*Allow channeled spells to be casted on dead target
*Define relted spell attributes --HG-- branch : trunk
This commit is contained in:
@@ -16388,6 +16388,8 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
|
||||
// Do now before stats re-calculation cleanup for ghost state unexpected auras
|
||||
if (!isAlive())
|
||||
RemoveAllAurasOnDeath();
|
||||
else
|
||||
RemoveAllAurasRequiringDeadTarget();
|
||||
|
||||
//apply all stat bonuses from items and auras
|
||||
SetCanModifyStats(true);
|
||||
|
||||
Reference in New Issue
Block a user