*Fix the bug that .start always send dk back to start zone.
--HG-- branch : trunk
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@@ -2086,6 +2086,8 @@ class MANGOS_DLL_SPEC Player : public Unit
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float m_homebindY;
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float m_homebindZ;
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WorldLocation GetStartPosition() const;
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// currently visible objects at player client
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typedef std::set<uint64> ClientGUIDs;
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ClientGUIDs m_clientGUIDs;
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