*Better mob ai for quest an end to all things.
--HG-- branch : trunk
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@@ -46,6 +46,8 @@ namespace AIRegistry
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(new CreatureAIFactory<PetAI>("PetAI"))->RegisterSelf();
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(new CreatureAIFactory<TotemAI>("TotemAI"))->RegisterSelf();
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(new CreatureAIFactory<CombatAI>("CombatAI"))->RegisterSelf();
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(new CreatureAIFactory<ArchorAI>("ArchorAI"))->RegisterSelf();
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(new CreatureAIFactory<TurretAI>("TurretAI"))->RegisterSelf();
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(new CreatureAIFactory<CreatureEventAI>("EventAI"))->RegisterSelf();
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(new MovementGeneratorFactory<RandomMovementGenerator<Creature> >(RANDOM_MOTION_TYPE))->RegisterSelf();
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