A great purge of obsolete macros.
--HG-- branch : trunk
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@@ -36,7 +36,7 @@ EndContentData */
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#define SPELL_PUSH_MOJO 43923
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#define ENTRY_FOREST_FROG 24396
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struct TRINITY_DLL_DECL npc_forest_frogAI : public ScriptedAI
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struct npc_forest_frogAI : public ScriptedAI
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{
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npc_forest_frogAI(Creature* c) : ScriptedAI(c)
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{
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@@ -105,7 +105,7 @@ CreatureAI* GetAI_npc_forest_frog(Creature* pCreature)
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static uint32 HostageEntry[] = {23790, 23999, 24024, 24001};
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static uint32 ChestEntry[] = {186648, 187021, 186672, 186667};
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struct TRINITY_DLL_DECL npc_zulaman_hostageAI : public ScriptedAI
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struct npc_zulaman_hostageAI : public ScriptedAI
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{
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npc_zulaman_hostageAI(Creature *c) : ScriptedAI(c) {IsLoot = false;}
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bool IsLoot;
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