Core/Spells: Allow AoE spells to target dead units.
Also removes some unneeded checks from ally targeting. --HG-- branch : trunk
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@@ -1413,7 +1413,7 @@ class Unit : public WorldObject
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bool isFrozen() const;
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bool isTargetableForAttack() const;
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bool isAttackableByAOE() const;
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bool isAttackableByAOE(bool requireDeadTarget = false) const;
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bool canAttack(Unit const* target, bool force = true) const;
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virtual bool IsInWater() const;
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virtual bool IsUnderWater() const;
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