[7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
More auction related code refactoring, Move auction related code from ObjectMgr to AuctionHouseMgr. Author: VladimirMangos --HG-- branch : trunk
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-22
@@ -20,28 +20,7 @@
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#ifndef _PLAYER_DUMP_H
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#define _PLAYER_DUMP_H
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/*
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#include "Log.h"
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#include "Object.h"
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#include "Bag.h"
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#include "Creature.h"
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#include "Player.h"
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#include "DynamicObject.h"
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#include "GameObject.h"
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#include "Corpse.h"
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#include "QuestDef.h"
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#include "Path.h"
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#include "ItemPrototype.h"
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#include "NPCHandler.h"
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#include "Database/DatabaseEnv.h"
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#include "AuctionHouseMgr.h"
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#include "Mail.h"
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#include "Map.h"
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#include "ObjectAccessor.h"
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#include "ObjectDefines.h"
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#include "Policies/Singleton.h"
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#include "Database/SQLStorage.h"
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*/
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#include <string>
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#include <map>
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#include <set>
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