From a6804ec3831540e8c0e20286484ee4d3c334a0e2 Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Wed, 31 Dec 2008 18:52:28 +0100 Subject: [PATCH] Fix startup query TicketSystem --HG-- branch : trunk --- src/game/TicketMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/TicketMgr.cpp b/src/game/TicketMgr.cpp index 9b5e320f44..212f9ff805 100644 --- a/src/game/TicketMgr.cpp +++ b/src/game/TicketMgr.cpp @@ -114,7 +114,7 @@ void TicketMgr::LoadGMTickets() { // Delete all out of object holder GM_TicketList.clear(); - QueryResult *result = CharacterDatabase.Query( "SELECT `guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment` FROM gm_tickets WHERE deleted = '0'" ); + QueryResult *result = CharacterDatabase.Query( "SELECT `guid`, `playerGuid`, `name`, `message`, `timestamp`, `closed`, `assignedto`, `comment` FROM gm_tickets WHERE closed = '0'" ); GM_Ticket *ticket; //ticket = NULL;