Core/Movement: Minor correction for last changeset

This commit is contained in:
kaelima
2012-04-09 00:32:15 +02:00
parent 8358af9759
commit a4a1e19f01
@@ -49,16 +49,13 @@ void ConfusedMovementGenerator<T>::Initialize(T &unit)
float const wanderX = x + (wander_distance * (float)rand_norm() - wander_distance/2);
float const wanderY = y + (wander_distance * (float)rand_norm() - wander_distance/2);
i_waypoints[idx][0] = wanderX;
i_waypoints[idx][1] = wanderY;
// prevent invalid coordinates generation
Trinity::NormalizeMapCoord(i_waypoints[idx][0]);
Trinity::NormalizeMapCoord(i_waypoints[idx][1]);
Trinity::NormalizeMapCoord(wanderX);
Trinity::NormalizeMapCoord(wanderY);
if (unit.IsWithinLOS(wanderX, wanderY, z))
{
bool is_water = map->IsInWater(i_waypoints[idx][0], i_waypoints[idx][1], z);
bool is_water = map->IsInWater(wanderX, wanderY, z);
if ((is_water && !is_water_ok) || (!is_water && !is_land_ok))
{
@@ -67,7 +64,11 @@ void ConfusedMovementGenerator<T>::Initialize(T &unit)
i_waypoints[idx][1] = idx > 0 ? i_waypoints[idx-1][1] : y;
}
unit.UpdateAllowedPositionZ(i_waypoints[idx][0], i_waypoints[idx][1], z);
unit.UpdateAllowedPositionZ(wanderX, wanderY, z);
//! Positions are now fine - apply them to this waypoint
i_waypoints[idx][0] = wanderX;
i_waypoints[idx][1] = wanderY;
i_waypoints[idx][2] = z;
}
else