Core/Spells: Define and implement SPELL_ATTR4_PROC_ONLY_ON_DUMMY.
Fixes #2685 Fixes #2573
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@@ -409,7 +409,7 @@ enum SpellAttr3
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enum SpellAttr4
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{
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SPELL_ATTR4_UNK0 = 0x00000001, // 0
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SPELL_ATTR4_UNK1 = 0x00000002, // 1 proc on finishing move?
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SPELL_ATTR4_PROC_ONLY_ON_DUMMY = 0x00000002, // 1 proc only on SPELL_EFFECT_DUMMY?
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SPELL_ATTR4_UNK2 = 0x00000004, // 2
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SPELL_ATTR4_UNK3 = 0x00000008, // 3
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SPELL_ATTR4_UNK4 = 0x00000010, // 4 This will no longer cause guards to attack on use??
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