A great purge of obsolete macros.
--HG-- branch : trunk
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@@ -49,7 +49,7 @@ EndContentData */
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#define ENTRY_SILVERWING_SENTINEL 12896
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#define ENTRY_SILVERWING_WARRIOR 12897
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struct TRINITY_DLL_DECL npc_torekAI : public npc_escortAI
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struct npc_torekAI : public npc_escortAI
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{
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npc_torekAI(Creature *c) : npc_escortAI(c) {}
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@@ -131,7 +131,7 @@ bool QuestAccept_npc_torek(Player* pPlayer, Creature* pCreature, Quest const* qu
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{
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if (quest->GetQuestId() == QUEST_TOREK_ASSULT)
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{
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//TODO: find companions, make them follow Torek, at any time (possibly done by mangos/database in future?)
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//TODO: find companions, make them follow Torek, at any time (possibly done by core/database in future?)
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DoScriptText(SAY_READY, pCreature, pPlayer);
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pCreature->setFaction(113);
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@@ -154,7 +154,7 @@ CreatureAI* GetAI_npc_torek(Creature* pCreature)
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#define QUEST_FREEDOM_TO_RUUL 6482
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#define GO_CAGE 178147
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struct TRINITY_DLL_DECL npc_ruul_snowhoofAI : public npc_escortAI
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struct npc_ruul_snowhoofAI : public npc_escortAI
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{
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npc_ruul_snowhoofAI(Creature *c) : npc_escortAI(c) {}
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