*Merge.
*"Fix Glowing Blood" is not merged. Outdated patch? --HG-- branch : trunk
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@@ -20158,7 +20158,7 @@ void Player::StopCastingBindSight()
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if (WorldObject* target = GetFarsightTarget())
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{
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if (target->isType(TYPEMASK_UNIT))
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((Unit*)target)->RemoveSpellsCausingAura(SPELL_AURA_BIND_SIGHT);
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((Unit*)target)->RemoveAuraTypeByCaster(SPELL_AURA_BIND_SIGHT, GetGUID());
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}
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}
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