Core/Includes: Include ACE as an external dependency, not local (#include "ace/something.h" -> #include <ace/something.h>)
--HG-- branch : trunk
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@@ -25,7 +25,7 @@
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#include "DBCEnums.h"
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#include "Battleground.h"
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#include "BattlegroundQueue.h"
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#include "ace/Singleton.h"
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#include <ace/Singleton.h>
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typedef std::map<uint32, Battleground*> BattlegroundSet;
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