Scripts/Forge of Souls: Added missing visual for Soul Fragment, thx Dark0r

--HG--
branch : trunk
This commit is contained in:
Shauren
2010-10-18 20:59:44 +02:00
parent 1fc734555d
commit a449a4020d
@@ -40,6 +40,7 @@ enum Spells
SPELL_SOULSTORM = 68872, SPELL_SOULSTORM = 68872,
SPELL_SOULSTORM_CHANNEL = 69008, // pre-fight SPELL_SOULSTORM_CHANNEL = 69008, // pre-fight
SPELL_SOULSTORM_VISUAL = 68870, // pre-cast soulstorm SPELL_SOULSTORM_VISUAL = 68870, // pre-cast soulstorm
SPELL_PURPLE_BANISH_VISUAL = 68862 // Used by Soul Fragment (Aura)
}; };
enum Events enum Events
@@ -122,6 +123,7 @@ class boss_bronjahm : public CreatureScript
summon->SetReactState(REACT_PASSIVE); summon->SetReactState(REACT_PASSIVE);
summon->GetMotionMaster()->Clear(); summon->GetMotionMaster()->Clear();
summon->GetMotionMaster()->MoveFollow(me, me->GetObjectSize(), 0.0f); summon->GetMotionMaster()->MoveFollow(me, me->GetObjectSize(), 0.0f);
summon->CastSpell(summon, SPELL_PURPLE_BANISH_VISUAL, true);
} }
void UpdateAI(const uint32 diff) void UpdateAI(const uint32 diff)