SQL: Characters db storage type cleanup No. 4

This commit is contained in:
leak
2011-01-19 22:46:21 +01:00
parent 471b6f138d
commit a7df9ddff1
19 changed files with 161 additions and 92 deletions
@@ -1256,7 +1256,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recv_data)
}
Field *fields = result->Fetch();
uint32 at_loginFlags = fields[0].GetUInt32();
uint32 at_loginFlags = fields[0].GetUInt16();
if (!(at_loginFlags & AT_LOGIN_CUSTOMIZE))
{
@@ -1455,7 +1455,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recv_data)
Field *fields = result->Fetch();
uint32 playerClass = fields[0].GetUInt32();
uint32 level = fields[1].GetUInt32();
uint32 at_loginFlags = fields[2].GetUInt32();
uint32 at_loginFlags = fields[2].GetUInt16();
uint32 used_loginFlag = ((recv_data.GetOpcode() == CMSG_CHAR_RACE_CHANGE) ? AT_LOGIN_CHANGE_RACE : AT_LOGIN_CHANGE_FACTION);
if (!sObjectMgr->GetPlayerInfo(race, playerClass))