SQL: Characters db storage type cleanup No. 5

This commit is contained in:
leak
2011-01-20 00:08:45 +01:00
parent a7df9ddff1
commit a486eb0c2f
16 changed files with 160 additions and 83 deletions
+1 -1
View File
@@ -298,7 +298,7 @@ void GameEventMgr::LoadFromDB()
if (mGameEvent[event_id].state != GAMEEVENT_NORMAL && mGameEvent[event_id].state != GAMEEVENT_INTERNAL)
{
mGameEvent[event_id].state = (GameEventState)(fields[1].GetUInt8());
mGameEvent[event_id].nextstart = time_t(fields[2].GetUInt64());
mGameEvent[event_id].nextstart = time_t(fields[2].GetUInt32());
}
else
{