Core/Misc:
- Changed some error messages for changing spec to be displayed as debug messages. - Fixed compile warnings.
This commit is contained in:
@@ -6622,13 +6622,13 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
|
||||
{
|
||||
if (button >= MAX_ACTION_BUTTONS)
|
||||
{
|
||||
sLog->outError( "Action %u not added into button %u for player %s: button must be < %u", action, button, GetName(), MAX_ACTION_BUTTONS );
|
||||
sLog->outDebug("Action %u not added into button %u for player %s: button must be < %u", action, button, GetName(), MAX_ACTION_BUTTONS);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (action >= MAX_ACTION_BUTTON_ACTION_VALUE)
|
||||
{
|
||||
sLog->outError( "Action %u not added into button %u for player %s: action must be < %u", action, button, GetName(), MAX_ACTION_BUTTON_ACTION_VALUE );
|
||||
sLog->outDebug("Action %u not added into button %u for player %s: action must be < %u", action, button, GetName(), MAX_ACTION_BUTTON_ACTION_VALUE);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -6637,20 +6637,20 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
|
||||
case ACTION_BUTTON_SPELL:
|
||||
if (!sSpellStore.LookupEntry(action))
|
||||
{
|
||||
sLog->outError( "Spell action %u not added into button %u for player %s: spell not exist", action, button, GetName() );
|
||||
sLog->outError("Spell action %u not added into button %u for player %s: spell not exist", action, button, GetName());
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!HasSpell(action))
|
||||
{
|
||||
sLog->outError( "Spell action %u not added into button %u for player %s: player don't known this spell", action, button, GetName() );
|
||||
sLog->outDebug("Spell action %u not added into button %u for player %s: player don't known this spell", action, button, GetName());
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case ACTION_BUTTON_ITEM:
|
||||
if (!sObjectMgr->GetItemTemplate(action))
|
||||
{
|
||||
sLog->outError( "Item action %u not added into button %u for player %s: item not exist", action, button, GetName() );
|
||||
sLog->outError("Item action %u not added into button %u for player %s: item not exist", action, button, GetName());
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user