Core/DBLayer:
* Rename QueryResult class to ResultSet * Rename QueryResult_AutoPtr to QueryResult * Declare ACE refcounted auto pointer for PreparedResultSet class --HG-- branch : trunk
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@@ -31,7 +31,7 @@
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void MapManager::LoadTransports()
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{
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QueryResult_AutoPtr result = WorldDatabase.Query("SELECT guid, entry, name, period, ScriptName FROM transports");
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QueryResult result = WorldDatabase.Query("SELECT guid, entry, name, period, ScriptName FROM transports");
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uint32 count = 0;
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@@ -144,7 +144,7 @@ void MapManager::LoadTransportNPCs()
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{
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// Spawn NPCs linked to the transport
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// 0 1 2 3 4 5 6 7
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QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO, emote FROM creature_transport");
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QueryResult result = WorldDatabase.PQuery("SELECT guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO, emote FROM creature_transport");
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uint32 count = 0;
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if (!result)
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@@ -705,7 +705,7 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
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tguid = currenttguid;
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}
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else
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currenttguid = std::max(tguid,currenttguid);
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currenttguid = std::max(tguid, currenttguid);
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pCreature->SetGUIDTransport(tguid);
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sScriptMgr.OnAddCreaturePassenger(this, pCreature);
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