Scripts/Trial of Crusader: Northrend Beasts Rework (#21031)
* Rewritten Gormok encounter * Rewritten Snobold Vassal Script * Rewritten Jormungars encounter * Rewritten Icehowl encounter * Added missing texts * Added missing spells * Implemented berserk mechanic on heroic diffs. * Implemented Achievement requirement to make heroic diffs. * Rewritten Barrett Ramsay scripts * Added Barrett gossips and ported everything to DB. * Added right Barrett in each encounter * Removed a lot of hacks * Rewritten Tirion Fordring script * Rewritten Varian Wrynn script * Rewritten Garrosh script * Rewritten Wilfred event * Rewritten Lich King event * Updated codestyle * Added missing spawns * Fixed combat behavior before Gormok * Fixed some visual stuff (cherry picked from commit 2362e9c79410c689afc10266b94f7e78c88bbddc)
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@@ -2701,7 +2701,8 @@ class spell_gen_spectator_cheer_trigger : public SpellScript
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void HandleDummy(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->HandleEmoteCommand(EmoteArray[urand(0, 2)]);
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if (roll_chance_i(40))
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GetCaster()->HandleEmoteCommand(EmoteArray[urand(0, 2)]);
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}
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void Register() override
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