A great purge of obsolete macros.

--HG--
branch : trunk
This commit is contained in:
Xanadu
2010-02-05 00:31:28 +01:00
parent b0b261585f
commit a5d1bc77ab
552 changed files with 1147 additions and 1223 deletions
@@ -79,7 +79,7 @@ enum eEnums
## boss_bjarngrim
######*/
struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
struct boss_bjarngrimAI : public ScriptedAI
{
boss_bjarngrimAI(Creature *pCreature) : ScriptedAI(pCreature)
{
@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
m_pInstance->SetData(TYPE_BJARNGRIM, DONE);
}
//TODO: remove when removal is done by mangos
//TODO: remove when removal is done by the core
void DoRemoveStanceAura(uint8 uiStance)
{
switch(uiStance)
@@ -343,7 +343,7 @@ struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
## mob_stormforged_lieutenant
######*/
struct TRINITY_DLL_DECL mob_stormforged_lieutenantAI : public ScriptedAI
struct mob_stormforged_lieutenantAI : public ScriptedAI
{
mob_stormforged_lieutenantAI(Creature *pCreature) : ScriptedAI(pCreature)
{
@@ -58,7 +58,7 @@ enum eEnums
## Boss Ionar
######*/
struct TRINITY_DLL_DECL boss_ionarAI : public ScriptedAI
struct boss_ionarAI : public ScriptedAI
{
boss_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
{
@@ -342,7 +342,7 @@ bool EffectDummyCreature_boss_ionar(Unit* pCaster, uint32 uiSpellId, uint32 uiEf
## mob_spark_of_ionar
######*/
struct TRINITY_DLL_DECL mob_spark_of_ionarAI : public ScriptedAI
struct mob_spark_of_ionarAI : public ScriptedAI
{
mob_spark_of_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
{
@@ -58,7 +58,7 @@ enum eEnums
## Boss Loken
######*/
struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI
struct boss_lokenAI : public ScriptedAI
{
boss_lokenAI(Creature* pCreature) : ScriptedAI(pCreature)
{
@@ -72,7 +72,7 @@ enum eEnums
## Boss Volkhan
######*/
struct TRINITY_DLL_DECL boss_volkhanAI : public ScriptedAI
struct boss_volkhanAI : public ScriptedAI
{
boss_volkhanAI(Creature *pCreature) : ScriptedAI(pCreature)
{
@@ -363,7 +363,7 @@ bool EffectDummyCreature_npc_volkhan_anvil(Unit* pCaster, uint32 uiSpellId, uint
## mob_molten_golem
######*/
struct TRINITY_DLL_DECL mob_molten_golemAI : public ScriptedAI
struct mob_molten_golemAI : public ScriptedAI
{
mob_molten_golemAI(Creature *pCreature) : ScriptedAI(pCreature)
{
@@ -31,7 +31,7 @@ EndScriptData */
3 - Loken
*/
struct TRINITY_DLL_DECL instance_halls_of_lightning : public ScriptedInstance
struct instance_halls_of_lightning : public ScriptedInstance
{
instance_halls_of_lightning(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
@@ -32,7 +32,7 @@ enum Yells
SAY_SHATTER = -1603010
};
struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
struct boss_krystallusAI : public ScriptedAI
{
boss_krystallusAI(Creature *c) : ScriptedAI(c)
{
@@ -39,7 +39,7 @@ enum Achievements
ACHIEVEMENT_GOOD_GRIEF = 1866
};
struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
struct boss_maiden_of_griefAI : public ScriptedAI
{
boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
{
@@ -65,7 +65,7 @@ static Locations PipeLocations[] =
static Locations CenterPoint = {1295.21, 667.157, 189.691};
struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
struct boss_sjonnirAI : public ScriptedAI
{
boss_sjonnirAI(Creature *c) : ScriptedAI(c), lSummons(me)
{
@@ -221,7 +221,7 @@ CreatureAI* GetAI_boss_sjonnir(Creature* pCreature)
return new boss_sjonnirAI (pCreature);
}
struct TRINITY_DLL_DECL mob_malformed_oozeAI : public ScriptedAI
struct mob_malformed_oozeAI : public ScriptedAI
{
mob_malformed_oozeAI(Creature *c) : ScriptedAI(c) {}
@@ -257,7 +257,7 @@ CreatureAI* GetAI_mob_malformed_ooze(Creature* pCreature)
return new mob_malformed_oozeAI(pCreature);
}
struct TRINITY_DLL_DECL mob_iron_sludgeAI : public ScriptedAI
struct mob_iron_sludgeAI : public ScriptedAI
{
mob_iron_sludgeAI(Creature *c) : ScriptedAI(c)
{
@@ -115,7 +115,7 @@ static Locations SpawnLocations[]=
{960.748, 382.944, 208.374},
};
struct TRINITY_DLL_DECL mob_tribuna_controllerAI : public ScriptedAI
struct mob_tribuna_controllerAI : public ScriptedAI
{
mob_tribuna_controllerAI(Creature *c) : ScriptedAI(c)
{
@@ -223,7 +223,7 @@ struct TRINITY_DLL_DECL mob_tribuna_controllerAI : public ScriptedAI
}
};
struct TRINITY_DLL_DECL npc_brann_hosAI : public npc_escortAI
struct npc_brann_hosAI : public npc_escortAI
{
npc_brann_hosAI(Creature *c) : npc_escortAI(c)
{
@@ -10,7 +10,7 @@
3- Sjonnir The Ironshaper
*/
struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
struct instance_halls_of_stone : public ScriptedInstance
{
instance_halls_of_stone(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
@@ -109,7 +109,7 @@ bool IsEncounterComplete(ScriptedInstance* pInstance, Creature* m_creature)
return true;
}
struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI
struct boss_steelbreakerAI : public ScriptedAI
{
boss_steelbreakerAI(Creature *c) : ScriptedAI(c)
{
@@ -221,7 +221,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI
}
};
struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
struct boss_runemaster_molgeimAI : public ScriptedAI
{
boss_runemaster_molgeimAI(Creature *c) : ScriptedAI(c)
{
@@ -339,7 +339,7 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
}
};
struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI
struct mob_lightning_elementalAI : public ScriptedAI
{
mob_lightning_elementalAI(Creature *c) : ScriptedAI(c)
{
@@ -371,7 +371,7 @@ struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI
};
struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI
struct mob_rune_of_summoningAI : public ScriptedAI
{
mob_rune_of_summoningAI(Creature *c) : ScriptedAI(c)
{
@@ -385,7 +385,7 @@ struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI
}
};
struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI
struct boss_stormcaller_brundirAI : public ScriptedAI
{
boss_stormcaller_brundirAI(Creature *c) : ScriptedAI(c)
{
@@ -29,7 +29,7 @@
#define SAY_AGGRO -2615016
#define SAY_SLAY_1 -2615017
struct TRINITY_DLL_DECL boss_auriaya_AI : public BossAI
struct boss_auriaya_AI : public BossAI
{
boss_auriaya_AI(Creature *pCreature) : BossAI(pCreature, TYPE_AURIAYA)
{
@@ -69,7 +69,7 @@ enum Seats
SEAT_DEVICE = 2,
};
struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI
struct boss_flame_leviathanAI : public BossAI
{
boss_flame_leviathanAI(Creature *pCreature) : BossAI(pCreature, TYPE_LEVIATHAN), vehicle(me->GetVehicleKit())
{
@@ -191,7 +191,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI
//#define BOSS_DEBUG
struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public PassiveAI
struct boss_flame_leviathan_seatAI : public PassiveAI
{
boss_flame_leviathan_seatAI(Creature *c) : PassiveAI(c), vehicle(c->GetVehicleKit())
{
@@ -248,7 +248,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public PassiveAI
}
};
struct TRINITY_DLL_DECL boss_flame_leviathan_defense_turretAI : public TurretAI
struct boss_flame_leviathan_defense_turretAI : public TurretAI
{
boss_flame_leviathan_defense_turretAI(Creature *c) : TurretAI(c) {}
@@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_defense_turretAI : public TurretAI
}
};
struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveAI
struct boss_flame_leviathan_overload_deviceAI : public PassiveAI
{
boss_flame_leviathan_overload_deviceAI(Creature *c) : PassiveAI(c) {}
@@ -290,7 +290,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveA
}
};
struct TRINITY_DLL_DECL boss_flame_leviathan_safety_containerAI : public PassiveAI
struct boss_flame_leviathan_safety_containerAI : public PassiveAI
{
boss_flame_leviathan_safety_containerAI(Creature *c) : PassiveAI(c) {}
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_safety_containerAI : public Passive
}
};
struct TRINITY_DLL_DECL spell_pool_of_tarAI : public TriggerAI
struct spell_pool_of_tarAI : public TriggerAI
{
spell_pool_of_tarAI(Creature *c) : TriggerAI(c)
{
@@ -24,7 +24,7 @@
#define SAY_SLAY -1
*/
struct TRINITY_DLL_DECL boss_freyaAI : public BossAI
struct boss_freyaAI : public BossAI
{
boss_freyaAI(Creature* pCreature) : BossAI(pCreature, TYPE_FREYA)
{
@@ -24,7 +24,7 @@
#define SAY_SLAY -1
*/
struct TRINITY_DLL_DECL boss_hodirAI : public BossAI
struct boss_hodirAI : public BossAI
{
boss_hodirAI(Creature *pCreature) : BossAI(pCreature, TYPE_HODIR)
{
@@ -27,7 +27,7 @@
#define SAY_AGGRO -10000002
#define SAY_SLAY -1000003
struct TRINITY_DLL_DECL boss_ignis_AI : public BossAI
struct boss_ignis_AI : public BossAI
{
boss_ignis_AI(Creature *pCreature) : BossAI(pCreature, TYPE_IGNIS) {}
@@ -37,7 +37,7 @@ enum Events
EVENT_SWEEP,
};
struct TRINITY_DLL_DECL boss_kologarnAI : public BossAI
struct boss_kologarnAI : public BossAI
{
boss_kologarnAI(Creature *pCreature) : BossAI(pCreature, TYPE_KOLOGARN), vehicle(me->GetVehicleKit()),
left(false), right(false)
@@ -48,7 +48,7 @@ enum Mobs
NPC_DARK_RUNE_SENTINEL = 33846
};
struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
struct boss_razorscaleAI : public BossAI
{
boss_razorscaleAI(Creature *pCreature) : BossAI(pCreature, TYPE_RAZORSCALE) {}
@@ -24,7 +24,7 @@
#define SAY_SLAY -1
*/
struct TRINITY_DLL_DECL boss_thorimAI : public BossAI
struct boss_thorimAI : public BossAI
{
boss_thorimAI(Creature* pCreature) : BossAI(pCreature, TYPE_THORIM)
{
@@ -25,7 +25,7 @@
#define SAY_AGGRO -1000000
#define SAY_SLAY -1000001
struct TRINITY_DLL_DECL boss_xt002_AI : public BossAI
struct boss_xt002_AI : public BossAI
{
boss_xt002_AI(Creature *pCreature) : BossAI(pCreature, TYPE_XT002)
{
@@ -31,7 +31,7 @@ enum eGameObjects
GO_Freya_CHEST = 194324,
};
struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance
struct instance_ulduar : public ScriptedInstance
{
instance_ulduar(Map* pMap) : ScriptedInstance(pMap), KologarnChest(NULL), ThorimChest(NULL), HodirChest(NULL), FreyaChest(NULL) { Initialize(); };