*Wintergrasp: fix the bug that player is send into hall when dead near hall.
*Only revive player in the graveyard which is occupied. *Do not allow to use titan relic if hall gate is not destroyed. --HG-- branch : trunk
This commit is contained in:
@@ -873,6 +873,9 @@ class ObjectMgr
|
||||
uint64 GenerateGMTicketId();
|
||||
|
||||
bool CheckDB() const;
|
||||
|
||||
// for wintergrasp only
|
||||
GraveYardMap mGraveYardMap;
|
||||
protected:
|
||||
|
||||
// first free id for selected id type
|
||||
@@ -931,7 +934,7 @@ class ObjectMgr
|
||||
std::set<uint32> m_DisabledCreatureSpells;
|
||||
std::set<uint32> m_DisabledPetSpells;
|
||||
|
||||
GraveYardMap mGraveYardMap;
|
||||
// GraveYardMap mGraveYardMap;
|
||||
|
||||
GameTeleMap m_GameTeleMap;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user