A great purge of obsolete macros.
--HG-- branch : trunk
This commit is contained in:
@@ -49,7 +49,7 @@ enum Creatures
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#define NPC_POISONOUS_MUSHROOM 30435
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};
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struct TRINITY_DLL_DECL boss_amanitarAI : public ScriptedAI
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struct boss_amanitarAI : public ScriptedAI
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{
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boss_amanitarAI(Creature *c) : ScriptedAI(c)
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{
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@@ -158,7 +158,7 @@ struct TRINITY_DLL_DECL boss_amanitarAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
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struct mob_amanitar_mushroomsAI : public Scripted_NoMovementAI
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{
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mob_amanitar_mushroomsAI(Creature* c) : Scripted_NoMovementAI(c)
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{
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@@ -53,7 +53,7 @@ bool DeadAhnkaharGuardian; // needed for achievement: Respect Your Elders(2038)
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#define EMOTE_HATCHES "An Ahn'kahar Guardian hatches!"
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struct TRINITY_DLL_DECL boss_elder_nadoxAI : public ScriptedAI
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struct boss_elder_nadoxAI : public ScriptedAI
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{
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boss_elder_nadoxAI(Creature *c) : ScriptedAI(c)
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{
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@@ -188,7 +188,7 @@ CreatureAI* GetAI_boss_elder_nadox(Creature* pCreature)
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#define SPELL_SPRINT 56354
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struct TRINITY_DLL_DECL mob_ahnkahar_nerubianAI : public ScriptedAI
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struct mob_ahnkahar_nerubianAI : public ScriptedAI
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{
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mob_ahnkahar_nerubianAI(Creature *c) : ScriptedAI(c)
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{
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@@ -240,7 +240,7 @@ struct TRINITY_DLL_DECL mob_ahnkahar_nerubianAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL mob_nadox_eggsAI : public Scripted_NoMovementAI
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struct mob_nadox_eggsAI : public Scripted_NoMovementAI
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{
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mob_nadox_eggsAI(Creature* c) : Scripted_NoMovementAI(c)
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{
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@@ -59,7 +59,7 @@ enum Achievements
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ACHIEVEMENT_QUICK_DEMISE = 1862
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};
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struct TRINITY_DLL_DECL boss_volazjAI : public ScriptedAI
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struct boss_volazjAI : public ScriptedAI
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{
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boss_volazjAI(Creature* pCreature) : ScriptedAI(pCreature),Summons(m_creature)
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{
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@@ -63,7 +63,7 @@ float JEDOGA_POS[2][4] =
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{372.330994f, -705.278015f, -16.179716f, 5.427970f}
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};
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struct TRINITY_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI
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struct boss_jedoga_shadowseekerAI : public ScriptedAI
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{
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boss_jedoga_shadowseekerAI(Creature* c) : ScriptedAI(c)
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{
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@@ -333,7 +333,7 @@ struct TRINITY_DLL_DECL boss_jedoga_shadowseekerAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL mob_jedoga_initiandAI : public ScriptedAI
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struct mob_jedoga_initiandAI : public ScriptedAI
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{
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mob_jedoga_initiandAI(Creature* c) : ScriptedAI(c)
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{
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@@ -487,7 +487,7 @@ enum AufseherSpell
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SPELL_BEAM_VISUAL_JEDOGAS_AUFSEHER_2 = 56312
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};
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struct TRINITY_DLL_DECL npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
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struct npc_jedogas_aufseher_triggerAI : public Scripted_NoMovementAI
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{
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npc_jedogas_aufseher_triggerAI(Creature* c) : Scripted_NoMovementAI(c)
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{
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@@ -79,7 +79,7 @@ enum CombatPhase
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FEEDING
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};
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struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
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struct boss_taldaramAI : public ScriptedAI
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{
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boss_taldaramAI(Creature *c) : ScriptedAI(c)
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{
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@@ -325,7 +325,7 @@ struct TRINITY_DLL_DECL boss_taldaramAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL mob_taldaram_flamesphereAI : public ScriptedAI
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struct mob_taldaram_flamesphereAI : public ScriptedAI
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{
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mob_taldaram_flamesphereAI(Creature *c) : ScriptedAI(c)
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{
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@@ -39,7 +39,7 @@ EndScriptData */
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4 - Amanitar (Heroic only)
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*/
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struct TRINITY_DLL_DECL instance_ahnkahet : public ScriptedInstance
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struct instance_ahnkahet : public ScriptedInstance
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{
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instance_ahnkahet(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
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@@ -72,7 +72,7 @@ float SpawnPoint[2][2] =
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{551.1, 229.4},
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};
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struct TRINITY_DLL_DECL boss_anub_arakAI : public ScriptedAI
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struct boss_anub_arakAI : public ScriptedAI
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{
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boss_anub_arakAI(Creature *c) : ScriptedAI(c)
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{
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@@ -50,7 +50,7 @@ This is the timed gauntlet - waves of non-elite spiders
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#define SPELL_LEECH_POISON_H 59417
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#define SPELL_WEB_GRAB_H 59421
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struct TRINITY_DLL_DECL boss_hadronoxAI : public ScriptedAI
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struct boss_hadronoxAI : public ScriptedAI
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{
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boss_hadronoxAI(Creature* c) : ScriptedAI(c)
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{
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@@ -95,7 +95,7 @@ enum Misc
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{
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ACHIEVEMENT_WATCH_HIM_DIE = 1296
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};
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struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
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struct boss_krik_thirAI : public ScriptedAI
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{
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boss_krik_thirAI(Creature *c) : ScriptedAI(c)
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{
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@@ -218,7 +218,7 @@ struct TRINITY_DLL_DECL boss_krik_thirAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_skittering_infectorAI : public ScriptedAI
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struct npc_skittering_infectorAI : public ScriptedAI
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{
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npc_skittering_infectorAI(Creature *c) : ScriptedAI(c) {}
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@@ -230,7 +230,7 @@ struct TRINITY_DLL_DECL npc_skittering_infectorAI : public ScriptedAI
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};
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struct TRINITY_DLL_DECL npc_anub_ar_skirmisherAI : public ScriptedAI
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struct npc_anub_ar_skirmisherAI : public ScriptedAI
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{
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npc_anub_ar_skirmisherAI(Creature *c) : ScriptedAI(c) {}
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@@ -271,7 +271,7 @@ struct TRINITY_DLL_DECL npc_anub_ar_skirmisherAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_anub_ar_shadowcasterAI : public ScriptedAI
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struct npc_anub_ar_shadowcasterAI : public ScriptedAI
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{
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npc_anub_ar_shadowcasterAI(Creature *c) : ScriptedAI(c) {}
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@@ -306,7 +306,7 @@ struct TRINITY_DLL_DECL npc_anub_ar_shadowcasterAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_anub_ar_warriorAI : public ScriptedAI
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struct npc_anub_ar_warriorAI : public ScriptedAI
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{
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npc_anub_ar_warriorAI(Creature *c) : ScriptedAI(c){}
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@@ -342,7 +342,7 @@ struct TRINITY_DLL_DECL npc_anub_ar_warriorAI : public ScriptedAI
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};
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struct TRINITY_DLL_DECL npc_watcher_gashraAI : public ScriptedAI
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struct npc_watcher_gashraAI : public ScriptedAI
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{
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npc_watcher_gashraAI(Creature *c) : ScriptedAI(c) {}
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@@ -382,7 +382,7 @@ struct TRINITY_DLL_DECL npc_watcher_gashraAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_watcher_narjilAI : public ScriptedAI
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struct npc_watcher_narjilAI : public ScriptedAI
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{
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npc_watcher_narjilAI(Creature *c) : ScriptedAI(c) {}
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@@ -425,7 +425,7 @@ struct TRINITY_DLL_DECL npc_watcher_narjilAI : public ScriptedAI
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}
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};
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struct TRINITY_DLL_DECL npc_watcher_silthikAI : public ScriptedAI
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struct npc_watcher_silthikAI : public ScriptedAI
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{
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npc_watcher_silthikAI(Creature *c) : ScriptedAI(c) {}
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@@ -34,7 +34,7 @@ EndScriptData */
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2 - Anub'arak
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*/
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struct TRINITY_DLL_DECL instance_azjol_nerub : public ScriptedInstance
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struct instance_azjol_nerub : public ScriptedInstance
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{
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instance_azjol_nerub(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
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@@ -203,7 +203,7 @@ enum eSinkhole
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SPELL_SUMMON_WORM = 46800,
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};
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struct TRINITY_DLL_DECL npc_sinkhole_kill_creditAI : public ScriptedAI
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struct npc_sinkhole_kill_creditAI : public ScriptedAI
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{
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npc_sinkhole_kill_creditAI(Creature* c) : ScriptedAI(c){}
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@@ -307,7 +307,7 @@ CreatureAI* GetAI_npc_sinkhole_kill_credit(Creature* pCreature)
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## npc_khunok_the_behemoth
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######*/
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struct TRINITY_DLL_DECL npc_khunok_the_behemothAI : public ScriptedAI
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struct npc_khunok_the_behemothAI : public ScriptedAI
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{
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npc_khunok_the_behemothAI(Creature *c) : ScriptedAI(c) {}
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@@ -458,7 +458,7 @@ const uint32 nerubarVictims[3] =
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{
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45526, 45527, 45514
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};
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struct TRINITY_DLL_DECL mob_nerubar_victimAI : public ScriptedAI
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struct mob_nerubar_victimAI : public ScriptedAI
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{
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mob_nerubar_victimAI(Creature *c) : ScriptedAI(c) {}
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@@ -497,7 +497,7 @@ enum eScourgePrisoner
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GO_SCOURGE_CAGE = 187867
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};
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struct TRINITY_DLL_DECL npc_scourge_prisonerAI : public ScriptedAI
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struct npc_scourge_prisonerAI : public ScriptedAI
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{
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npc_scourge_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){}
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@@ -531,7 +531,7 @@ enum eJenny
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SPELL_DROP_CRATE = 46342
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};
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struct TRINITY_DLL_DECL npc_jennyAI : public ScriptedAI
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struct npc_jennyAI : public ScriptedAI
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{
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npc_jennyAI(Creature* pCreature) : ScriptedAI(pCreature) {}
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@@ -586,7 +586,7 @@ CreatureAI* GetAI_npc_jenny(Creature *pCreature)
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## npc_fezzix_geartwist
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######*/
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struct TRINITY_DLL_DECL npc_fezzix_geartwistAI : public ScriptedAI
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struct npc_fezzix_geartwistAI : public ScriptedAI
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{
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npc_fezzix_geartwistAI(Creature* pCreature) : ScriptedAI(pCreature) {}
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@@ -649,7 +649,7 @@ enum eNesingwaryTrapper
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//#define SAY_NESINGWARY_1 -1571008
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struct TRINITY_DLL_DECL npc_nesingwary_trapperAI : public ScriptedAI
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struct npc_nesingwary_trapperAI : public ScriptedAI
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{
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npc_nesingwary_trapperAI(Creature *c) : ScriptedAI(c) { c->SetVisibility(VISIBILITY_OFF); }
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@@ -775,7 +775,7 @@ enum eLurgglbr
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#define SAY_WP_41_LUR_START -1571006
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#define SAY_WP_41_LUR_END -1571007*/
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struct TRINITY_DLL_DECL npc_lurgglbrAI : public npc_escortAI
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struct npc_lurgglbrAI : public npc_escortAI
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{
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npc_lurgglbrAI(Creature* pCreature) : npc_escortAI(pCreature){}
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@@ -914,7 +914,7 @@ enum eNexusDrakeHatchling
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QUEST_DRAKE_HUNT_D = 11940
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};
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struct TRINITY_DLL_DECL npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
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struct npc_nexus_drake_hatchlingAI : public FollowerAI //The spell who makes the npc follow the player is missing, also we can use FollowerAI!
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{
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npc_nexus_drake_hatchlingAI(Creature *c) : FollowerAI(c)
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{
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@@ -1036,7 +1036,7 @@ enum eThassarian
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#define GOSSIP_ITEM_T "Let's do this, Thassarian. It's now or never."
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struct TRINITY_DLL_DECL npc_thassarianAI : public npc_escortAI
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struct npc_thassarianAI : public npc_escortAI
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{
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npc_thassarianAI(Creature* pCreature) : npc_escortAI(pCreature)
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{
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@@ -1328,7 +1328,7 @@ CreatureAI* GetAI_npc_thassarian(Creature *pCreature)
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## npc_image_lich_king
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######*/
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struct TRINITY_DLL_DECL npc_image_lich_kingAI : public ScriptedAI
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struct npc_image_lich_kingAI : public ScriptedAI
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{
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npc_image_lich_kingAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
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@@ -1357,7 +1357,7 @@ CreatureAI* GetAI_npc_image_lich_king(Creature* pCreature)
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## npc_general_arlos
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######*/
|
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struct TRINITY_DLL_DECL npc_general_arlosAI : public ScriptedAI
|
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struct npc_general_arlosAI : public ScriptedAI
|
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{
|
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npc_general_arlosAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
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|
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@@ -1389,7 +1389,7 @@ enum eCounselotTalbot
|
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SPELL_SOUL_BLAST = 50992,
|
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};
|
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struct TRINITY_DLL_DECL npc_counselor_talbotAI : public ScriptedAI
|
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struct npc_counselor_talbotAI : public ScriptedAI
|
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{
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npc_counselor_talbotAI(Creature* pCreature) : ScriptedAI(pCreature)
|
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{
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@@ -1490,7 +1490,7 @@ CreatureAI* GetAI_npc_counselor_talbot(Creature* pCreature)
|
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## npc_leryssa
|
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######*/
|
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|
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struct TRINITY_DLL_DECL npc_leryssaAI : public ScriptedAI
|
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struct npc_leryssaAI : public ScriptedAI
|
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{
|
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npc_leryssaAI(Creature* pCreature) : ScriptedAI(pCreature)
|
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{
|
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@@ -1619,7 +1619,7 @@ enum eBerylSorcerer
|
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SPELL_COSMETIC_ENSLAVE_CHAINS_SELF = 45631
|
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};
|
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|
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struct TRINITY_DLL_DECL npc_beryl_sorcererAI : public FollowerAI
|
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struct npc_beryl_sorcererAI : public FollowerAI
|
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{
|
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npc_beryl_sorcererAI(Creature* pCreature) : FollowerAI(pCreature) {}
|
||||
|
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@@ -1696,7 +1696,7 @@ enum eImprisionedBerylSorcerer
|
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SAY_IMPRISIONED_BERYL_7 = -1571030,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_imprisoned_beryl_sorcererAI : public ScriptedAI
|
||||
struct npc_imprisoned_beryl_sorcererAI : public ScriptedAI
|
||||
{
|
||||
npc_imprisoned_beryl_sorcererAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -1846,7 +1846,7 @@ bool QuestAccept_npc_mootoo_the_younger(Player* pPlayer, Creature* pCreature, Qu
|
||||
}
|
||||
return true;
|
||||
}
|
||||
struct TRINITY_DLL_DECL npc_mootoo_the_youngerAI : public npc_escortAI
|
||||
struct npc_mootoo_the_youngerAI : public npc_escortAI
|
||||
{
|
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npc_mootoo_the_youngerAI(Creature *c) : npc_escortAI(c) {}
|
||||
|
||||
@@ -1931,7 +1931,7 @@ bool QuestAccept_npc_bonker_togglevolt(Player* pPlayer, Creature* pCreature, Que
|
||||
}
|
||||
return true;
|
||||
}
|
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struct TRINITY_DLL_DECL npc_bonker_togglevoltAI : public npc_escortAI
|
||||
struct npc_bonker_togglevoltAI : public npc_escortAI
|
||||
{
|
||||
npc_bonker_togglevoltAI(Creature *c) : npc_escortAI(c) {}
|
||||
uint32 Bonker_agro;
|
||||
|
||||
+4
-4
@@ -57,7 +57,7 @@ enum eSpells
|
||||
SPELL_WAKING_NIGHTMARE_H = 67677
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_eadricAI : public ScriptedAI
|
||||
struct boss_eadricAI : public ScriptedAI
|
||||
{
|
||||
boss_eadricAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -156,7 +156,7 @@ CreatureAI* GetAI_boss_eadric(Creature* pCreature)
|
||||
return new boss_eadricAI(pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL boss_paletressAI : public ScriptedAI
|
||||
struct boss_paletressAI : public ScriptedAI
|
||||
{
|
||||
boss_paletressAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -306,7 +306,7 @@ CreatureAI* GetAI_boss_paletress(Creature* pCreature)
|
||||
return new boss_paletressAI(pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL npc_memoryAI : public ScriptedAI
|
||||
struct npc_memoryAI : public ScriptedAI
|
||||
{
|
||||
npc_memoryAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
||||
|
||||
@@ -374,7 +374,7 @@ CreatureAI* GetAI_npc_memory(Creature* pCreature)
|
||||
}
|
||||
|
||||
// THIS AI NEEDS MORE IMPROVEMENTS
|
||||
struct TRINITY_DLL_DECL npc_argent_soldierAI : public npc_escortAI
|
||||
struct npc_argent_soldierAI : public npc_escortAI
|
||||
{
|
||||
npc_argent_soldierAI(Creature* pCreature) : npc_escortAI(pCreature)
|
||||
{
|
||||
|
||||
+3
-3
@@ -72,7 +72,7 @@ enum ePhases
|
||||
PHASE_GHOST = 3
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_black_knightAI : public ScriptedAI
|
||||
struct boss_black_knightAI : public ScriptedAI
|
||||
{
|
||||
boss_black_knightAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -290,7 +290,7 @@ CreatureAI* GetAI_boss_black_knight(Creature *pCreature)
|
||||
return new boss_black_knightAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL npc_risen_ghoulAI : public ScriptedAI
|
||||
struct npc_risen_ghoulAI : public ScriptedAI
|
||||
{
|
||||
npc_risen_ghoulAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
||||
|
||||
@@ -325,7 +325,7 @@ CreatureAI* GetAI_npc_risen_ghoul(Creature* pCreature)
|
||||
return new npc_risen_ghoulAI(pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL npc_black_knight_skeletal_gryphonAI : public npc_escortAI
|
||||
struct npc_black_knight_skeletal_gryphonAI : public npc_escortAI
|
||||
{
|
||||
npc_black_knight_skeletal_gryphonAI(Creature* pCreature) : npc_escortAI(pCreature)
|
||||
{
|
||||
|
||||
+6
-6
@@ -141,7 +141,7 @@ bool GrandChampionsOutVehicle(Creature* m_creature)
|
||||
* Script Complete: 25%. *
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL generic_vehicleAI_toc5AI : public npc_escortAI
|
||||
struct generic_vehicleAI_toc5AI : public npc_escortAI
|
||||
{
|
||||
generic_vehicleAI_toc5AI(Creature* pCreature) : npc_escortAI(pCreature), pVehicle(pCreature->GetVehicleKit())
|
||||
{
|
||||
@@ -290,7 +290,7 @@ CreatureAI* GetAI_generic_vehicleAI_toc5(Creature* pCreature)
|
||||
}
|
||||
|
||||
// Marshal Jacob Alerius && Mokra the Skullcrusher || Warrior
|
||||
struct TRINITY_DLL_DECL boss_warrior_toc5AI : public ScriptedAI
|
||||
struct boss_warrior_toc5AI : public ScriptedAI
|
||||
{
|
||||
boss_warrior_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -417,7 +417,7 @@ CreatureAI* GetAI_boss_warrior_toc5(Creature* pCreature)
|
||||
}
|
||||
|
||||
// Ambrose Boltspark && Eressea Dawnsinger || Mage
|
||||
struct TRINITY_DLL_DECL boss_mage_toc5AI : public ScriptedAI
|
||||
struct boss_mage_toc5AI : public ScriptedAI
|
||||
{
|
||||
boss_mage_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -551,7 +551,7 @@ CreatureAI* GetAI_boss_mage_toc5(Creature* pCreature)
|
||||
}
|
||||
|
||||
// Colosos && Runok Wildmane || Shaman
|
||||
struct TRINITY_DLL_DECL boss_shaman_toc5AI : public ScriptedAI
|
||||
struct boss_shaman_toc5AI : public ScriptedAI
|
||||
{
|
||||
boss_shaman_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -692,7 +692,7 @@ CreatureAI* GetAI_boss_shaman_toc5(Creature* pCreature)
|
||||
}
|
||||
|
||||
// Jaelyne Evensong && Zul'tore || Hunter
|
||||
struct TRINITY_DLL_DECL boss_hunter_toc5AI : public ScriptedAI
|
||||
struct boss_hunter_toc5AI : public ScriptedAI
|
||||
{
|
||||
boss_hunter_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -841,7 +841,7 @@ CreatureAI* GetAI_boss_hunter_toc5(Creature* pCreature)
|
||||
}
|
||||
|
||||
// Lana Stouthammer Evensong && Deathstalker Visceri || Rouge
|
||||
struct TRINITY_DLL_DECL boss_rouge_toc5AI : public ScriptedAI
|
||||
struct boss_rouge_toc5AI : public ScriptedAI
|
||||
{
|
||||
boss_rouge_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
+1
-1
@@ -28,7 +28,7 @@ EndScriptData */
|
||||
|
||||
#define MAX_ENCOUNTER 4
|
||||
|
||||
struct TRINITY_DLL_DECL instance_trial_of_the_champion : public ScriptedInstance
|
||||
struct instance_trial_of_the_champion : public ScriptedInstance
|
||||
{
|
||||
instance_trial_of_the_champion(Map* pMap) : ScriptedInstance(pMap) {Initialize();}
|
||||
|
||||
|
||||
+1
-1
@@ -42,7 +42,7 @@ EndContentData */
|
||||
|
||||
const Position SpawnPosition = {746.261,657.401,411.681,4.65};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_announcer_toc5AI : public ScriptedAI
|
||||
struct npc_announcer_toc5AI : public ScriptedAI
|
||||
{
|
||||
npc_announcer_toc5AI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -42,7 +42,7 @@ enum NPCs // All outdoor guards are within 35.0f of these NPCs
|
||||
NPC_SWEETBERRY_H = 29715,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_mageguard_dalaranAI : public Scripted_NoMovementAI
|
||||
struct npc_mageguard_dalaranAI : public Scripted_NoMovementAI
|
||||
{
|
||||
npc_mageguard_dalaranAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -51,7 +51,7 @@ enum Creatures
|
||||
NPC_RAPTOR_2 = 26628
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_dredAI : public ScriptedAI
|
||||
struct boss_dredAI : public ScriptedAI
|
||||
{
|
||||
boss_dredAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -157,7 +157,7 @@ CreatureAI* GetAI_boss_dred(Creature* pCreature)
|
||||
return new boss_dredAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL npc_drakkari_gutripperAI : public ScriptedAI
|
||||
struct npc_drakkari_gutripperAI : public ScriptedAI
|
||||
{
|
||||
npc_drakkari_gutripperAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -205,7 +205,7 @@ CreatureAI* GetAI_npc_drakkari_gutripper(Creature* pCreature)
|
||||
return new npc_drakkari_gutripperAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL npc_drakkari_scytheclawAI : public ScriptedAI
|
||||
struct npc_drakkari_scytheclawAI : public ScriptedAI
|
||||
{
|
||||
npc_drakkari_scytheclawAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -80,7 +80,7 @@ static Location AddSpawnPoint = { -379.20, -816.76, 59.70};
|
||||
static Location CrystalHandlerSpawnPoint = { -326.626343, -709.956604, 27.813314 };
|
||||
static Location AddDestinyPoint = { -379.314545, -772.577637, 28.58837 };
|
||||
|
||||
struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
|
||||
struct boss_novosAI : public Scripted_NoMovementAI
|
||||
{
|
||||
boss_novosAI(Creature *c) : Scripted_NoMovementAI(c), lSummons(me)
|
||||
{
|
||||
@@ -221,7 +221,7 @@ struct TRINITY_DLL_DECL boss_novosAI : public Scripted_NoMovementAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_crystal_handlerAI : public ScriptedAI
|
||||
struct mob_crystal_handlerAI : public ScriptedAI
|
||||
{
|
||||
mob_crystal_handlerAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -237,7 +237,7 @@ struct TRINITY_DLL_DECL mob_crystal_handlerAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_novos_minionAI : public ScriptedAI
|
||||
struct mob_novos_minionAI : public ScriptedAI
|
||||
{
|
||||
mob_novos_minionAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -85,7 +85,7 @@ enum CombatPhase
|
||||
GOING_SKELETAL
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_tharon_jaAI : public ScriptedAI
|
||||
struct boss_tharon_jaAI : public ScriptedAI
|
||||
{
|
||||
boss_tharon_jaAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -63,7 +63,7 @@ enum Creatures
|
||||
|
||||
Position AddSpawnPoint = { -260.493011, -622.968018, 26.605301, 3.036870 };
|
||||
|
||||
struct TRINITY_DLL_DECL boss_trollgoreAI : public ScriptedAI
|
||||
struct boss_trollgoreAI : public ScriptedAI
|
||||
{
|
||||
boss_trollgoreAI(Creature *c) : ScriptedAI(c), lSummons(me)
|
||||
{
|
||||
|
||||
@@ -43,7 +43,7 @@ enum GameObjects
|
||||
GO_NOVOS_CRYSTAL_4 = 189302
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL instance_drak_tharon : public ScriptedInstance
|
||||
struct instance_drak_tharon : public ScriptedInstance
|
||||
{
|
||||
instance_drak_tharon(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ enum Spells
|
||||
H_SPELL_MOJO_WAVE = 58993
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_drakkari_colossusAI : public ScriptedAI
|
||||
struct boss_drakkari_colossusAI : public ScriptedAI
|
||||
{
|
||||
boss_drakkari_colossusAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -145,7 +145,7 @@ struct TRINITY_DLL_DECL boss_drakkari_colossusAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_drakkari_elementalAI : public ScriptedAI
|
||||
struct boss_drakkari_elementalAI : public ScriptedAI
|
||||
{
|
||||
boss_drakkari_elementalAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -218,7 +218,7 @@ struct TRINITY_DLL_DECL boss_drakkari_elementalAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_living_mojoAI : public ScriptedAI
|
||||
struct npc_living_mojoAI : public ScriptedAI
|
||||
{
|
||||
npc_living_mojoAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -20,7 +20,7 @@ enum Spells
|
||||
SPELL_ECK_SPRING_1 = 55815, //Eck leaps at a distant target. --> Drops aggro and charges a random player. Tank can simply taunt him back.
|
||||
SPELL_ECK_SPRING_2 = 55837 //Eck leaps at a distant target.
|
||||
};
|
||||
struct TRINITY_DLL_DECL boss_eckAI : public ScriptedAI
|
||||
struct boss_eckAI : public ScriptedAI
|
||||
{
|
||||
boss_eckAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -57,7 +57,7 @@ enum CombatPhase
|
||||
RHINO
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_gal_darahAI : public ScriptedAI
|
||||
struct boss_gal_darahAI : public ScriptedAI
|
||||
{
|
||||
boss_gal_darahAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -41,7 +41,7 @@ enum eSays
|
||||
EMOTE_TRANSFORM = -1604017
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_moorabiAI : public ScriptedAI
|
||||
struct boss_moorabiAI : public ScriptedAI
|
||||
{
|
||||
boss_moorabiAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -65,7 +65,7 @@ static Locations SpawnLoc[]=
|
||||
{1716.76, 635.159, 129.282, 0.191986}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
|
||||
struct boss_slad_ranAI : public ScriptedAI
|
||||
{
|
||||
boss_slad_ranAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -173,7 +173,7 @@ struct TRINITY_DLL_DECL boss_slad_ranAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_slad_ran_constrictorAI : public ScriptedAI
|
||||
struct mob_slad_ran_constrictorAI : public ScriptedAI
|
||||
{
|
||||
mob_slad_ran_constrictorAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
@@ -198,7 +198,7 @@ struct TRINITY_DLL_DECL mob_slad_ran_constrictorAI : public ScriptedAI
|
||||
ScriptedInstance* pInstance;
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_slad_ran_viperAI : public ScriptedAI
|
||||
struct mob_slad_ran_viperAI : public ScriptedAI
|
||||
{
|
||||
mob_slad_ran_viperAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
4 - Eck the Ferocious
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL instance_gundrak : public ScriptedInstance
|
||||
struct instance_gundrak : public ScriptedInstance
|
||||
{
|
||||
instance_gundrak(Map* pMap) : ScriptedInstance(pMap)
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ bool QuestAccept_npc_apothecary_hanes(Player* pPlayer, Creature* pCreature, Ques
|
||||
return true;
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL npc_Apothecary_HanesAI : public npc_escortAI
|
||||
struct npc_Apothecary_HanesAI : public npc_escortAI
|
||||
{
|
||||
npc_Apothecary_HanesAI(Creature* pCreature) : npc_escortAI(pCreature){}
|
||||
uint32 PotTimer;
|
||||
@@ -154,7 +154,7 @@ enum ePlaguehound
|
||||
QUEST_SNIFF_OUT_ENEMY = 11253
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_plaguehound_trackerAI : public npc_escortAI
|
||||
struct npc_plaguehound_trackerAI : public npc_escortAI
|
||||
{
|
||||
npc_plaguehound_trackerAI(Creature* pCreature) : npc_escortAI(pCreature) { }
|
||||
|
||||
|
||||
@@ -45,7 +45,7 @@ enum Spells
|
||||
SPELL_BERSERK = SPELL_BERSERK_27680,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_anubrekhanAI : public BossAI
|
||||
struct boss_anubrekhanAI : public BossAI
|
||||
{
|
||||
boss_anubrekhanAI(Creature *c) : BossAI(c, BOSS_ANUBREKHAN) {}
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ enum Achievements
|
||||
ACHIEVEMENT_MOMMA_SAID_KNOCK_YOU_OUT_25 = 2140
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_faerlinaAI : public BossAI
|
||||
struct boss_faerlinaAI : public BossAI
|
||||
{
|
||||
boss_faerlinaAI(Creature *c) : BossAI(c, BOSS_FAERLINA), greet(false) {}
|
||||
|
||||
@@ -169,7 +169,7 @@ CreatureAI* GetAI_boss_faerlina(Creature* pCreature)
|
||||
return new boss_faerlinaAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_faerlina_addAI : public ScriptedAI
|
||||
struct mob_faerlina_addAI : public ScriptedAI
|
||||
{
|
||||
mob_faerlina_addAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -76,7 +76,7 @@ const int32 SAY_DEATH[] = {-1533057, -1533050, -1533074, -1533064};
|
||||
#define SAY_BARON_AGGRO RAND(-1533065,-1533066,-1533067)
|
||||
#define SAY_BARON_SLAY RAND(-1533068,-1533069)
|
||||
|
||||
struct TRINITY_DLL_DECL boss_four_horsemenAI : public BossAI
|
||||
struct boss_four_horsemenAI : public BossAI
|
||||
{
|
||||
boss_four_horsemenAI(Creature *c) : BossAI(c, BOSS_HORSEMEN)
|
||||
{
|
||||
|
||||
@@ -44,7 +44,7 @@ enum Events
|
||||
|
||||
#define EMOTE_NEARBY " spots a nearby zombie to devour!"
|
||||
|
||||
struct TRINITY_DLL_DECL boss_gluthAI : public BossAI
|
||||
struct boss_gluthAI : public BossAI
|
||||
{
|
||||
boss_gluthAI(Creature *c) : BossAI(c, BOSS_GLUTH)
|
||||
{
|
||||
|
||||
@@ -133,7 +133,7 @@ struct NotOnSameSide : public std::unary_function<Unit *, bool> {
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_gothikAI : public BossAI
|
||||
struct boss_gothikAI : public BossAI
|
||||
{
|
||||
boss_gothikAI(Creature *c) : BossAI(c, BOSS_GOTHIK) {}
|
||||
|
||||
@@ -429,7 +429,7 @@ struct TRINITY_DLL_DECL boss_gothikAI : public BossAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_gothik_minionAI : public CombatAI
|
||||
struct mob_gothik_minionAI : public CombatAI
|
||||
{
|
||||
mob_gothik_minionAI(Creature *c) : CombatAI(c)
|
||||
{
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
#define MOB_FALLOUT_SLIME 16290
|
||||
|
||||
struct TRINITY_DLL_DECL boss_grobbulusAI : public BossAI
|
||||
struct boss_grobbulusAI : public BossAI
|
||||
{
|
||||
boss_grobbulusAI(Creature *c) : BossAI(c, BOSS_GROBBULUS)
|
||||
{
|
||||
@@ -92,7 +92,7 @@ struct TRINITY_DLL_DECL boss_grobbulusAI : public BossAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI
|
||||
struct npc_grobbulus_poison_cloudAI : public Scripted_NoMovementAI
|
||||
{
|
||||
npc_grobbulus_poison_cloudAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -41,7 +41,7 @@ enum Phases
|
||||
PHASE_DANCE,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_heiganAI : public BossAI
|
||||
struct boss_heiganAI : public BossAI
|
||||
{
|
||||
boss_heiganAI(Creature *c) : BossAI(c, BOSS_HEIGAN) {}
|
||||
|
||||
|
||||
@@ -110,7 +110,7 @@ const Position Pos[12] =
|
||||
{3739.500000, -5141.883989, 142.014113, 2.121412} //RIGHT_NEAR
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_kelthuzadAI : public BossAI
|
||||
struct boss_kelthuzadAI : public BossAI
|
||||
{
|
||||
boss_kelthuzadAI(Creature* c) : BossAI(c, BOSS_KELTHUZAD) {}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ enum Events
|
||||
EVENT_DOOM,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_loathebAI : public BossAI
|
||||
struct boss_loathebAI : public BossAI
|
||||
{
|
||||
boss_loathebAI(Creature *c) : BossAI(c, BOSS_LOATHEB) {}
|
||||
|
||||
@@ -91,7 +91,7 @@ enum SporeSpells
|
||||
SPELL_FUNGAL_CREEP = 29232
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_loatheb_sporeAI : public ScriptedAI
|
||||
struct mob_loatheb_sporeAI : public ScriptedAI
|
||||
{
|
||||
mob_loatheb_sporeAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@ enum Events
|
||||
EVENT_FRENZY,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
|
||||
struct boss_maexxnaAI : public BossAI
|
||||
{
|
||||
boss_maexxnaAI(Creature *c) : BossAI(c, BOSS_MAEXXNA) {}
|
||||
|
||||
@@ -136,7 +136,7 @@ struct TRINITY_DLL_DECL boss_maexxnaAI : public BossAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_webwrapAI : public NullCreatureAI
|
||||
struct mob_webwrapAI : public NullCreatureAI
|
||||
{
|
||||
mob_webwrapAI(Creature *c) : NullCreatureAI(c), victimGUID(0) {}
|
||||
|
||||
|
||||
@@ -62,7 +62,7 @@ enum Events
|
||||
EVENT_GROUND,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_nothAI : public BossAI
|
||||
struct boss_nothAI : public BossAI
|
||||
{
|
||||
boss_nothAI(Creature *c) : BossAI(c, BOSS_NOTH) {}
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
#define ACHIEVEMENT_MAKE_QUICK_WERK_OF_HIM RAID_MODE(1856, 1857)
|
||||
#define MAX_ENCOUNTER_TIME 3 * 60 * 1000
|
||||
|
||||
struct TRINITY_DLL_DECL boss_patchwerkAI : public BossAI
|
||||
struct boss_patchwerkAI : public BossAI
|
||||
{
|
||||
boss_patchwerkAI(Creature *c) : BossAI(c, BOSS_PATCHWERK) {}
|
||||
|
||||
|
||||
@@ -53,7 +53,7 @@ enum Events
|
||||
EVENT_COMMAND,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_razuviousAI : public BossAI
|
||||
struct boss_razuviousAI : public BossAI
|
||||
{
|
||||
boss_razuviousAI(Creature *c) : BossAI(c, BOSS_RAZUVIOUS) {}
|
||||
|
||||
|
||||
@@ -70,7 +70,7 @@ enum Events
|
||||
|
||||
typedef std::map<uint64, uint64> IceBlockMap;
|
||||
|
||||
struct TRINITY_DLL_DECL boss_sapphironAI : public BossAI
|
||||
struct boss_sapphironAI : public BossAI
|
||||
{
|
||||
boss_sapphironAI(Creature* c) : BossAI(c, BOSS_SAPPHIRON)
|
||||
, phase(PHASE_NULL)
|
||||
|
||||
@@ -95,7 +95,7 @@ enum Events
|
||||
EVENT_BERSERK,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_thaddiusAI : public BossAI
|
||||
struct boss_thaddiusAI : public BossAI
|
||||
{
|
||||
boss_thaddiusAI(Creature *c) : BossAI(c, BOSS_THADDIUS)
|
||||
{
|
||||
@@ -248,7 +248,7 @@ CreatureAI* GetAI_boss_thaddius(Creature* pCreature)
|
||||
return new boss_thaddiusAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_stalaggAI : public ScriptedAI
|
||||
struct mob_stalaggAI : public ScriptedAI
|
||||
{
|
||||
mob_stalaggAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -327,7 +327,7 @@ CreatureAI* GetAI_mob_stalagg(Creature* pCreature)
|
||||
return new mob_stalaggAI(pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_feugenAI : public ScriptedAI
|
||||
struct mob_feugenAI : public ScriptedAI
|
||||
{
|
||||
mob_feugenAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -96,7 +96,7 @@ inline uint32 GetEruptionSection(float x, float y)
|
||||
return 3;
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL instance_naxxramas : public InstanceData
|
||||
struct instance_naxxramas : public InstanceData
|
||||
{
|
||||
instance_naxxramas(Map* pMap) : InstanceData(pMap)
|
||||
, Sapphiron(NULL), pGothikGate(NULL), HorsemenChest(NULL), HorsemenNum(0)
|
||||
|
||||
@@ -83,7 +83,7 @@ After all of the NPCs riding on the disks die, the players on the disks need to
|
||||
#define SAY_PHASE3_SLAY_3 -1616027
|
||||
#define SAY_PHASE3_BIG_ATTACK -1616028
|
||||
|
||||
struct TRINITY_DLL_DECL boss_malygosAI : public ScriptedAI
|
||||
struct boss_malygosAI : public ScriptedAI
|
||||
{
|
||||
boss_malygosAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include "ScriptedPch.h"
|
||||
#include "eye_of_eternity.h"
|
||||
|
||||
struct TRINITY_DLL_DECL instance_eye_of_eternity : public ScriptedInstance
|
||||
struct instance_eye_of_eternity : public ScriptedInstance
|
||||
{
|
||||
instance_eye_of_eternity(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
};
|
||||
|
||||
@@ -61,7 +61,7 @@ float RiftLocation[6][3]=
|
||||
{651.72, -297.44, -9.37}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI
|
||||
struct boss_anomalusAI : public ScriptedAI
|
||||
{
|
||||
boss_anomalusAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -228,7 +228,7 @@ CreatureAI* GetAI_boss_anomalus(Creature* pCreature)
|
||||
return new boss_anomalusAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_chaotic_riftAI : public Scripted_NoMovementAI
|
||||
struct mob_chaotic_riftAI : public Scripted_NoMovementAI
|
||||
{
|
||||
mob_chaotic_riftAI(Creature *c) : Scripted_NoMovementAI(c)
|
||||
{
|
||||
|
||||
@@ -49,7 +49,7 @@ enum eEnums
|
||||
SAY_CRYSTAL_NOVA = -1576044
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI
|
||||
struct boss_keristraszaAI : public ScriptedAI
|
||||
{
|
||||
boss_keristraszaAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ float CenterOfRoom[1][4] =
|
||||
{504.80, 89.07, -16.12, 6.27}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI
|
||||
struct boss_magus_telestraAI : public ScriptedAI
|
||||
{
|
||||
boss_magus_telestraAI(Creature* c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -53,7 +53,7 @@ enum eEnums
|
||||
|
||||
#define SPIKE_DISTANCE 5.0f
|
||||
|
||||
struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI
|
||||
struct boss_ormorokAI : public ScriptedAI
|
||||
{
|
||||
boss_ormorokAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -212,7 +212,7 @@ struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_crystal_spikeAI : public Scripted_NoMovementAI
|
||||
struct mob_crystal_spikeAI : public Scripted_NoMovementAI
|
||||
{
|
||||
mob_crystal_spikeAI(Creature *c) : Scripted_NoMovementAI(c)
|
||||
{
|
||||
@@ -247,7 +247,7 @@ struct TRINITY_DLL_DECL mob_crystal_spikeAI : public Scripted_NoMovementAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_crystalline_tanglerAI : public ScriptedAI
|
||||
struct mob_crystalline_tanglerAI : public ScriptedAI
|
||||
{
|
||||
mob_crystalline_tanglerAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ update creature_template set scriptname = 'boss_commander_kolurg' where entry =
|
||||
#define SAY_KILL -1576025
|
||||
#define SAY_DEATH -1576026
|
||||
|
||||
struct TRINITY_DLL_DECL boss_commander_kolurgAI : public ScriptedAI
|
||||
struct boss_commander_kolurgAI : public ScriptedAI
|
||||
{
|
||||
boss_commander_kolurgAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -23,7 +23,7 @@ update creature_template set scriptname = 'boss_commander_stoutbeard' where entr
|
||||
#define SAY_KILL -1576022
|
||||
#define SAY_DEATH -1576023
|
||||
|
||||
struct TRINITY_DLL_DECL boss_commander_stoutbeardAI : public ScriptedAI
|
||||
struct boss_commander_stoutbeardAI : public ScriptedAI
|
||||
{
|
||||
boss_commander_stoutbeardAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ EndScriptData */
|
||||
|
||||
#define NUMBER_OF_ENCOUNTERS 4
|
||||
|
||||
struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance
|
||||
struct instance_nexus : public ScriptedInstance
|
||||
{
|
||||
instance_nexus(Map *pMap) : ScriptedInstance(pMap) { Initialize(); }
|
||||
|
||||
|
||||
@@ -36,7 +36,7 @@ enum Yells
|
||||
SAY_STOMP_3 = -1578011
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_drakosAI : public ScriptedAI
|
||||
struct boss_drakosAI : public ScriptedAI
|
||||
{
|
||||
boss_drakosAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -70,7 +70,7 @@ enum EmeraldDrake
|
||||
SPELL_EMERALD_DREAM_FUNNEL = 50344 //(60 yds) - Channeled - Transfers 5% of the caster's max health to a friendly drake every second for 10 seconds as long as the caster channels.
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_eregosAI : public ScriptedAI
|
||||
struct boss_eregosAI : public ScriptedAI
|
||||
{
|
||||
boss_eregosAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -40,7 +40,7 @@ enum Yells
|
||||
SAY_SUMMON_3 = -1578021
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_uromAI : public ScriptedAI
|
||||
struct boss_uromAI : public ScriptedAI
|
||||
{
|
||||
boss_uromAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -38,7 +38,7 @@ enum Yells
|
||||
SAY_SPAWN = -1578029
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_varosAI : public ScriptedAI
|
||||
struct boss_varosAI : public ScriptedAI
|
||||
{
|
||||
boss_varosAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
2 - Mage-Lord Urom
|
||||
3 - Ley-Guardian Eregos */
|
||||
|
||||
struct TRINITY_DLL_DECL instance_oculus : public ScriptedInstance
|
||||
struct instance_oculus : public ScriptedInstance
|
||||
{
|
||||
instance_oculus(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@ Waypoint m_aDragonCommon[MAX_WAYPOINT]=
|
||||
## Boss Sartharion
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_sartharionAI : public ScriptedAI
|
||||
struct boss_sartharionAI : public ScriptedAI
|
||||
{
|
||||
boss_sartharionAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -544,7 +544,7 @@ enum VespText
|
||||
};
|
||||
|
||||
//to control each dragons common abilities
|
||||
struct TRINITY_DLL_DECL dummy_dragonAI : public ScriptedAI
|
||||
struct dummy_dragonAI : public ScriptedAI
|
||||
{
|
||||
dummy_dragonAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -720,7 +720,7 @@ struct TRINITY_DLL_DECL dummy_dragonAI : public ScriptedAI
|
||||
## Mob Tenebron
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_tenebronAI : public dummy_dragonAI
|
||||
struct mob_tenebronAI : public dummy_dragonAI
|
||||
{
|
||||
mob_tenebronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
|
||||
|
||||
@@ -790,7 +790,7 @@ CreatureAI* GetAI_mob_tenebron(Creature* pCreature)
|
||||
## Mob Shadron
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_shadronAI : public dummy_dragonAI
|
||||
struct mob_shadronAI : public dummy_dragonAI
|
||||
{
|
||||
mob_shadronAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
|
||||
|
||||
@@ -866,7 +866,7 @@ CreatureAI* GetAI_mob_shadron(Creature* pCreature)
|
||||
## Mob Vesperon
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_vesperonAI : public dummy_dragonAI
|
||||
struct mob_vesperonAI : public dummy_dragonAI
|
||||
{
|
||||
mob_vesperonAI(Creature* pCreature) : dummy_dragonAI(pCreature) {}
|
||||
|
||||
@@ -936,7 +936,7 @@ CreatureAI* GetAI_mob_vesperon(Creature* pCreature)
|
||||
## Mob Acolyte of Shadron
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_acolyte_of_shadronAI : public ScriptedAI
|
||||
struct mob_acolyte_of_shadronAI : public ScriptedAI
|
||||
{
|
||||
mob_acolyte_of_shadronAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -1000,7 +1000,7 @@ CreatureAI* GetAI_mob_acolyte_of_shadron(Creature* pCreature)
|
||||
## Mob Acolyte of Vesperon
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_acolyte_of_vesperonAI : public ScriptedAI
|
||||
struct mob_acolyte_of_vesperonAI : public ScriptedAI
|
||||
{
|
||||
mob_acolyte_of_vesperonAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -1044,7 +1044,7 @@ CreatureAI* GetAI_mob_acolyte_of_vesperon(Creature* pCreature)
|
||||
## Mob Twilight Eggs
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_twilight_eggsAI : public ScriptedAI
|
||||
struct mob_twilight_eggsAI : public ScriptedAI
|
||||
{
|
||||
mob_twilight_eggsAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
||||
|
||||
@@ -1068,7 +1068,7 @@ CreatureAI* GetAI_mob_twilight_eggs(Creature* pCreature)
|
||||
## Mob Twilight Whelps
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_twilight_whelpAI : public ScriptedAI
|
||||
struct mob_twilight_whelpAI : public ScriptedAI
|
||||
{
|
||||
mob_twilight_whelpAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
0 - Sartharion
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL instance_obsidian_sanctum : public ScriptedInstance
|
||||
struct instance_obsidian_sanctum : public ScriptedInstance
|
||||
{
|
||||
instance_obsidian_sanctum(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -48,7 +48,7 @@ enum eRainspeaker
|
||||
FACTION_ESCORTEE_H = 775
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_injured_rainspeaker_oracleAI : public npc_escortAI
|
||||
struct npc_injured_rainspeaker_oracleAI : public npc_escortAI
|
||||
{
|
||||
npc_injured_rainspeaker_oracleAI(Creature* c) : npc_escortAI(c) { c_guid = c->GetGUID(); }
|
||||
|
||||
@@ -269,7 +269,7 @@ bool GossipSelect_npc_avatar_of_freya(Player* pPlayer, Creature* pCreature, uint
|
||||
## npc_geezle
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL npc_bushwhackerAI : public ScriptedAI
|
||||
struct npc_bushwhackerAI : public ScriptedAI
|
||||
{
|
||||
npc_bushwhackerAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -30,7 +30,7 @@ enum eAgnetta
|
||||
FACTION_HOSTILE_AT1 = 45
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_agnetta_tyrsdottarAI : public ScriptedAI
|
||||
struct npc_agnetta_tyrsdottarAI : public ScriptedAI
|
||||
{
|
||||
npc_agnetta_tyrsdottarAI(Creature* pCreature) : ScriptedAI(pCreature) { }
|
||||
|
||||
@@ -178,7 +178,7 @@ enum eGoblinPrisoner
|
||||
GO_RUSTY_CAGE = 191544
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_goblin_prisonerAI : public ScriptedAI
|
||||
struct npc_goblin_prisonerAI : public ScriptedAI
|
||||
{
|
||||
npc_goblin_prisonerAI(Creature* pCreature) : ScriptedAI (pCreature){}
|
||||
|
||||
@@ -215,7 +215,7 @@ enum eVictoriousChallenger
|
||||
SPELL_REND_VC = 11977
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_victorious_challengerAI : public ScriptedAI
|
||||
struct npc_victorious_challengerAI : public ScriptedAI
|
||||
{
|
||||
npc_victorious_challengerAI(Creature* pCreature) : ScriptedAI(pCreature) {}
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@ enum eEnums
|
||||
## boss_bjarngrim
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
|
||||
struct boss_bjarngrimAI : public ScriptedAI
|
||||
{
|
||||
boss_bjarngrimAI(Creature *pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -179,7 +179,7 @@ struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
|
||||
m_pInstance->SetData(TYPE_BJARNGRIM, DONE);
|
||||
}
|
||||
|
||||
//TODO: remove when removal is done by mangos
|
||||
//TODO: remove when removal is done by the core
|
||||
void DoRemoveStanceAura(uint8 uiStance)
|
||||
{
|
||||
switch(uiStance)
|
||||
@@ -343,7 +343,7 @@ struct TRINITY_DLL_DECL boss_bjarngrimAI : public ScriptedAI
|
||||
## mob_stormforged_lieutenant
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_stormforged_lieutenantAI : public ScriptedAI
|
||||
struct mob_stormforged_lieutenantAI : public ScriptedAI
|
||||
{
|
||||
mob_stormforged_lieutenantAI(Creature *pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -58,7 +58,7 @@ enum eEnums
|
||||
## Boss Ionar
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_ionarAI : public ScriptedAI
|
||||
struct boss_ionarAI : public ScriptedAI
|
||||
{
|
||||
boss_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -342,7 +342,7 @@ bool EffectDummyCreature_boss_ionar(Unit* pCaster, uint32 uiSpellId, uint32 uiEf
|
||||
## mob_spark_of_ionar
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_spark_of_ionarAI : public ScriptedAI
|
||||
struct mob_spark_of_ionarAI : public ScriptedAI
|
||||
{
|
||||
mob_spark_of_ionarAI(Creature *pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -58,7 +58,7 @@ enum eEnums
|
||||
## Boss Loken
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_lokenAI : public ScriptedAI
|
||||
struct boss_lokenAI : public ScriptedAI
|
||||
{
|
||||
boss_lokenAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -72,7 +72,7 @@ enum eEnums
|
||||
## Boss Volkhan
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_volkhanAI : public ScriptedAI
|
||||
struct boss_volkhanAI : public ScriptedAI
|
||||
{
|
||||
boss_volkhanAI(Creature *pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
@@ -363,7 +363,7 @@ bool EffectDummyCreature_npc_volkhan_anvil(Unit* pCaster, uint32 uiSpellId, uint
|
||||
## mob_molten_golem
|
||||
######*/
|
||||
|
||||
struct TRINITY_DLL_DECL mob_molten_golemAI : public ScriptedAI
|
||||
struct mob_molten_golemAI : public ScriptedAI
|
||||
{
|
||||
mob_molten_golemAI(Creature *pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
@@ -31,7 +31,7 @@ EndScriptData */
|
||||
3 - Loken
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL instance_halls_of_lightning : public ScriptedInstance
|
||||
struct instance_halls_of_lightning : public ScriptedInstance
|
||||
{
|
||||
instance_halls_of_lightning(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ enum Yells
|
||||
SAY_SHATTER = -1603010
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_krystallusAI : public ScriptedAI
|
||||
struct boss_krystallusAI : public ScriptedAI
|
||||
{
|
||||
boss_krystallusAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -39,7 +39,7 @@ enum Achievements
|
||||
ACHIEVEMENT_GOOD_GRIEF = 1866
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_maiden_of_griefAI : public ScriptedAI
|
||||
struct boss_maiden_of_griefAI : public ScriptedAI
|
||||
{
|
||||
boss_maiden_of_griefAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -65,7 +65,7 @@ static Locations PipeLocations[] =
|
||||
|
||||
static Locations CenterPoint = {1295.21, 667.157, 189.691};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_sjonnirAI : public ScriptedAI
|
||||
struct boss_sjonnirAI : public ScriptedAI
|
||||
{
|
||||
boss_sjonnirAI(Creature *c) : ScriptedAI(c), lSummons(me)
|
||||
{
|
||||
@@ -221,7 +221,7 @@ CreatureAI* GetAI_boss_sjonnir(Creature* pCreature)
|
||||
return new boss_sjonnirAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_malformed_oozeAI : public ScriptedAI
|
||||
struct mob_malformed_oozeAI : public ScriptedAI
|
||||
{
|
||||
mob_malformed_oozeAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
@@ -257,7 +257,7 @@ CreatureAI* GetAI_mob_malformed_ooze(Creature* pCreature)
|
||||
return new mob_malformed_oozeAI(pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_iron_sludgeAI : public ScriptedAI
|
||||
struct mob_iron_sludgeAI : public ScriptedAI
|
||||
{
|
||||
mob_iron_sludgeAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -115,7 +115,7 @@ static Locations SpawnLocations[]=
|
||||
{960.748, 382.944, 208.374},
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_tribuna_controllerAI : public ScriptedAI
|
||||
struct mob_tribuna_controllerAI : public ScriptedAI
|
||||
{
|
||||
mob_tribuna_controllerAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -223,7 +223,7 @@ struct TRINITY_DLL_DECL mob_tribuna_controllerAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_brann_hosAI : public npc_escortAI
|
||||
struct npc_brann_hosAI : public npc_escortAI
|
||||
{
|
||||
npc_brann_hosAI(Creature *c) : npc_escortAI(c)
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
3- Sjonnir The Ironshaper
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL instance_halls_of_stone : public ScriptedInstance
|
||||
struct instance_halls_of_stone : public ScriptedInstance
|
||||
{
|
||||
instance_halls_of_stone(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -109,7 +109,7 @@ bool IsEncounterComplete(ScriptedInstance* pInstance, Creature* m_creature)
|
||||
return true;
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI
|
||||
struct boss_steelbreakerAI : public ScriptedAI
|
||||
{
|
||||
boss_steelbreakerAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -221,7 +221,7 @@ struct TRINITY_DLL_DECL boss_steelbreakerAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
|
||||
struct boss_runemaster_molgeimAI : public ScriptedAI
|
||||
{
|
||||
boss_runemaster_molgeimAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -339,7 +339,7 @@ struct TRINITY_DLL_DECL boss_runemaster_molgeimAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI
|
||||
struct mob_lightning_elementalAI : public ScriptedAI
|
||||
{
|
||||
mob_lightning_elementalAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -371,7 +371,7 @@ struct TRINITY_DLL_DECL mob_lightning_elementalAI : public ScriptedAI
|
||||
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI
|
||||
struct mob_rune_of_summoningAI : public ScriptedAI
|
||||
{
|
||||
mob_rune_of_summoningAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -385,7 +385,7 @@ struct TRINITY_DLL_DECL mob_rune_of_summoningAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_stormcaller_brundirAI : public ScriptedAI
|
||||
struct boss_stormcaller_brundirAI : public ScriptedAI
|
||||
{
|
||||
boss_stormcaller_brundirAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
#define SAY_AGGRO -2615016
|
||||
#define SAY_SLAY_1 -2615017
|
||||
|
||||
struct TRINITY_DLL_DECL boss_auriaya_AI : public BossAI
|
||||
struct boss_auriaya_AI : public BossAI
|
||||
{
|
||||
boss_auriaya_AI(Creature *pCreature) : BossAI(pCreature, TYPE_AURIAYA)
|
||||
{
|
||||
|
||||
@@ -69,7 +69,7 @@ enum Seats
|
||||
SEAT_DEVICE = 2,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI
|
||||
struct boss_flame_leviathanAI : public BossAI
|
||||
{
|
||||
boss_flame_leviathanAI(Creature *pCreature) : BossAI(pCreature, TYPE_LEVIATHAN), vehicle(me->GetVehicleKit())
|
||||
{
|
||||
@@ -191,7 +191,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathanAI : public BossAI
|
||||
|
||||
//#define BOSS_DEBUG
|
||||
|
||||
struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public PassiveAI
|
||||
struct boss_flame_leviathan_seatAI : public PassiveAI
|
||||
{
|
||||
boss_flame_leviathan_seatAI(Creature *c) : PassiveAI(c), vehicle(c->GetVehicleKit())
|
||||
{
|
||||
@@ -248,7 +248,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_seatAI : public PassiveAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_flame_leviathan_defense_turretAI : public TurretAI
|
||||
struct boss_flame_leviathan_defense_turretAI : public TurretAI
|
||||
{
|
||||
boss_flame_leviathan_defense_turretAI(Creature *c) : TurretAI(c) {}
|
||||
|
||||
@@ -266,7 +266,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_defense_turretAI : public TurretAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveAI
|
||||
struct boss_flame_leviathan_overload_deviceAI : public PassiveAI
|
||||
{
|
||||
boss_flame_leviathan_overload_deviceAI(Creature *c) : PassiveAI(c) {}
|
||||
|
||||
@@ -290,7 +290,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_overload_deviceAI : public PassiveA
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_flame_leviathan_safety_containerAI : public PassiveAI
|
||||
struct boss_flame_leviathan_safety_containerAI : public PassiveAI
|
||||
{
|
||||
boss_flame_leviathan_safety_containerAI(Creature *c) : PassiveAI(c) {}
|
||||
|
||||
@@ -311,7 +311,7 @@ struct TRINITY_DLL_DECL boss_flame_leviathan_safety_containerAI : public Passive
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL spell_pool_of_tarAI : public TriggerAI
|
||||
struct spell_pool_of_tarAI : public TriggerAI
|
||||
{
|
||||
spell_pool_of_tarAI(Creature *c) : TriggerAI(c)
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#define SAY_SLAY -1
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_freyaAI : public BossAI
|
||||
struct boss_freyaAI : public BossAI
|
||||
{
|
||||
boss_freyaAI(Creature* pCreature) : BossAI(pCreature, TYPE_FREYA)
|
||||
{
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#define SAY_SLAY -1
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_hodirAI : public BossAI
|
||||
struct boss_hodirAI : public BossAI
|
||||
{
|
||||
boss_hodirAI(Creature *pCreature) : BossAI(pCreature, TYPE_HODIR)
|
||||
{
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#define SAY_AGGRO -10000002
|
||||
#define SAY_SLAY -1000003
|
||||
|
||||
struct TRINITY_DLL_DECL boss_ignis_AI : public BossAI
|
||||
struct boss_ignis_AI : public BossAI
|
||||
{
|
||||
boss_ignis_AI(Creature *pCreature) : BossAI(pCreature, TYPE_IGNIS) {}
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ enum Events
|
||||
EVENT_SWEEP,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_kologarnAI : public BossAI
|
||||
struct boss_kologarnAI : public BossAI
|
||||
{
|
||||
boss_kologarnAI(Creature *pCreature) : BossAI(pCreature, TYPE_KOLOGARN), vehicle(me->GetVehicleKit()),
|
||||
left(false), right(false)
|
||||
|
||||
@@ -48,7 +48,7 @@ enum Mobs
|
||||
NPC_DARK_RUNE_SENTINEL = 33846
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_razorscaleAI : public BossAI
|
||||
struct boss_razorscaleAI : public BossAI
|
||||
{
|
||||
boss_razorscaleAI(Creature *pCreature) : BossAI(pCreature, TYPE_RAZORSCALE) {}
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
#define SAY_SLAY -1
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL boss_thorimAI : public BossAI
|
||||
struct boss_thorimAI : public BossAI
|
||||
{
|
||||
boss_thorimAI(Creature* pCreature) : BossAI(pCreature, TYPE_THORIM)
|
||||
{
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
#define SAY_AGGRO -1000000
|
||||
#define SAY_SLAY -1000001
|
||||
|
||||
struct TRINITY_DLL_DECL boss_xt002_AI : public BossAI
|
||||
struct boss_xt002_AI : public BossAI
|
||||
{
|
||||
boss_xt002_AI(Creature *pCreature) : BossAI(pCreature, TYPE_XT002)
|
||||
{
|
||||
|
||||
@@ -31,7 +31,7 @@ enum eGameObjects
|
||||
GO_Freya_CHEST = 194324,
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL instance_ulduar : public ScriptedInstance
|
||||
struct instance_ulduar : public ScriptedInstance
|
||||
{
|
||||
instance_ulduar(Map* pMap) : ScriptedInstance(pMap), KologarnChest(NULL), ThorimChest(NULL), HodirChest(NULL), FreyaChest(NULL) { Initialize(); };
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@ enum eEnums
|
||||
SPELL_SHADOW_AXE_SUMMON = 42749
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_ingvar_the_plundererAI : public ScriptedAI
|
||||
struct boss_ingvar_the_plundererAI : public ScriptedAI
|
||||
{
|
||||
boss_ingvar_the_plundererAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -286,7 +286,7 @@ enum eSpells
|
||||
SPELL_INGVAR_TRANSFORM = 42796
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_annhylde_the_callerAI : public ScriptedAI
|
||||
struct mob_annhylde_the_callerAI : public ScriptedAI
|
||||
{
|
||||
mob_annhylde_the_callerAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -392,7 +392,7 @@ enum eShadowAxe
|
||||
H_SPELL_SHADOW_AXE_DAMAGE = 59719
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_ingvar_throw_dummyAI : public ScriptedAI
|
||||
struct mob_ingvar_throw_dummyAI : public ScriptedAI
|
||||
{
|
||||
mob_ingvar_throw_dummyAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -61,7 +61,7 @@ float AttackLoc[3]={197.636, 194.046, 40.8164};
|
||||
|
||||
bool ShatterFrostTomb; // needed for achievement: On The Rocks(1919)
|
||||
|
||||
struct TRINITY_DLL_DECL mob_frost_tombAI : public ScriptedAI
|
||||
struct mob_frost_tombAI : public ScriptedAI
|
||||
{
|
||||
mob_frost_tombAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -101,7 +101,7 @@ struct TRINITY_DLL_DECL mob_frost_tombAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_kelesethAI : public ScriptedAI
|
||||
struct boss_kelesethAI : public ScriptedAI
|
||||
{
|
||||
boss_kelesethAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -229,7 +229,7 @@ struct TRINITY_DLL_DECL boss_kelesethAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_vrykul_skeletonAI : public ScriptedAI
|
||||
struct mob_vrykul_skeletonAI : public ScriptedAI
|
||||
{
|
||||
mob_vrykul_skeletonAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -58,7 +58,7 @@ enum eEnums
|
||||
MOB_DALRONN_GHOST = 27389
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_skarvald_the_constructorAI : public ScriptedAI
|
||||
struct boss_skarvald_the_constructorAI : public ScriptedAI
|
||||
{
|
||||
boss_skarvald_the_constructorAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -201,7 +201,7 @@ CreatureAI* GetAI_boss_skarvald_the_constructor(Creature* pCreature)
|
||||
return new boss_skarvald_the_constructorAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL boss_dalronn_the_controllerAI : public ScriptedAI
|
||||
struct boss_dalronn_the_controllerAI : public ScriptedAI
|
||||
{
|
||||
boss_dalronn_the_controllerAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -49,7 +49,7 @@ EndScriptData */
|
||||
2 - Ingvar the Plunderer
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL instance_utgarde_keep : public ScriptedInstance
|
||||
struct instance_utgarde_keep : public ScriptedInstance
|
||||
{
|
||||
instance_utgarde_keep(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ uint32 entry_search[3] =
|
||||
186611
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL npc_dragonflayer_forge_masterAI : public ScriptedAI
|
||||
struct npc_dragonflayer_forge_masterAI : public ScriptedAI
|
||||
{
|
||||
npc_dragonflayer_forge_masterAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -68,7 +68,7 @@ enum Phase
|
||||
PHASE_NONE
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_palehoofAI : public ScriptedAI
|
||||
struct boss_palehoofAI : public ScriptedAI
|
||||
{
|
||||
boss_palehoofAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -252,7 +252,7 @@ enum RavenousSpells
|
||||
SPELL_TERRIFYING_ROAR = 48144
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_ravenous_furbolgAI : public ScriptedAI
|
||||
struct mob_ravenous_furbolgAI : public ScriptedAI
|
||||
{
|
||||
mob_ravenous_furbolgAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -358,7 +358,7 @@ enum FrenziedSpells
|
||||
SPELL_ENRAGE_2 = 48142
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_frenzied_worgenAI : public ScriptedAI
|
||||
struct mob_frenzied_worgenAI : public ScriptedAI
|
||||
{
|
||||
mob_frenzied_worgenAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -467,7 +467,7 @@ enum FerociousSpells
|
||||
SPELL_STOMP = 48131
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_ferocious_rhinoAI : public ScriptedAI
|
||||
struct mob_ferocious_rhinoAI : public ScriptedAI
|
||||
{
|
||||
mob_ferocious_rhinoAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -580,7 +580,7 @@ enum MassiveAdds
|
||||
CREATURE_JORMUNGAR_WORM = 27228
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_massive_jormungarAI : public ScriptedAI
|
||||
struct mob_massive_jormungarAI : public ScriptedAI
|
||||
{
|
||||
mob_massive_jormungarAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -680,7 +680,7 @@ CreatureAI* GetAI_mob_massive_jormungar(Creature* pCreature)
|
||||
}
|
||||
|
||||
|
||||
struct TRINITY_DLL_DECL mob_palehoof_orbAI : public ScriptedAI
|
||||
struct mob_palehoof_orbAI : public ScriptedAI
|
||||
{
|
||||
mob_palehoof_orbAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -67,7 +67,7 @@ enum CombatPhase
|
||||
SKADI
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_skadiAI : public ScriptedAI
|
||||
struct boss_skadiAI : public ScriptedAI
|
||||
{
|
||||
boss_skadiAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -79,7 +79,7 @@ static Locations RitualChannelerLocations[]=
|
||||
{291.39, -350.89, 90.54}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_svalaAI : public ScriptedAI
|
||||
struct boss_svalaAI : public ScriptedAI
|
||||
{
|
||||
boss_svalaAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -184,7 +184,7 @@ struct TRINITY_DLL_DECL boss_svalaAI : public ScriptedAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_ritual_channelerAI : public Scripted_NoMovementAI
|
||||
struct mob_ritual_channelerAI : public Scripted_NoMovementAI
|
||||
{
|
||||
mob_ritual_channelerAI(Creature *c) :Scripted_NoMovementAI(c)
|
||||
{
|
||||
@@ -206,7 +206,7 @@ struct TRINITY_DLL_DECL mob_ritual_channelerAI : public Scripted_NoMovementAI
|
||||
}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_svala_sorrowgraveAI : public ScriptedAI
|
||||
struct boss_svala_sorrowgraveAI : public ScriptedAI
|
||||
{
|
||||
boss_svala_sorrowgraveAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -80,7 +80,7 @@ static ActiveBoatStruct ActiveBot[4] =
|
||||
{CREATURE_TORGYN_VISUAL, SAY_SUMMON_TORGYN, 404.310, -314.761, 104.756, 413.992, -314.703, 107.995, 3.157}
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_ymironAI : public ScriptedAI
|
||||
struct boss_ymironAI : public ScriptedAI
|
||||
{
|
||||
boss_ymironAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#define ENTRY_KING_YMIRON_DOOR 192174
|
||||
#define ENTRY_GORK_PALEHOOF_SPHERE 188593
|
||||
|
||||
struct TRINITY_DLL_DECL instance_pinnacle : public ScriptedInstance
|
||||
struct instance_pinnacle : public ScriptedInstance
|
||||
{
|
||||
instance_pinnacle(Map* pMap) : ScriptedInstance(pMap) {Initialize();};
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ UPDATE `creature_template` SET `ScriptName`='mob_archavon_warder' WHERE `entry`=
|
||||
#define EVENT_SHIELD_CRUSH 6 //set = 30s cd
|
||||
#define EVENT_WHIRL 8 //set= 10s cd
|
||||
|
||||
struct TRINITY_DLL_DECL boss_archavonAI : public ScriptedAI
|
||||
struct boss_archavonAI : public ScriptedAI
|
||||
{
|
||||
boss_archavonAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -121,7 +121,7 @@ struct TRINITY_DLL_DECL boss_archavonAI : public ScriptedAI
|
||||
/*######
|
||||
## Mob Archavon Warder
|
||||
######*/
|
||||
struct TRINITY_DLL_DECL mob_warderAI : public ScriptedAI //npc 32353
|
||||
struct mob_warderAI : public ScriptedAI //npc 32353
|
||||
{
|
||||
mob_warderAI(Creature *c) : ScriptedAI(c) {}
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@ struct Position TempestMinions[MAX_TEMPEST_MINIONS] =
|
||||
/*######
|
||||
## Emalon the Storm Watcher
|
||||
######*/
|
||||
struct TRINITY_DLL_DECL boss_emalonAI : public BossAI
|
||||
struct boss_emalonAI : public BossAI
|
||||
{
|
||||
boss_emalonAI(Creature *c) : BossAI(c, DATA_EMALON_EVENT)
|
||||
{
|
||||
@@ -135,7 +135,7 @@ struct TRINITY_DLL_DECL boss_emalonAI : public BossAI
|
||||
/*######
|
||||
## Tempest Minion
|
||||
######*/
|
||||
struct TRINITY_DLL_DECL mob_tempest_minionAI : public ScriptedAI
|
||||
struct mob_tempest_minionAI : public ScriptedAI
|
||||
{
|
||||
mob_tempest_minionAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
2 - Emalon the Storm Watcher event
|
||||
*/
|
||||
|
||||
struct TRINITY_DLL_DECL instance_archavon : public ScriptedInstance
|
||||
struct instance_archavon : public ScriptedInstance
|
||||
{
|
||||
instance_archavon(Map *Map) : ScriptedInstance(Map) {Initialize();};
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ enum Yells
|
||||
SAY_SPECIAL_ATTACK_2 = -1608009
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_cyanigosaAI : public ScriptedAI
|
||||
struct boss_cyanigosaAI : public ScriptedAI
|
||||
{
|
||||
boss_cyanigosaAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -38,7 +38,7 @@ enum Yells
|
||||
SAY_BOTH_ADDS_KILLED = -1608017
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_erekemAI : public ScriptedAI
|
||||
struct boss_erekemAI : public ScriptedAI
|
||||
{
|
||||
boss_erekemAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
@@ -233,7 +233,7 @@ enum GuardSpells
|
||||
SPELL_STRIKE = 14516
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL mob_erekem_guardAI : public ScriptedAI
|
||||
struct mob_erekem_guardAI : public ScriptedAI
|
||||
{
|
||||
mob_erekem_guardAI(Creature *c) : ScriptedAI(c)
|
||||
{
|
||||
|
||||
@@ -79,7 +79,7 @@ static Position SpawnLoc[MAX_SPAWN_LOC]=
|
||||
{1935.50, 796.224, 52.492, 4.224},
|
||||
};
|
||||
|
||||
struct TRINITY_DLL_DECL boss_ichoronAI : public ScriptedAI
|
||||
struct boss_ichoronAI : public ScriptedAI
|
||||
{
|
||||
boss_ichoronAI(Creature* pCreature) : ScriptedAI(pCreature), m_waterElements(pCreature)
|
||||
{
|
||||
@@ -312,7 +312,7 @@ CreatureAI* GetAI_boss_ichoron(Creature* pCreature)
|
||||
return new boss_ichoronAI (pCreature);
|
||||
}
|
||||
|
||||
struct TRINITY_DLL_DECL mob_ichor_globuleAI : public ScriptedAI
|
||||
struct mob_ichor_globuleAI : public ScriptedAI
|
||||
{
|
||||
mob_ichor_globuleAI(Creature* pCreature) : ScriptedAI(pCreature)
|
||||
{
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user