Core/Spells: Fix issue in CAST_FLAG_ADJUST_MISSILE handling. Thx rsa (R2) for pointing.

This commit is contained in:
Chaplain
2012-01-13 19:18:13 +03:00
parent 67808ba453
commit a535e451a8
+1 -1
View File
@@ -3877,7 +3877,7 @@ void Spell::SendSpellGo()
if (castFlags & CAST_FLAG_ADJUST_MISSILE)
{
data << m_targets.GetElevation();
data << uint32(m_targets.GetSpeedXY()*m_targets.GetSpeedZ()*2);
data << uint32(m_delayMoment);
}
if (castFlags & CAST_FLAG_AMMO)