Core/Spells: Properly fix talent Torment the Weak
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@@ -1697,6 +1697,7 @@ class Unit : public WorldObject
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bool HasAuraTypeWithValue(AuraType auratype, int32 value) const;
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bool HasNegativeAuraWithInterruptFlag(uint32 flag, uint64 guid = 0);
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bool HasNegativeAuraWithAttribute(uint32 flag, uint64 guid = 0);
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bool HasAurasWithMechanic(uint32 mechanic_mask);
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AuraEffect * IsScriptOverriden(SpellEntry const * spell, int32 script) const;
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uint32 GetDiseasesByCaster(uint64 casterGUID, bool remove = false);
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