--HG--
branch : trunk
This commit is contained in:
Xanadu
2010-03-17 17:43:28 +01:00
parent e5cbe017f4
commit a73b9b0f1e
3 changed files with 30 additions and 41 deletions
-7
View File
@@ -584,12 +584,9 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
m_creature->SendMeleeAttackStart(victim); m_creature->SendMeleeAttackStart(victim);
} }
if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE) if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE)
{
//m_creature->GetMotionMaster()->Clear(false);
m_creature->GetMotionMaster()->MoveChase(victim, AttackDistance, AttackAngle); // Targeted movement generator will start melee automatically, no need to send it explicitly m_creature->GetMotionMaster()->MoveChase(victim, AttackDistance, AttackAngle); // Targeted movement generator will start melee automatically, no need to send it explicitly
} }
} }
}
else else
{ {
if (m_creature->isInCombat()) if (m_creature->isInCombat())
@@ -601,13 +598,9 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
m_creature->SendMeleeAttackStop(victim); m_creature->SendMeleeAttackStop(victim);
} }
if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == TARGETED_MOTION_TYPE) if (m_creature->GetMotionMaster()->GetCurrentMovementGeneratorType() == TARGETED_MOTION_TYPE)
{
//m_creature->StopMoving();
//m_creature->GetMotionMaster()->Clear(false);
m_creature->GetMotionMaster()->MoveIdle(); m_creature->GetMotionMaster()->MoveIdle();
} }
} }
}
break; break;
case ACTION_T_SET_PHASE: case ACTION_T_SET_PHASE:
Phase = action.set_phase.phase; Phase = action.set_phase.phase;
-2
View File
@@ -1415,8 +1415,6 @@ void Aura::HandleAuraSpecificMods(AuraApplication const * aurApp, Unit * caster,
// Drain Soul - If the target is at or below 25% health, Drain Soul causes four times the normal damage // Drain Soul - If the target is at or below 25% health, Drain Soul causes four times the normal damage
if (GetSpellProto()->SpellFamilyFlags[0] & 0x00004000) if (GetSpellProto()->SpellFamilyFlags[0] & 0x00004000)
{ {
if (!target)
break;
if (apply) if (apply)
{ {
if (target != caster && target->GetHealth() <= target->GetMaxHealth() / 4) if (target != caster && target->GetHealth() <= target->GetMaxHealth() / 4)
-2
View File
@@ -14796,11 +14796,9 @@ void Unit::SetControlled(bool apply, UnitState state)
switch(state) switch(state)
{ {
case UNIT_STAT_STUNNED: case UNIT_STAT_STUNNED:
{
addUnitState(state); addUnitState(state);
SetStunned(true); SetStunned(true);
CastStop(); CastStop();
}
break; break;
case UNIT_STAT_ROOT: case UNIT_STAT_ROOT:
if (!hasUnitState(UNIT_STAT_STUNNED)) if (!hasUnitState(UNIT_STAT_STUNNED))