Core/DBLayer:

* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-11 21:10:54 +02:00
parent dacf427ea3
commit a41e99223e
79 changed files with 436 additions and 428 deletions
+4 -4
View File
@@ -328,10 +328,10 @@ class Guild
uint32 GetMemberSize() const { return members.size(); }
uint32 GetAccountsNumber() const { return m_accountsNumber; }
bool LoadGuildFromDB(QueryResult_AutoPtr guildDataResult);
bool LoadGuildFromDB(QueryResult guildDataResult);
bool CheckGuildStructure();
bool LoadRanksFromDB(QueryResult_AutoPtr guildRanksResult);
bool LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult);
bool LoadRanksFromDB(QueryResult guildRanksResult);
bool LoadMembersFromDB(QueryResult guildMembersResult);
void SetMemberStats(uint64 guid);
@@ -424,7 +424,7 @@ class Guild
uint32 GetBankMoneyPerDay(uint32 rankId);
uint32 GetBankSlotPerDay(uint32 rankId, uint8 TabId);
// rights per day
bool LoadBankRightsFromDB(QueryResult_AutoPtr guildBankTabRightsResult);
bool LoadBankRightsFromDB(QueryResult guildBankTabRightsResult);
// Guild Bank Event Logs
void LoadGuildBankEventLogFromDB();
void DisplayGuildBankLogs(WorldSession *session, uint8 TabId);