Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to final buffer and removed UpdateMask class

This commit is contained in:
Shauren
2016-07-10 00:11:19 +02:00
parent dd20865cd7
commit a78aa3cf4e
19 changed files with 141 additions and 318 deletions
+68 -81
View File
@@ -28,7 +28,6 @@
#include "Vehicle.h"
#include "ObjectMgr.h"
#include "UpdateData.h"
#include "UpdateMask.h"
#include "Util.h"
#include "ObjectAccessor.h"
#include "Transport.h"
@@ -46,6 +45,7 @@
#include "BattlefieldMgr.h"
#include "GameObjectPackets.h"
#include "MiscPackets.h"
#include <boost/dynamic_bitset.hpp>
Object::Object()
{
@@ -108,15 +108,14 @@ Object::~Object()
void Object::_InitValues()
{
m_uint32Values = new uint32[m_valuesCount];
memset(m_uint32Values, 0, m_valuesCount*sizeof(uint32));
memset(m_uint32Values, 0, m_valuesCount * sizeof(uint32));
_changesMask.SetCount(m_valuesCount);
_dynamicChangesMask.SetCount(_dynamicValuesCount);
_changesMask.resize(m_valuesCount);
_dynamicChangesMask.resize(_dynamicValuesCount);
if (_dynamicValuesCount)
{
_dynamicValues = new std::vector<uint32>[_dynamicValuesCount];
_dynamicChangesArrayMask = new UpdateMask[_dynamicValuesCount];
_dynamicChangesArrayMask = new std::vector<uint8>[_dynamicValuesCount];
}
m_objectUpdated = false;
@@ -751,27 +750,27 @@ void Object::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* targe
if (!target)
return;
ByteBuffer fieldBuffer;
UpdateMask updateMask;
updateMask.SetCount(m_valuesCount);
boost::dynamic_bitset<uint32> updateMask(m_valuesCount);
uint32* flags = NULL;
uint32 visibleFlag = GetUpdateFieldData(target, flags);
ASSERT(flags);
*data << uint8(updateMask.num_blocks());
std::size_t maskPos = data->wpos();
data->resize(data->size() + updateMask.num_blocks() * sizeof(uint32));
for (uint16 index = 0; index < m_valuesCount; ++index)
{
if (_fieldNotifyFlags & flags[index] ||
((updateType == UPDATETYPE_VALUES ? _changesMask.GetBit(index) : m_uint32Values[index]) && (flags[index] & visibleFlag)))
((updateType == UPDATETYPE_VALUES ? _changesMask[index] : m_uint32Values[index]) && (flags[index] & visibleFlag)))
{
updateMask.SetBit(index);
fieldBuffer << m_uint32Values[index];
updateMask.set(index);
*data << m_uint32Values[index];
}
}
*data << uint8(updateMask.GetBlockCount());
updateMask.AppendToPacket(data);
data->append(fieldBuffer);
boost::to_block_range(updateMask, reinterpret_cast<uint32*>(data->contents() + maskPos));
}
void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* target) const
@@ -779,42 +778,41 @@ void Object::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player
if (!target)
return;
ByteBuffer fieldBuffer;
UpdateMask updateMask;
updateMask.SetCount(_dynamicValuesCount);
boost::dynamic_bitset<uint32> updateMask(_dynamicValuesCount);
uint32* flags = nullptr;
uint32 visibleFlag = GetDynamicUpdateFieldData(target, flags);
*data << uint8(updateMask.num_blocks());
std::size_t maskPos = data->wpos();
data->resize(data->size() + updateMask.num_blocks() * sizeof(uint32));
for (uint16 index = 0; index < _dynamicValuesCount; ++index)
{
ByteBuffer buffer;
std::vector<uint32> const& values = _dynamicValues[index];
if (_fieldNotifyFlags & flags[index] ||
((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)))
((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask[index] : !values.empty()) && (flags[index] & visibleFlag)))
{
updateMask.SetBit(index);
updateMask.set(index);
UpdateMask arrayMask;
arrayMask.SetCount(values.size());
boost::dynamic_bitset<uint32> arrayMask(values.size());
*data << uint8(arrayMask.num_blocks());
std::size_t fieldMaskPos = data->wpos();
data->resize(data->size() + arrayMask.num_blocks() * sizeof(uint32));
for (std::size_t v = 0; v < values.size(); ++v)
{
if (updateType != UPDATETYPE_VALUES || _dynamicChangesArrayMask[index].GetBit(v))
if (updateType == UPDATETYPE_VALUES ? _dynamicChangesArrayMask[index][v] : values[v])
{
arrayMask.SetBit(v);
buffer << uint32(values[v]);
arrayMask.set(v);
*data << uint32(values[v]);
}
}
fieldBuffer << uint8(arrayMask.GetBlockCount());
arrayMask.AppendToPacket(&fieldBuffer);
fieldBuffer.append(buffer);
boost::to_block_range(arrayMask, reinterpret_cast<uint32*>(data->contents() + fieldMaskPos));
}
}
*data << uint8(updateMask.GetBlockCount());
updateMask.AppendToPacket(data);
data->append(fieldBuffer);
boost::to_block_range(updateMask, reinterpret_cast<uint32*>(data->contents() + maskPos));
}
void Object::AddToObjectUpdateIfNeeded()
@@ -828,10 +826,10 @@ void Object::AddToObjectUpdateIfNeeded()
void Object::ClearUpdateMask(bool remove)
{
_changesMask.Clear();
_dynamicChangesMask.Clear();
memset(_changesMask.data(), 0, _changesMask.size());
memset(_dynamicChangesMask.data(), 0, _dynamicChangesMask.size());
for (uint32 i = 0; i < _dynamicValuesCount; ++i)
_dynamicChangesArrayMask[i].Clear();
memset(_dynamicChangesArrayMask[i].data(), 0, _dynamicChangesArrayMask[i].size());
if (m_objectUpdated)
{
@@ -976,7 +974,7 @@ void Object::_LoadIntoDataField(std::string const& data, uint32 startOffset, uin
for (uint32 index = 0; index < count; ++index)
{
m_uint32Values[startOffset + index] = atoul(tokens[index]);
_changesMask.SetBit(startOffset + index);
_changesMask[startOffset + index] = 1;
}
}
@@ -987,7 +985,7 @@ void Object::SetInt32Value(uint16 index, int32 value)
if (m_int32Values[index] != value)
{
m_int32Values[index] = value;
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1000,7 +998,7 @@ void Object::SetUInt32Value(uint16 index, uint32 value)
if (m_uint32Values[index] != value)
{
m_uint32Values[index] = value;
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1011,7 +1009,7 @@ void Object::UpdateUInt32Value(uint16 index, uint32 value)
ASSERT(index < m_valuesCount || PrintIndexError(index, true));
m_uint32Values[index] = value;
_changesMask.SetBit(index);
_changesMask[index] = 1;
}
void Object::SetUInt64Value(uint16 index, uint64 value)
@@ -1021,8 +1019,8 @@ void Object::SetUInt64Value(uint16 index, uint64 value)
{
m_uint32Values[index] = PAIR64_LOPART(value);
m_uint32Values[index + 1] = PAIR64_HIPART(value);
_changesMask.SetBit(index);
_changesMask.SetBit(index + 1);
_changesMask[index] = 1;
_changesMask[index + 1] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1034,10 +1032,10 @@ bool Object::AddGuidValue(uint16 index, ObjectGuid const& value)
if (!value.IsEmpty() && ((ObjectGuid*)&(m_uint32Values[index]))->IsEmpty())
{
*((ObjectGuid*)&(m_uint32Values[index])) = value;
_changesMask.SetBit(index);
_changesMask.SetBit(index + 1);
_changesMask.SetBit(index + 2);
_changesMask.SetBit(index + 3);
_changesMask[index] = 1;
_changesMask[index + 1] = 1;
_changesMask[index + 2] = 1;
_changesMask[index + 3] = 1;
AddToObjectUpdateIfNeeded();
return true;
@@ -1052,10 +1050,10 @@ bool Object::RemoveGuidValue(uint16 index, ObjectGuid const& value)
if (!value.IsEmpty() && *((ObjectGuid*)&(m_uint32Values[index])) == value)
{
((ObjectGuid*)&(m_uint32Values[index]))->Clear();
_changesMask.SetBit(index);
_changesMask.SetBit(index + 1);
_changesMask.SetBit(index + 2);
_changesMask.SetBit(index + 3);
_changesMask[index] = 1;
_changesMask[index + 1] = 1;
_changesMask[index + 2] = 1;
_changesMask[index + 3] = 1;
AddToObjectUpdateIfNeeded();
return true;
@@ -1071,7 +1069,7 @@ void Object::SetFloatValue(uint16 index, float value)
if (m_floatValues[index] != value)
{
m_floatValues[index] = value;
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1091,7 +1089,7 @@ void Object::SetByteValue(uint16 index, uint8 offset, uint8 value)
{
m_uint32Values[index] &= ~uint32(uint32(0xFF) << (offset * 8));
m_uint32Values[index] |= uint32(uint32(value) << (offset * 8));
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1111,7 +1109,7 @@ void Object::SetUInt16Value(uint16 index, uint8 offset, uint16 value)
{
m_uint32Values[index] &= ~uint32(uint32(0xFFFF) << (offset * 16));
m_uint32Values[index] |= uint32(uint32(value) << (offset * 16));
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1123,10 +1121,10 @@ void Object::SetGuidValue(uint16 index, ObjectGuid const& value)
if (*((ObjectGuid*)&(m_uint32Values[index])) != value)
{
*((ObjectGuid*)&(m_uint32Values[index])) = value;
_changesMask.SetBit(index);
_changesMask.SetBit(index + 1);
_changesMask.SetBit(index + 2);
_changesMask.SetBit(index + 3);
_changesMask[index] = 1;
_changesMask[index + 1] = 1;
_changesMask[index + 2] = 1;
_changesMask[index + 3] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1205,7 +1203,7 @@ void Object::SetFlag(uint16 index, uint32 newFlag)
if (oldval != newval)
{
m_uint32Values[index] = newval;
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1222,7 +1220,7 @@ void Object::RemoveFlag(uint16 index, uint32 oldFlag)
if (oldval != newval)
{
m_uint32Values[index] = newval;
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1262,7 +1260,7 @@ void Object::SetByteFlag(uint16 index, uint8 offset, uint8 newFlag)
if (!(uint8(m_uint32Values[index] >> (offset * 8)) & newFlag))
{
m_uint32Values[index] |= uint32(uint32(newFlag) << (offset * 8));
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1281,7 +1279,7 @@ void Object::RemoveByteFlag(uint16 index, uint8 offset, uint8 oldFlag)
if (uint8(m_uint32Values[index] >> (offset * 8)) & oldFlag)
{
m_uint32Values[index] &= ~uint32(uint32(oldFlag) << (offset * 8));
_changesMask.SetBit(index);
_changesMask[index] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -1344,21 +1342,7 @@ std::vector<uint32> const& Object::GetDynamicValues(uint16 index) const
void Object::AddDynamicValue(uint16 index, uint32 value)
{
ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
std::vector<uint32>& values = _dynamicValues[index];
UpdateMask& mask = _dynamicChangesArrayMask[index];
_dynamicChangesMask.SetBit(index);
if (values.size() >= values.capacity())
values.reserve(values.capacity() + 32);
values.push_back(value);
if (mask.GetCount() < values.size())
mask.AddBlock();
mask.SetBit(values.size() - 1);
AddToObjectUpdateIfNeeded();
SetDynamicValue(index, _dynamicValues[index].size(), value);
}
void Object::RemoveDynamicValue(uint16 index, uint32 /*value*/)
@@ -1374,8 +1358,8 @@ void Object::ClearDynamicValue(uint16 index)
if (!_dynamicValues[index].empty())
{
_dynamicValues[index].clear();
_dynamicChangesMask.SetBit(index);
_dynamicChangesArrayMask[index].SetCount(0);
_dynamicChangesMask[index] = 1;
_dynamicChangesArrayMask[index].clear();
AddToObjectUpdateIfNeeded();
}
@@ -1386,14 +1370,17 @@ void Object::SetDynamicValue(uint16 index, uint8 offset, uint32 value)
ASSERT(index < _dynamicValuesCount || PrintIndexError(index, false));
std::vector<uint32>& values = _dynamicValues[index];
if (values.size() <= offset)
values.resize(offset + 1);
ASSERT(offset < values.size());
if (_dynamicChangesArrayMask[index].size() <= offset)
_dynamicChangesArrayMask[index].resize((offset / 32 + 1) * 32);
if (values[offset] != value)
{
values[offset] = value;
_dynamicChangesMask.SetBit(index);
_dynamicChangesArrayMask[index].SetBit(offset);
_dynamicChangesMask[index] = 1;
_dynamicChangesArrayMask[index][offset] = 1;
AddToObjectUpdateIfNeeded();
}
@@ -2137,7 +2124,7 @@ bool WorldObject::CanDetectStealthOf(WorldObject const* obj, bool checkAlert) co
void Object::ForceValuesUpdateAtIndex(uint32 i)
{
_changesMask.SetBit(i);
_changesMask[i] = 1;
AddToObjectUpdateIfNeeded();
}