A great purge of obsolete macros.
--HG-- branch : trunk
This commit is contained in:
@@ -79,7 +79,7 @@ enum eEnums
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## boss_bjarngrim
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######*/
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struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
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struct boss_bjarngrimAI : public ScriptedAI
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{
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boss_bjarngrimAI(Creature *pCreature) : ScriptedAI(pCreature)
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{
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@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
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m_pInstance->SetData(TYPE_BJARNGRIM, DONE);
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}
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//TODO: remove when removal is done by mangos
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//TODO: remove when removal is done by the core
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void DoRemoveStanceAura(uint8 uiStance)
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{
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switch(uiStance)
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@@ -343,7 +343,7 @@ struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
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## mob_stormforged_lieutenant
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######*/
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struct TRINITY_DLL_DECL mob_stormforged_lieutenantAI : public ScriptedAI
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struct mob_stormforged_lieutenantAI : public ScriptedAI
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{
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mob_stormforged_lieutenantAI(Creature *pCreature) : ScriptedAI(pCreature)
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{
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@@ -58,7 +58,7 @@ enum eEnums
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## Boss Ionar
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######*/
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struct TRINITY_DLL_DECL boss_ionarAI : public ScriptedAI
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struct boss_ionarAI : public ScriptedAI
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{
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boss_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
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{
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@@ -342,7 +342,7 @@ bool EffectDummyCreature_boss_ionar(Unit* pCaster, uint32 uiSpellId, uint32 uiEf
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## mob_spark_of_ionar
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######*/
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struct TRINITY_DLL_DECL mob_spark_of_ionarAI : public ScriptedAI
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struct mob_spark_of_ionarAI : public ScriptedAI
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{
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mob_spark_of_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
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{
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@@ -58,7 +58,7 @@ enum eEnums
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## Boss Loken
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######*/
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struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI
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struct boss_lokenAI : public ScriptedAI
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{
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boss_lokenAI(Creature* pCreature) : ScriptedAI(pCreature)
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{
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@@ -72,7 +72,7 @@ enum eEnums
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## Boss Volkhan
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######*/
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struct TRINITY_DLL_DECL boss_volkhanAI : public ScriptedAI
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struct boss_volkhanAI : public ScriptedAI
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{
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boss_volkhanAI(Creature *pCreature) : ScriptedAI(pCreature)
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{
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@@ -363,7 +363,7 @@ bool EffectDummyCreature_npc_volkhan_anvil(Unit* pCaster, uint32 uiSpellId, uint
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## mob_molten_golem
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######*/
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struct TRINITY_DLL_DECL mob_molten_golemAI : public ScriptedAI
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struct mob_molten_golemAI : public ScriptedAI
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{
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mob_molten_golemAI(Creature *pCreature) : ScriptedAI(pCreature)
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{
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@@ -31,7 +31,7 @@ EndScriptData */
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3 - Loken
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*/
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struct TRINITY_DLL_DECL instance_halls_of_lightning : public ScriptedInstance
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struct instance_halls_of_lightning : public ScriptedInstance
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{
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instance_halls_of_lightning(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
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@@ -32,7 +32,7 @@ enum Yells
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SAY_SHATTER = -1603010
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};
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struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
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struct boss_krystallusAI : public ScriptedAI
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{
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boss_krystallusAI(Creature *c) : ScriptedAI(c)
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{
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@@ -39,7 +39,7 @@ enum Achievements
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ACHIEVEMENT_GOOD_GRIEF = 1866
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};
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struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
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struct boss_maiden_of_griefAI : public ScriptedAI
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{
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boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
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{
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@@ -65,7 +65,7 @@ static Locations PipeLocations[] =
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static Locations CenterPoint = {1295.21, 667.157, 189.691};
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struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
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struct boss_sjonnirAI : public ScriptedAI
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{
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boss_sjonnirAI(Creature *c) : ScriptedAI(c), lSummons(me)
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{
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@@ -221,7 +221,7 @@ CreatureAI* GetAI_boss_sjonnir(Creature* pCreature)
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return new boss_sjonnirAI (pCreature);
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}
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struct TRINITY_DLL_DECL mob_malformed_oozeAI : public ScriptedAI
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struct mob_malformed_oozeAI : public ScriptedAI
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{
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mob_malformed_oozeAI(Creature *c) : ScriptedAI(c) {}
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@@ -257,7 +257,7 @@ CreatureAI* GetAI_mob_malformed_ooze(Creature* pCreature)
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return new mob_malformed_oozeAI(pCreature);
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}
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struct TRINITY_DLL_DECL mob_iron_sludgeAI : public ScriptedAI
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struct mob_iron_sludgeAI : public ScriptedAI
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{
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mob_iron_sludgeAI(Creature *c) : ScriptedAI(c)
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{
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@@ -115,7 +115,7 @@ static Locations SpawnLocations[]=
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{960.748, 382.944, 208.374},
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};
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struct TRINITY_DLL_DECL mob_tribuna_controllerAI : public ScriptedAI
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struct mob_tribuna_controllerAI : public ScriptedAI
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{
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mob_tribuna_controllerAI(Creature *c) : ScriptedAI(c)
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{
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@@ -223,7 +223,7 @@ struct TRINITY_DLL_DECL mob_tribuna_controllerAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_brann_hosAI : public npc_escortAI
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struct npc_brann_hosAI : public npc_escortAI
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{
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npc_brann_hosAI(Creature *c) : npc_escortAI(c)
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{
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@@ -10,7 +10,7 @@
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3- Sjonnir The Ironshaper
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*/
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struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
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struct instance_halls_of_stone : public ScriptedInstance
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{
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instance_halls_of_stone(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
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@@ -109,7 +109,7 @@ bool IsEncounterComplete(ScriptedInstance* pInstance, Creature* m_creature)
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return true;
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}
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struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI
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struct boss_steelbreakerAI : public ScriptedAI
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{
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boss_steelbreakerAI(Creature *c) : ScriptedAI(c)
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{
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@@ -221,7 +221,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
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struct boss_runemaster_molgeimAI : public ScriptedAI
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{
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boss_runemaster_molgeimAI(Creature *c) : ScriptedAI(c)
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{
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@@ -339,7 +339,7 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI
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struct mob_lightning_elementalAI : public ScriptedAI
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{
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mob_lightning_elementalAI(Creature *c) : ScriptedAI(c)
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{
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@@ -371,7 +371,7 @@ struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI
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};
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struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI
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struct mob_rune_of_summoningAI : public ScriptedAI
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{
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mob_rune_of_summoningAI(Creature *c) : ScriptedAI(c)
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{
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@@ -385,7 +385,7 @@ struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI
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struct boss_stormcaller_brundirAI : public ScriptedAI
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{
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boss_stormcaller_brundirAI(Creature *c) : ScriptedAI(c)
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{
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@@ -29,7 +29,7 @@
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#define SAY_AGGRO -2615016
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#define SAY_SLAY_1 -2615017
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struct TRINITY_DLL_DECL boss_auriaya_AI : public BossAI
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struct boss_auriaya_AI : public BossAI
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{
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boss_auriaya_AI(Creature *pCreature) : BossAI(pCreature, TYPE_AURIAYA)
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{
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@@ -69,7 +69,7 @@ enum Seats
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SEAT_DEVICE = 2,
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};
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struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI
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struct boss_flame_leviathanAI : public BossAI
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{
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boss_flame_leviathanAI(Creature *pCreature) : BossAI(pCreature, TYPE_LEVIATHAN), vehicle(me->GetVehicleKit())
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{
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@@ -191,7 +191,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI
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//#define BOSS_DEBUG
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struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public PassiveAI
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struct boss_flame_leviathan_seatAI : public PassiveAI
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{
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boss_flame_leviathan_seatAI(Creature *c) : PassiveAI(c), vehicle(c->GetVehicleKit())
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{
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@@ -248,7 +248,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public PassiveAI
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}
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};
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struct TRINITY_DLL_DECL boss_flame_leviathan_defense_turretAI : public TurretAI
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struct boss_flame_leviathan_defense_turretAI : public TurretAI
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{
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boss_flame_leviathan_defense_turretAI(Creature *c) : TurretAI(c) {}
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@@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_defense_turretAI : public TurretAI
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}
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};
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struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveAI
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struct boss_flame_leviathan_overload_deviceAI : public PassiveAI
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{
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boss_flame_leviathan_overload_deviceAI(Creature *c) : PassiveAI(c) {}
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@@ -290,7 +290,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveA
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}
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};
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struct TRINITY_DLL_DECL boss_flame_leviathan_safety_containerAI : public PassiveAI
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struct boss_flame_leviathan_safety_containerAI : public PassiveAI
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{
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boss_flame_leviathan_safety_containerAI(Creature *c) : PassiveAI(c) {}
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@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_safety_containerAI : public Passive
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}
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};
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struct TRINITY_DLL_DECL spell_pool_of_tarAI : public TriggerAI
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struct spell_pool_of_tarAI : public TriggerAI
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{
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spell_pool_of_tarAI(Creature *c) : TriggerAI(c)
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{
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@@ -24,7 +24,7 @@
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#define SAY_SLAY -1
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*/
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struct TRINITY_DLL_DECL boss_freyaAI : public BossAI
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struct boss_freyaAI : public BossAI
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{
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boss_freyaAI(Creature* pCreature) : BossAI(pCreature, TYPE_FREYA)
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{
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@@ -24,7 +24,7 @@
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#define SAY_SLAY -1
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*/
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struct TRINITY_DLL_DECL boss_hodirAI : public BossAI
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struct boss_hodirAI : public BossAI
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{
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boss_hodirAI(Creature *pCreature) : BossAI(pCreature, TYPE_HODIR)
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{
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@@ -27,7 +27,7 @@
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#define SAY_AGGRO -10000002
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#define SAY_SLAY -1000003
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struct TRINITY_DLL_DECL boss_ignis_AI : public BossAI
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struct boss_ignis_AI : public BossAI
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{
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boss_ignis_AI(Creature *pCreature) : BossAI(pCreature, TYPE_IGNIS) {}
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@@ -37,7 +37,7 @@ enum Events
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EVENT_SWEEP,
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};
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struct TRINITY_DLL_DECL boss_kologarnAI : public BossAI
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struct boss_kologarnAI : public BossAI
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{
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boss_kologarnAI(Creature *pCreature) : BossAI(pCreature, TYPE_KOLOGARN), vehicle(me->GetVehicleKit()),
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left(false), right(false)
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@@ -48,7 +48,7 @@ enum Mobs
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NPC_DARK_RUNE_SENTINEL = 33846
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};
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struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
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struct boss_razorscaleAI : public BossAI
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{
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boss_razorscaleAI(Creature *pCreature) : BossAI(pCreature, TYPE_RAZORSCALE) {}
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@@ -24,7 +24,7 @@
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#define SAY_SLAY -1
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*/
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struct TRINITY_DLL_DECL boss_thorimAI : public BossAI
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struct boss_thorimAI : public BossAI
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{
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boss_thorimAI(Creature* pCreature) : BossAI(pCreature, TYPE_THORIM)
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{
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@@ -25,7 +25,7 @@
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#define SAY_AGGRO -1000000
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#define SAY_SLAY -1000001
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struct TRINITY_DLL_DECL boss_xt002_AI : public BossAI
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struct boss_xt002_AI : public BossAI
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{
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boss_xt002_AI(Creature *pCreature) : BossAI(pCreature, TYPE_XT002)
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{
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@@ -31,7 +31,7 @@ enum eGameObjects
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GO_Freya_CHEST = 194324,
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};
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struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance
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struct instance_ulduar : public ScriptedInstance
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{
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instance_ulduar(Map* pMap) : ScriptedInstance(pMap), KologarnChest(NULL), ThorimChest(NULL), HodirChest(NULL), FreyaChest(NULL) { Initialize(); };
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