer < diff)
|
||||
@@ -288,7 +288,7 @@ struct TRINITY_DLL_DECL boss_grandmaster_vorpilAI : public ScriptedAI
|
||||
DoCast(m_creature,HeroicMode?H_SPELL_RAIN_OF_FIRE:SPELL_RAIN_OF_FIRE);
|
||||
|
||||
ShadowBoltVolley_Timer = 6000;
|
||||
DrawShadows_Timer = 30000;
|
||||
DrawShadows_Timer = 3000;
|
||||
}else DrawShadows_Timer -= diff;
|
||||
|
||||
if ( summonTraveler_Timer < diff)
|
||||
|
||||
@@ -53,9 +53,9 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI
|
||||
void Reset()
|
||||
{
|
||||
SonicBoom_Timer = 30000;
|
||||
MurmursTouch_Timer = 20000;
|
||||
Resonance_Timer = 10000;
|
||||
MagneticPull_Timer = 20000;
|
||||
MurmursTouch_Timer = 8000 + rand()%12000;
|
||||
Resonance_Timer = 5000;
|
||||
MagneticPull_Timer = 15000 + rand()%15000;
|
||||
ThunderingStorm_Timer = 15000;
|
||||
SonicShock_Timer = 10000;
|
||||
SonicBoom = false;
|
||||
@@ -65,6 +65,23 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI
|
||||
if (hp) m_creature->SetHealth(hp);
|
||||
}
|
||||
|
||||
void SonicBoomEffect()
|
||||
{
|
||||
std::list<HostilReference *> t_list = m_creature->getThreatManager().getThreatList();
|
||||
for( std::list<HostilReference *>::iterator itr = t_list.begin(); itr!= t_list.end(); ++itr )
|
||||
{
|
||||
Unit* target = Unit::GetUnit(*m_creature, (*itr)->getUnitGuid());
|
||||
if (target && target->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
if (m_creature->IsWithinDistInMap(target, 34))
|
||||
{
|
||||
target->SetHealth(target->GetMaxHealth() - target->GetMaxHealth() * 0.8);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Aggro(Unit *who) { }
|
||||
|
||||
// Sonic Boom instant damage (needs core fix instead of this)
|
||||
@@ -84,6 +101,8 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI
|
||||
if(SonicBoom)
|
||||
{
|
||||
DoCast(m_creature, SPELL_SONIC_BOOM_EFFECT, true);
|
||||
SonicBoomEffect();
|
||||
|
||||
SonicBoom = false;
|
||||
Resonance_Timer = 1500;
|
||||
}
|
||||
@@ -101,16 +120,18 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI
|
||||
{
|
||||
if(Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0,80,true))
|
||||
DoCast(target, SPELL_MURMURS_TOUCH);
|
||||
MurmursTouch_Timer = 30000;
|
||||
MurmursTouch_Timer = 25000 + rand()%10000;
|
||||
}else MurmursTouch_Timer -= diff;
|
||||
|
||||
// Resonance
|
||||
if (Resonance_Timer < diff)
|
||||
if (!SonicBoom && !(m_creature->IsWithinMeleeRange(m_creature->getVictim())))
|
||||
{
|
||||
if (!m_creature->IsWithinMeleeRange(SelectUnit(SELECT_TARGET_NEAREST,0,20,true)))
|
||||
if (Resonance_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature, SPELL_RESONANCE);
|
||||
Resonance_Timer = 5000;
|
||||
}else Resonance_Timer -= diff;
|
||||
Resonance_Timer = 5000;
|
||||
}else Resonance_Timer -= diff;
|
||||
}
|
||||
|
||||
// Magnetic Pull
|
||||
if (MagneticPull_Timer < diff)
|
||||
@@ -119,7 +140,7 @@ struct TRINITY_DLL_DECL boss_murmurAI : public Scripted_NoMovementAI
|
||||
if (target->GetTypeId() == TYPEID_PLAYER && target->isAlive())
|
||||
{
|
||||
DoCast(target, SPELL_MAGNETIC_PULL);
|
||||
MagneticPull_Timer = 20000+rand()%15000;
|
||||
MagneticPull_Timer = 15000+rand()%15000;
|
||||
return;
|
||||
}
|
||||
MagneticPull_Timer = 500;
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -80,7 +80,7 @@ struct TRINITY_DLL_DECL instance_shadow_labyrinth : public ScriptedInstance
|
||||
|
||||
void OnCreatureCreate(Creature *creature, uint32 creature_entry)
|
||||
{
|
||||
switch(creature_entry)
|
||||
switch(creature->GetEntry())
|
||||
{
|
||||
case 18732:
|
||||
GrandmasterVorpil = creature->GetGUID();
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -357,7 +357,6 @@ struct TRINITY_DLL_DECL npc_twiggy_flatheadAI : public ScriptedAI
|
||||
//pCreature->GetMotionMaster()->MovePoint(0, -1693, -4343, 4.32);
|
||||
//pCreature->GetMotionMaster()->MovePoint(1, -1684, -4333, 2.78);
|
||||
pCreature->GetMotionMaster()->MovePoint(2, -1682, -4329, 2.79);
|
||||
//pCreature->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
|
||||
pCreature->HandleEmoteCommand(EMOTE_STATE_READYUNARMED);
|
||||
EventBigWill = true;
|
||||
Wave_Timer = 1000;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -368,6 +368,10 @@ struct TRINITY_DLL_DECL boss_illidan_stormrageAI : public ScriptedAI
|
||||
pInstance = ((ScriptedInstance*)c->GetInstanceData());
|
||||
m_creature->CastSpell(m_creature, SPELL_DUAL_WIELD, true);
|
||||
Reset();
|
||||
|
||||
SpellEntry *TempSpell = (SpellEntry*)GetSpellStore()->LookupEntry(SPELL_SHADOWFIEND_PASSIVE);
|
||||
if(TempSpell)
|
||||
TempSpell->EffectApplyAuraName[0] = 4; // proc debuff, and summon infinite fiends
|
||||
}
|
||||
|
||||
ScriptedInstance* pInstance;
|
||||
@@ -1789,7 +1793,7 @@ struct TRINITY_DLL_DECL blade_of_azzinothAI : public NullCreatureAI
|
||||
void SpellHit(Unit *caster, const SpellEntry *spell)
|
||||
{
|
||||
if(spell->Id == SPELL_THROW_GLAIVE2 || spell->Id == SPELL_THROW_GLAIVE)
|
||||
me->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21431);//appear when hit by Illidan's glaive
|
||||
m_creature->SetUInt32Value(UNIT_FIELD_DISPLAYID, 21431);//appear when hit by Illidan's glaive
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software licensed under GPL version 2
|
||||
* Please see the included DOCS/LICENSE.TXT for more information */
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -42,6 +42,9 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance
|
||||
{
|
||||
instance_black_temple(Map *map) : ScriptedInstance(map) {Initialize();};
|
||||
|
||||
uint32 Encounters[ENCOUNTERS];
|
||||
std::string str_data;
|
||||
|
||||
uint64 Najentus;
|
||||
uint64 Akama; // This is the Akama that starts the Illidan encounter.
|
||||
uint64 Akama_Shade; // This is the Akama that starts the Shade of Akama encounter.
|
||||
@@ -68,9 +71,6 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance
|
||||
uint64 IllidanGate;
|
||||
uint64 IllidanDoor[2];
|
||||
|
||||
uint32 Encounters[ENCOUNTERS];
|
||||
std::string str_data;
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
Najentus = 0;
|
||||
@@ -145,7 +145,7 @@ struct TRINITY_DLL_DECL instance_black_temple : public ScriptedInstance
|
||||
|
||||
void OnCreatureCreate(Creature *creature, uint32 creature_entry)
|
||||
{
|
||||
switch(creature_entry)
|
||||
switch(creature->GetEntry())
|
||||
{
|
||||
case 22887: Najentus = creature->GetGUID(); break;
|
||||
case 23089: Akama = creature->GetGUID(); break;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
+9
-9
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -23,12 +23,12 @@ EndScriptData */
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
#define SAY_AGGRO -1230001
|
||||
#define SAY_SLAY -1230002
|
||||
|
||||
#define SPELL_HANDOFTHAURISSAN 17492
|
||||
#define SPELL_AVATAROFFLAME 15636
|
||||
|
||||
#define SAY_AGGRO "Come to aid the Throne!"
|
||||
#define SAY_SLAY "Hail to the king, baby!"
|
||||
|
||||
struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
|
||||
{
|
||||
boss_draganthaurissanAI(Creature *c) : ScriptedAI(c) {Reset();}
|
||||
@@ -46,12 +46,12 @@ struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
|
||||
|
||||
void Aggro(Unit *who)
|
||||
{
|
||||
DoYell(SAY_AGGRO,LANG_UNIVERSAL,NULL);
|
||||
DoScriptText(SAY_AGGRO, m_creature);
|
||||
}
|
||||
|
||||
void KilledUnit(Unit* victim)
|
||||
{
|
||||
DoYell(SAY_SLAY, LANG_UNIVERSAL, NULL);
|
||||
DoScriptText(SAY_SLAY, m_creature);
|
||||
}
|
||||
|
||||
void UpdateAI(const uint32 diff)
|
||||
@@ -62,9 +62,8 @@ struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
|
||||
|
||||
if (HandOfThaurissan_Timer < diff)
|
||||
{
|
||||
Unit* target = NULL;
|
||||
target = SelectUnit(SELECT_TARGET_RANDOM,0);
|
||||
if (target) DoCast(target,SPELL_HANDOFTHAURISSAN);
|
||||
if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM,0))
|
||||
DoCast(target,SPELL_HANDOFTHAURISSAN);
|
||||
|
||||
//3 Hands of Thaurissan will be casted
|
||||
//if (Counter < 3)
|
||||
@@ -89,6 +88,7 @@ struct TRINITY_DLL_DECL boss_draganthaurissanAI : public ScriptedAI
|
||||
DoMeleeAttackIfReady();
|
||||
}
|
||||
};
|
||||
|
||||
CreatureAI* GetAI_boss_draganthaurissan(Creature *_Creature)
|
||||
{
|
||||
return new boss_draganthaurissanAI (_Creature);
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
@@ -23,6 +23,8 @@ EndScriptData */
|
||||
|
||||
#include "precompiled.h"
|
||||
|
||||
#define EMOTE_GENERIC_FRENZY_KILL -1000001
|
||||
|
||||
#define SPELL_GROUNDTREMOR 6524
|
||||
#define SPELL_FRENZY 28371
|
||||
|
||||
@@ -62,7 +64,7 @@ struct TRINITY_DLL_DECL boss_grizzleAI : public ScriptedAI
|
||||
if (Frenzy_Timer < diff)
|
||||
{
|
||||
DoCast(m_creature,SPELL_FRENZY);
|
||||
DoTextEmote("goes into a killing frenzy!",NULL);
|
||||
DoScriptText(EMOTE_GENERIC_FRENZY_KILL, m_creature);
|
||||
|
||||
Frenzy_Timer = 15000;
|
||||
}else Frenzy_Timer -= diff;
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* Copyright (C) 2006 - 2008 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user