*Fix build.
--HG-- branch : trunk
This commit is contained in:
@@ -148,7 +148,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
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// add 19 honor
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// add 19 honor
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plr->RewardHonor(NULL,1,19);
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plr->RewardHonor(NULL,1,19);
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// add 20 cenarion circle repu
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// add 20 cenarion circle repu
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plr->ModifyFactionReputation(609,20);
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plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
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// complete quest
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// complete quest
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plr->KilledMonster(SI_TURNIN_QUEST_CM_A,0);
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plr->KilledMonster(SI_TURNIN_QUEST_CM_A,0);
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}
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}
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@@ -173,7 +173,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger)
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// add 19 honor
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// add 19 honor
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plr->RewardHonor(NULL,1,19);
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plr->RewardHonor(NULL,1,19);
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// add 20 cenarion circle repu
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// add 20 cenarion circle repu
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plr->ModifyFactionReputation(609,20);
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plr->GetReputationMgr().ModifyReputation(sFactionStore.LookupEntry(609),20);
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// complete quest
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// complete quest
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plr->KilledMonster(SI_TURNIN_QUEST_CM_H,0);
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plr->KilledMonster(SI_TURNIN_QUEST_CM_H,0);
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}
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}
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+27
-27
@@ -636,40 +636,40 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
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//Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way
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//Reputations if "StartAllReputation" is enabled, -- TODO: Fix this in a better way
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if(sWorld.getConfig(CONFIG_START_ALL_REP))
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if(sWorld.getConfig(CONFIG_START_ALL_REP))
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{
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{
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SetFactionReputation(sFactionStore.LookupEntry(942),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(942),42999);
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SetFactionReputation(sFactionStore.LookupEntry(935),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(935),42999);
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SetFactionReputation(sFactionStore.LookupEntry(936),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(936),42999);
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SetFactionReputation(sFactionStore.LookupEntry(1011),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1011),42999);
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SetFactionReputation(sFactionStore.LookupEntry(970),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(970),42999);
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SetFactionReputation(sFactionStore.LookupEntry(967),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(967),42999);
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SetFactionReputation(sFactionStore.LookupEntry(989),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(989),42999);
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SetFactionReputation(sFactionStore.LookupEntry(932),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(932),42999);
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SetFactionReputation(sFactionStore.LookupEntry(934),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(934),42999);
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SetFactionReputation(sFactionStore.LookupEntry(1038),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1038),42999);
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SetFactionReputation(sFactionStore.LookupEntry(1077),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1077),42999);
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// Factions depending on team, like cities and some more stuff
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// Factions depending on team, like cities and some more stuff
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switch(GetTeam())
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switch(GetTeam())
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{
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{
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case ALLIANCE:
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case ALLIANCE:
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SetFactionReputation(sFactionStore.LookupEntry(72),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(72),42999);
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SetFactionReputation(sFactionStore.LookupEntry(47),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(47),42999);
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SetFactionReputation(sFactionStore.LookupEntry(69),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(69),42999);
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SetFactionReputation(sFactionStore.LookupEntry(930),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(930),42999);
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SetFactionReputation(sFactionStore.LookupEntry(730),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(730),42999);
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SetFactionReputation(sFactionStore.LookupEntry(978),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(978),42999);
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SetFactionReputation(sFactionStore.LookupEntry(54),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(54),42999);
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SetFactionReputation(sFactionStore.LookupEntry(946),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(946),42999);
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break;
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break;
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case HORDE:
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case HORDE:
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SetFactionReputation(sFactionStore.LookupEntry(76),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(76),42999);
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SetFactionReputation(sFactionStore.LookupEntry(68),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(68),42999);
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SetFactionReputation(sFactionStore.LookupEntry(81),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(81),42999);
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SetFactionReputation(sFactionStore.LookupEntry(911),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(911),42999);
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SetFactionReputation(sFactionStore.LookupEntry(729),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(729),42999);
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SetFactionReputation(sFactionStore.LookupEntry(941),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(941),42999);
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SetFactionReputation(sFactionStore.LookupEntry(530),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(530),42999);
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SetFactionReputation(sFactionStore.LookupEntry(947),42999);
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GetReputationMgr().SetReputation(sFactionStore.LookupEntry(947),42999);
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break;
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break;
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default:
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default:
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break;
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break;
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