more cmake fixes. comment collision compilation until fixed

--HG--
branch : trunk
This commit is contained in:
Tartalo
2010-06-08 01:20:06 +02:00
parent 498f62f4cc
commit a5f4e3de94
10 changed files with 26 additions and 16 deletions
+5 -1
View File
@@ -1,5 +1,5 @@
########### next target ###############
########### collision ###############
SET(collision_STAT_SRCS
BoundingIntervalHierarchy.h
@@ -27,6 +27,10 @@ include_directories(
${CMAKE_SOURCE_DIR}/externals/g3dlite/G3D.lib
${CMAKE_SOURCE_DIR}/externals/g3dlite/G3D.lib/include
${CMAKE_SOURCE_DIR}/externals/g3dlite/G3D.lib/include/G3D
${CMAKE_SOURCE_DIR}/src/server/shared
${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
${CMAKE_SOURCE_DIR}/src/server/collision
${CMAKE_SOURCE_DIR}/src/server/collision/Maps
)
add_library(collision STATIC ${collision_STAT_SRCS})
+3 -3
View File
@@ -19,9 +19,9 @@
#ifndef _MAPTREE_H
#define _MAPTREE_H
#include "Platform/Define.h"
#include "Utilities/UnorderedMap.h"
#include "BIH.h"
#include "Define.h"
#include "UnorderedMap.h"
#include "BoundingIntervalHierarchy.cpp"
namespace VMAP
{
+1 -1
View File
@@ -24,7 +24,7 @@
#include <G3D/AABox.h>
#include <G3D/Ray.h>
#include "Platform/Define.h"
#include "Define.h"
namespace VMAP
{
+2 -2
View File
@@ -23,9 +23,9 @@
#include <G3D/Vector3.h>
#include <G3D/AABox.h>
#include <G3D/Ray.h>
#include "BIH.h"
#include "BoundingIntervalHierarchy.cpp"
#include "Platform/Define.h"
#include "Define.h"
namespace VMAP
{