Creature respawn linking, idea by Rat, wrote by Iskander, blessed by raczman.
--HG-- branch : trunk
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@@ -594,6 +594,10 @@ class TRINITY_DLL_SPEC Creature : public Unit
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float GetRespawnRadius() const { return m_respawnradius; }
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void SetRespawnRadius(float dist) { m_respawnradius = dist; }
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// Linked Creature Respawning System
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time_t GetLinkedCreatureRespawnTime() const;
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const CreatureData* GetLinkedRespawnCreatureData() const;
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uint32 m_groupLootTimer; // (msecs)timer used for group loot
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uint64 lootingGroupLeaderGUID; // used to find group which is looting corpse
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