*Wintergrasp: fix the bug that player is send into hall when dead near hall.
*Only revive player in the graveyard which is occupied. *Do not allow to use titan relic if hall gate is not destroyed. --HG-- branch : trunk
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@@ -561,9 +561,11 @@ enum Team
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//TEAM_HORDE_FORCES = 892,
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//TEAM_SANCTUARY = 936,
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//TEAM_OUTLAND = 980,
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//TEAM_OTHER = 0, // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER
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TEAM_OTHER = 0, // if ReputationListId > 0 && Flags != FACTION_FLAG_TEAM_HEADER
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};
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const Team TeamId2Team[3] = {ALLIANCE, HORDE, TEAM_OTHER};
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enum SpellEffects
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{
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SPELL_EFFECT_INSTAKILL = 1,
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