Copyright header updates - part 3... (and some whitespace cleanups)
--HG-- branch : trunk
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@@ -1881,7 +1881,7 @@ void LFGMgr::TeleportPlayer(Player* plr, bool out, bool fromOpcode /*= false*/)
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orientation = at->target_Orientation;
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}
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}
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if (error == LFG_TELEPORTERROR_OK)
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{
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if (!plr->GetMap()->IsDungeon() && !plr->GetMap()->IsRaid())
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