Core/DBLayer:

* Rename QueryResult class to ResultSet
* Rename QueryResult_AutoPtr to QueryResult
* Declare ACE refcounted auto pointer for PreparedResultSet class

--HG--
branch : trunk
This commit is contained in:
Machiavelli
2010-09-11 21:10:54 +02:00
parent dacf427ea3
commit a41e99223e
79 changed files with 436 additions and 428 deletions
@@ -76,7 +76,7 @@ void CreatureGroupManager::LoadCreatureFormations()
CreatureGroupMap.clear();
//Check Integrity of the table
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT MAX(leaderGUID) FROM creature_formations");
QueryResult result = WorldDatabase.Query("SELECT MAX(leaderGUID) FROM creature_formations");
if (!result)
{
@@ -123,7 +123,7 @@ void CreatureGroupManager::LoadCreatureFormations()
// check data correctness
{
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE guid = %u", group_member->leaderGUID);
QueryResult result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE guid = %u", group_member->leaderGUID);
if (!result)
{
sLog.outErrorDb("creature_formations table leader guid %u incorrect (not exist)", group_member->leaderGUID);
@@ -107,7 +107,7 @@ void Bag::SaveToDB(SQLTransaction& trans)
Item::SaveToDB(trans);
}
bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result, uint32 entry)
bool Bag::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult result, uint32 entry)
{
if (!Item::LoadFromDB(guid, owner_guid, result, entry))
return false;
@@ -56,7 +56,7 @@ class Bag : public Item
// overwrite virtual Item::SaveToDB
void SaveToDB(SQLTransaction& trans);
// overwrite virtual Item::LoadFromDB
bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result, uint32 entry);
bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult result, uint32 entry);
// overwrite virtual Item::DeleteFromDB
void DeleteFromDB(SQLTransaction& trans);
+1 -1
View File
@@ -383,7 +383,7 @@ void Item::SaveToDB(SQLTransaction& trans)
SetState(ITEM_UNCHANGED);
}
bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result, uint32 entry)
bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult result, uint32 entry)
{
// 0 1 2 3 4 5 6 7 8 9 10
//result = CharacterDatabase.PQuery("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text FROM item_instance WHERE guid = '%u'", guid);
+1 -2
View File
@@ -29,7 +29,6 @@
struct SpellEntry;
class Bag;
class QueryResult;
class Unit;
struct ItemSetEffect
@@ -246,7 +245,7 @@ class Item : public Object
bool IsBindedNotWith(Player const* player) const;
bool IsBoundByEnchant() const;
virtual void SaveToDB(SQLTransaction& trans);
virtual bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result, uint32 entry);
virtual bool LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult result, uint32 entry);
virtual void DeleteFromDB(SQLTransaction& trans);
void DeleteFromInventoryDB(SQLTransaction& trans);
void SaveRefundDataToDB();
@@ -55,7 +55,7 @@ void LoadRandomEnchantmentsTable()
float chance;
uint32 count = 0;
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT entry, ench, chance FROM item_enchantment_template");
QueryResult result = WorldDatabase.Query("SELECT entry, ench, chance FROM item_enchantment_template");
if (result)
{
+6 -6
View File
@@ -108,7 +108,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petentry, uint32 petnumber, bool c
uint32 ownerid = owner->GetGUIDLow();
QueryResult_AutoPtr result;
QueryResult result;
if (petnumber)
// known petnumber entry 0 1 2(?) 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
@@ -1096,7 +1096,7 @@ void Pet::_LoadSpellCooldowns()
m_CreatureSpellCooldowns.clear();
m_CreatureCategoryCooldowns.clear();
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT spell,time FROM pet_spell_cooldown WHERE guid = '%u'",m_charmInfo->GetPetNumber());
QueryResult result = CharacterDatabase.PQuery("SELECT spell,time FROM pet_spell_cooldown WHERE guid = '%u'",m_charmInfo->GetPetNumber());
if (result)
{
@@ -1158,7 +1158,7 @@ void Pet::_SaveSpellCooldowns(SQLTransaction& trans)
void Pet::_LoadSpells()
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT spell,active FROM pet_spell WHERE guid = '%u'",m_charmInfo->GetPetNumber());
QueryResult result = CharacterDatabase.PQuery("SELECT spell,active FROM pet_spell WHERE guid = '%u'",m_charmInfo->GetPetNumber());
if (result)
{
@@ -1207,7 +1207,7 @@ void Pet::_LoadAuras(uint32 timediff)
{
sLog.outDebug("Loading auras for pet %u",GetGUIDLow());
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
QueryResult result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_mask,recalculate_mask,stackcount,amount0,amount1,amount2,base_amount0,base_amount1,base_amount2,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber());
if (result)
{
@@ -1693,7 +1693,7 @@ void Pet::resetTalentsForAllPetsOf(Player* owner, Pet* online_pet /*= NULL*/)
// now need only reset for offline pets (all pets except online case)
uint32 except_petnumber = online_pet ? online_pet->GetCharmInfo()->GetPetNumber() : 0;
QueryResult_AutoPtr resultPets = CharacterDatabase.PQuery(
QueryResult resultPets = CharacterDatabase.PQuery(
"SELECT id FROM character_pet WHERE owner = '%u' AND id <> '%u'",
owner->GetGUIDLow(),except_petnumber);
@@ -1701,7 +1701,7 @@ void Pet::resetTalentsForAllPetsOf(Player* owner, Pet* online_pet /*= NULL*/)
if (!resultPets)
return;
QueryResult_AutoPtr result = CharacterDatabase.PQuery(
QueryResult result = CharacterDatabase.PQuery(
"SELECT DISTINCT pet_spell.spell FROM pet_spell, character_pet "
"WHERE character_pet.owner = '%u' AND character_pet.id = pet_spell.guid AND character_pet.id <> %u",
owner->GetGUIDLow(),except_petnumber);
+42 -42
View File
@@ -1587,7 +1587,7 @@ void Player::setDeathState(DeathState s)
}
}
bool Player::BuildEnumData(QueryResult_AutoPtr result, WorldPacket * p_data)
bool Player::BuildEnumData(QueryResult result, WorldPacket * p_data)
{
// 0 1 2 3 4 5 6 7
// "SELECT characters.guid, characters.name, characters.race, characters.class, characters.gender, characters.playerBytes, characters.playerBytes2, characters.level, "
@@ -3919,7 +3919,7 @@ void Player::RemoveAllSpellCooldown()
}
}
void Player::_LoadSpellCooldowns(QueryResult_AutoPtr result)
void Player::_LoadSpellCooldowns(QueryResult result)
{
// some cooldowns can be already set at aura loading...
@@ -4436,7 +4436,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
LeaveAllArenaTeams(playerguid);
// the player was uninvited already on logout so just remove from group
QueryResult_AutoPtr resultGroup = CharacterDatabase.PQuery("SELECT guid FROM group_member WHERE memberGuid=%u", guid);
QueryResult resultGroup = CharacterDatabase.PQuery("SELECT guid FROM group_member WHERE memberGuid=%u", guid);
if (resultGroup)
if (Group* group = sObjectMgr.GetGroupByGUID((*resultGroup)[0].GetUInt32()))
RemoveFromGroup(group, playerguid);
@@ -4451,7 +4451,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
{
SQLTransaction trans = CharacterDatabase.BeginTransaction();
// Return back all mails with COD and Item 0 1 2 3 4 5 6 7
QueryResult_AutoPtr resultMail = CharacterDatabase.PQuery("SELECT id,messageType,mailTemplateId,sender,subject,body,money,has_items FROM mail WHERE receiver='%u' AND has_items<>0 AND cod<>0", guid);
QueryResult resultMail = CharacterDatabase.PQuery("SELECT id,messageType,mailTemplateId,sender,subject,body,money,has_items FROM mail WHERE receiver='%u' AND has_items<>0 AND cod<>0", guid);
if (resultMail)
{
do
@@ -4486,7 +4486,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
if (has_items)
{
// Data needs to be at first place for Item::LoadFromDB
QueryResult_AutoPtr resultItems = CharacterDatabase.PQuery("SELECT creatorGuid,giftCreatorGuid,count,duration,charges,flags,enchantments,randomPropertyId,durability,playedTime,text,item_guid,item_template FROM mail_items JOIN item_instance ON item_guid = guid WHERE mail_id='%u'", mail_id);
QueryResult resultItems = CharacterDatabase.PQuery("SELECT creatorGuid,giftCreatorGuid,count,duration,charges,flags,enchantments,randomPropertyId,durability,playedTime,text,item_guid,item_template FROM mail_items JOIN item_instance ON item_guid = guid WHERE mail_id='%u'", mail_id);
if (resultItems)
{
do
@@ -4528,7 +4528,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
// Unsummon and delete for pets in world is not required: player deleted from CLI or character list with not loaded pet.
// Get guids of character's pets, will deleted in transaction
QueryResult_AutoPtr resultPets = CharacterDatabase.PQuery("SELECT id FROM character_pet WHERE owner = '%u'",guid);
QueryResult resultPets = CharacterDatabase.PQuery("SELECT id FROM character_pet WHERE owner = '%u'",guid);
// NOW we can finally clear other DB data related to character
if (resultPets)
@@ -4615,7 +4615,7 @@ void Player::DeleteOldCharacters(uint32 keepDays)
{
sLog.outString("Player::DeleteOldChars: Deleting all characters which have been deleted %u days before...", keepDays);
QueryResult_AutoPtr resultChars = CharacterDatabase.PQuery("SELECT guid, deleteInfos_Account FROM characters WHERE deleteDate IS NOT NULL AND deleteDate < '" UI64FMTD "'", uint64(time(NULL) - time_t(keepDays * DAY)));
QueryResult resultChars = CharacterDatabase.PQuery("SELECT guid, deleteInfos_Account FROM characters WHERE deleteDate IS NOT NULL AND deleteDate < '" UI64FMTD "'", uint64(time(NULL) - time_t(keepDays * DAY)));
if (resultChars)
{
sLog.outString("Player::DeleteOldChars: Found " UI64FMTD " character(s) to delete",resultChars->GetRowCount());
@@ -6911,7 +6911,7 @@ void Player::ModifyArenaPoints(int32 value)
uint32 Player::GetGuildIdFromDB(uint64 guid)
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT guildid FROM guild_member WHERE guid='%u'", GUID_LOPART(guid));
QueryResult result = CharacterDatabase.PQuery("SELECT guildid FROM guild_member WHERE guid='%u'", GUID_LOPART(guid));
if (!result)
return 0;
@@ -6921,7 +6921,7 @@ uint32 Player::GetGuildIdFromDB(uint64 guid)
uint32 Player::GetRankFromDB(uint64 guid)
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT rank FROM guild_member WHERE guid='%u'", GUID_LOPART(guid));
QueryResult result = CharacterDatabase.PQuery("SELECT rank FROM guild_member WHERE guid='%u'", GUID_LOPART(guid));
if (result)
{
uint32 v = result->Fetch()[0].GetUInt32();
@@ -6933,7 +6933,7 @@ uint32 Player::GetRankFromDB(uint64 guid)
uint32 Player::GetArenaTeamIdFromDB(uint64 guid, uint8 type)
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT arena_team_member.arenateamid FROM arena_team_member JOIN arena_team ON arena_team_member.arenateamid = arena_team.arenateamid WHERE guid='%u' AND type='%u' LIMIT 1", GUID_LOPART(guid), type);
QueryResult result = CharacterDatabase.PQuery("SELECT arena_team_member.arenateamid FROM arena_team_member JOIN arena_team ON arena_team_member.arenateamid = arena_team.arenateamid WHERE guid='%u' AND type='%u' LIMIT 1", GUID_LOPART(guid), type);
if (!result)
return 0;
@@ -6944,7 +6944,7 @@ uint32 Player::GetArenaTeamIdFromDB(uint64 guid, uint8 type)
uint32 Player::GetZoneIdFromDB(uint64 guid)
{
uint32 guidLow = GUID_LOPART(guid);
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT zone FROM characters WHERE guid='%u'", guidLow);
QueryResult result = CharacterDatabase.PQuery("SELECT zone FROM characters WHERE guid='%u'", guidLow);
if (!result)
return 0;
Field* fields = result->Fetch();
@@ -6973,7 +6973,7 @@ uint32 Player::GetZoneIdFromDB(uint64 guid)
uint32 Player::GetLevelFromDB(uint64 guid)
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT level FROM characters WHERE guid='%u'", GUID_LOPART(guid));
QueryResult result = CharacterDatabase.PQuery("SELECT level FROM characters WHERE guid='%u'", GUID_LOPART(guid));
if (!result)
return 0;
@@ -15679,7 +15679,7 @@ void Player::Initialize(uint32 guid)
Object::_Create(guid, 0, HIGHGUID_PLAYER);
}
void Player::_LoadDeclinedNames(QueryResult_AutoPtr result)
void Player::_LoadDeclinedNames(QueryResult result)
{
if (!result)
return;
@@ -15691,7 +15691,7 @@ void Player::_LoadDeclinedNames(QueryResult_AutoPtr result)
m_declinedname->name[i] = fields[i].GetCppString();
}
void Player::_LoadArenaTeamInfo(QueryResult_AutoPtr result)
void Player::_LoadArenaTeamInfo(QueryResult result)
{
// arenateamid, played_week, played_season, personal_rating, matchmaker_rating
memset((void*)&m_uint32Values[PLAYER_FIELD_ARENA_TEAM_INFO_1_1], 0, sizeof(uint32) * MAX_ARENA_SLOT * ARENA_TEAM_END);
@@ -15724,7 +15724,7 @@ void Player::_LoadArenaTeamInfo(QueryResult_AutoPtr result)
}while (result->NextRow());
}
void Player::_LoadArenaStatsInfo(QueryResult_AutoPtr result)
void Player::_LoadArenaStatsInfo(QueryResult result)
{
uint8 slot = 0;
if (!result)
@@ -15759,7 +15759,7 @@ void Player::_LoadArenaStatsInfo(QueryResult_AutoPtr result)
}while (nextrow);
}
void Player::_LoadEquipmentSets(QueryResult_AutoPtr result)
void Player::_LoadEquipmentSets(QueryResult result)
{
// SetPQuery(PLAYER_LOGIN_QUERY_LOADEQUIPMENTSETS, "SELECT setguid, setindex, name, iconname, item0, item1, item2, item3, item4, item5, item6, item7, item8, item9, item10, item11, item12, item13, item14, item15, item16, item17, item18 FROM character_equipmentsets WHERE guid = '%u' ORDER BY setindex", GUID_LOPART(m_guid));
if (!result)
@@ -15790,7 +15790,7 @@ void Player::_LoadEquipmentSets(QueryResult_AutoPtr result)
} while (result->NextRow());
}
void Player::_LoadBGData(QueryResult_AutoPtr result)
void Player::_LoadBGData(QueryResult result)
{
if (!result)
return;
@@ -15812,7 +15812,7 @@ void Player::_LoadBGData(QueryResult_AutoPtr result)
bool Player::LoadPositionFromDB(uint32& mapid, float& x,float& y,float& z,float& o, bool& in_flight, uint64 guid)
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map,taxi_path FROM characters WHERE guid = '%u'",GUID_LOPART(guid));
QueryResult result = CharacterDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map,taxi_path FROM characters WHERE guid = '%u'",GUID_LOPART(guid));
if (!result)
return false;
@@ -15870,7 +15870,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder)
//"arenaPoints, totalHonorPoints, todayHonorPoints, yesterdayHonorPoints, totalKills, todayKills, yesterdayKills, chosenTitle, knownCurrencies, watchedFaction, drunk,"
// 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
//"health, power1, power2, power3, power4, power5, power6, power7, instance_id, speccount, activespec, exploredZones, equipmentCache, ammoId, knownTitles, actionBars FROM characters WHERE guid = '%u'", guid);
QueryResult_AutoPtr result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
QueryResult result = holder->GetResult(PLAYER_LOGIN_QUERY_LOADFROM);
if (!result)
{
@@ -16543,7 +16543,7 @@ bool Player::isAllowedToLoot(const Creature* creature)
return false;
}
void Player::_LoadActions(QueryResult_AutoPtr result)
void Player::_LoadActions(QueryResult result)
{
m_actionButtons.clear();
@@ -16571,7 +16571,7 @@ void Player::_LoadActions(QueryResult_AutoPtr result)
}
}
void Player::_LoadAuras(QueryResult_AutoPtr result, uint32 timediff)
void Player::_LoadAuras(QueryResult result, uint32 timediff)
{
sLog.outDebug("Loading auras for player %u",GetGUIDLow());
@@ -16687,7 +16687,7 @@ void Player::LoadCorpse()
}
}
void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
void Player::_LoadInventory(QueryResult result, uint32 timediff)
{
//QueryResult *result = CharacterDatabase.PQuery("SELECT data,text,bag,slot,item,item_template FROM character_inventory JOIN item_instance ON character_inventory.item = item_instance.guid WHERE character_inventory.guid = '%u' ORDER BY bag,slot", GetGUIDLow());
std::map<uint64, Bag*> bagMap; // fast guid lookup for bags
@@ -16762,7 +16762,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
}
else
{
QueryResult_AutoPtr result2 = CharacterDatabase.PQuery(
QueryResult result2 = CharacterDatabase.PQuery(
"SELECT player_guid,paidMoney,paidExtendedCost FROM `item_refund_instance` WHERE item_guid = '%u' AND player_guid = '%u' LIMIT 1",
item->GetGUIDLow(), GetGUIDLow());
if (!result2)
@@ -16885,7 +16885,7 @@ void Player::_LoadInventory(QueryResult_AutoPtr result, uint32 timediff)
void Player::_LoadMailedItems(Mail *mail)
{
// data needs to be at first place for Item::LoadFromDB
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, item_guid, item_template, owner_guid FROM mail_items JOIN item_instance ON item_guid = guid WHERE mail_id='%u'", mail->messageID);
QueryResult result = CharacterDatabase.PQuery("SELECT creatorGuid, giftCreatorGuid, count, duration, charges, flags, enchantments, randomPropertyId, durability, playedTime, text, item_guid, item_template, owner_guid FROM mail_items JOIN item_instance ON item_guid = guid WHERE mail_id='%u'", mail->messageID);
if (!result)
return;
@@ -16925,7 +16925,7 @@ void Player::_LoadMailedItems(Mail *mail)
CharacterDatabase.CommitTransaction(trans);
}
void Player::_LoadMailInit(QueryResult_AutoPtr resultUnread, QueryResult_AutoPtr resultDelivery)
void Player::_LoadMailInit(QueryResult resultUnread, QueryResult resultDelivery)
{
//set a count of unread mails
//QueryResult *resultMails = CharacterDatabase.PQuery("SELECT COUNT(id) FROM mail WHERE receiver = '%u' AND (checked & 1)=0 AND deliver_time <= '" UI64FMTD "'", GUID_LOPART(playerGuid),(uint64)cTime);
@@ -16948,7 +16948,7 @@ void Player::_LoadMail()
{
m_mail.clear();
//mails are in right order 0 1 2 3 4 5 6 7 8 9 10 11 12 13
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT id,messageType,sender,receiver,subject,body,has_items,expire_time,deliver_time,money,cod,checked,stationery,mailTemplateId FROM mail WHERE receiver = '%u' ORDER BY id DESC",GetGUIDLow());
QueryResult result = CharacterDatabase.PQuery("SELECT id,messageType,sender,receiver,subject,body,has_items,expire_time,deliver_time,money,cod,checked,stationery,mailTemplateId FROM mail WHERE receiver = '%u' ORDER BY id DESC",GetGUIDLow());
if (result)
{
do
@@ -16999,7 +16999,7 @@ void Player::LoadPet()
}
}
void Player::_LoadQuestStatus(QueryResult_AutoPtr result)
void Player::_LoadQuestStatus(QueryResult result)
{
mQuestStatus.clear();
@@ -17108,7 +17108,7 @@ void Player::_LoadQuestStatus(QueryResult_AutoPtr result)
SetQuestSlot(i, 0);
}
void Player::_LoadDailyQuestStatus(QueryResult_AutoPtr result)
void Player::_LoadDailyQuestStatus(QueryResult result)
{
for (uint32 quest_daily_idx = 0; quest_daily_idx < PLAYER_MAX_DAILY_QUESTS; ++quest_daily_idx)
SetUInt32Value(PLAYER_FIELD_DAILY_QUESTS_1+quest_daily_idx,0);
@@ -17149,7 +17149,7 @@ void Player::_LoadDailyQuestStatus(QueryResult_AutoPtr result)
m_DailyQuestChanged = false;
}
void Player::_LoadWeeklyQuestStatus(QueryResult_AutoPtr result)
void Player::_LoadWeeklyQuestStatus(QueryResult result)
{
m_weeklyquests.clear();
@@ -17176,7 +17176,7 @@ void Player::_LoadWeeklyQuestStatus(QueryResult_AutoPtr result)
m_WeeklyQuestChanged = false;
}
void Player::_LoadSpells(QueryResult_AutoPtr result)
void Player::_LoadSpells(QueryResult result)
{
//QueryResult *result = CharacterDatabase.PQuery("SELECT spell,active,disabled FROM character_spell WHERE guid = '%u'",GetGUIDLow());
@@ -17192,7 +17192,7 @@ void Player::_LoadSpells(QueryResult_AutoPtr result)
}
}
void Player::_LoadGroup(QueryResult_AutoPtr result)
void Player::_LoadGroup(QueryResult result)
{
//QueryResult *result = CharacterDatabase.PQuery("SELECT guid FROM group_member WHERE memberGuid=%u", GetGUIDLow());
if (result)
@@ -17211,7 +17211,7 @@ void Player::_LoadGroup(QueryResult_AutoPtr result)
}
}
void Player::_LoadBoundInstances(QueryResult_AutoPtr result)
void Player::_LoadBoundInstances(QueryResult result)
{
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
m_boundInstances[i].clear();
@@ -17562,7 +17562,7 @@ bool Player::CheckInstanceLoginValid()
return sMapMgr.CanPlayerEnter(GetMap()->GetId(), this, true);
}
bool Player::_LoadHomeBind(QueryResult_AutoPtr result)
bool Player::_LoadHomeBind(QueryResult result)
{
PlayerInfo const *info = sObjectMgr.GetPlayerInfo(getRace(), getClass());
if (!info)
@@ -18291,7 +18291,7 @@ void Player::SetUInt32ValueInArray(Tokens& tokens,uint16 index, uint32 value)
void Player::Customize(uint64 guid, uint8 gender, uint8 skin, uint8 face, uint8 hairStyle, uint8 hairColor, uint8 facialHair)
{
// 0
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT playerBytes2 FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
QueryResult result = CharacterDatabase.PQuery("SELECT playerBytes2 FROM characters WHERE guid = '%u'", GUID_LOPART(guid));
if (!result)
return;
@@ -19093,7 +19093,7 @@ void Player::SendProficiency(ItemClass itemClass, uint32 itemSubclassMask)
void Player::RemovePetitionsAndSigns(uint64 guid, uint32 type)
{
QueryResult_AutoPtr result = QueryResult_AutoPtr(NULL);
QueryResult result = QueryResult(NULL);
if (type == 10)
result = CharacterDatabase.PQuery("SELECT ownerguid,petitionguid FROM petition_sign WHERE playerguid = '%u'", GUID_LOPART(guid));
else
@@ -19135,7 +19135,7 @@ void Player::RemovePetitionsAndSigns(uint64 guid, uint32 type)
void Player::LeaveAllArenaTeams(uint64 guid)
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT arena_team_member.arenateamid FROM arena_team_member JOIN arena_team ON arena_team_member.arenateamid = arena_team.arenateamid WHERE guid='%u'", GUID_LOPART(guid));
QueryResult result = CharacterDatabase.PQuery("SELECT arena_team_member.arenateamid FROM arena_team_member JOIN arena_team ON arena_team_member.arenateamid = arena_team.arenateamid WHERE guid='%u'", GUID_LOPART(guid));
if (!result)
return;
@@ -22754,7 +22754,7 @@ void Player::learnSpellHighRank(uint32 spellid)
learnSpellHighRank(next);
}
void Player::_LoadSkills(QueryResult_AutoPtr result)
void Player::_LoadSkills(QueryResult result)
{
// 0 1 2
// SetPQuery(PLAYER_LOGIN_QUERY_LOADSKILLS, "SELECT skill, value, max FROM character_skills WHERE guid = '%u'", GUID_LOPART(m_guid));
@@ -23664,7 +23664,7 @@ void Player::SetMap(Map * map)
m_mapRef.link(map, this);
}
void Player::_LoadGlyphs(QueryResult_AutoPtr result)
void Player::_LoadGlyphs(QueryResult result)
{
// SetPQuery(PLAYER_LOGIN_QUERY_LOADGLYPHS, "SELECT spec, glyph1, glyph2, glyph3, glyph4, glyph5, glyph6 from character_glyphs WHERE guid = '%u'", GUID_LOPART(m_guid));
if (!result)
@@ -23698,7 +23698,7 @@ void Player::_SaveGlyphs(SQLTransaction& trans)
}
}
void Player::_LoadTalents(QueryResult_AutoPtr result)
void Player::_LoadTalents(QueryResult result)
{
// SetPQuery(PLAYER_LOGIN_QUERY_LOADTALENTS, "SELECT spell, spec FROM character_talent WHERE guid = '%u'", GUID_LOPART(m_guid));
if (result)
@@ -23901,7 +23901,7 @@ void Player::ActivateSpec(uint8 spec)
m_usedTalentCount = spentTalents;
InitTalentForLevel();
if (QueryResult_AutoPtr result =
if (QueryResult result =
CharacterDatabase.PQuery("SELECT button,action,type FROM character_action WHERE guid = '%u' AND spec = '%u' ORDER BY button", GetGUIDLow(), m_activeSpec))
_LoadActions(result);
@@ -24149,9 +24149,9 @@ void Player::SetRandomWinner(bool isWinner)
CharacterDatabase.PExecute("INSERT INTO character_battleground_random (guid) VALUES ('%u')", GetGUIDLow());
}
void Player::_LoadRandomBGStatus(QueryResult_AutoPtr result)
void Player::_LoadRandomBGStatus(QueryResult result)
{
//QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT guid FROM character_battleground_random WHERE guid = '%u'", GetGUIDLow());
//QueryResult result = CharacterDatabase.PQuery("SELECT guid FROM character_battleground_random WHERE guid = '%u'", GetGUIDLow());
if (result)
m_IsBGRandomWinner = true;
+23 -23
View File
@@ -1022,7 +1022,7 @@ class Player : public Unit, public GridObject<Player>
void Update(uint32 time);
static bool BuildEnumData(QueryResult_AutoPtr result, WorldPacket * p_data);
static bool BuildEnumData(QueryResult result, WorldPacket * p_data);
void SetInWater(bool apply);
@@ -1629,7 +1629,7 @@ class Player : public Unit, public GridObject<Player>
void RemoveCategoryCooldown(uint32 cat);
void RemoveArenaSpellCooldowns();
void RemoveAllSpellCooldown();
void _LoadSpellCooldowns(QueryResult_AutoPtr result);
void _LoadSpellCooldowns(QueryResult result);
void _SaveSpellCooldowns(SQLTransaction& trans);
void SetLastPotionId(uint32 item_id) { m_lastPotionId = item_id; }
void UpdatePotionCooldown(Spell* spell = NULL);
@@ -2414,30 +2414,30 @@ class Player : public Unit, public GridObject<Player>
/*** LOAD SYSTEM ***/
/*********************************************************/
void _LoadActions(QueryResult_AutoPtr result);
void _LoadAuras(QueryResult_AutoPtr result, uint32 timediff);
void _LoadActions(QueryResult result);
void _LoadAuras(QueryResult result, uint32 timediff);
void _LoadGlyphAuras();
void _LoadBoundInstances(QueryResult_AutoPtr result);
void _LoadInventory(QueryResult_AutoPtr result, uint32 timediff);
void _LoadMailInit(QueryResult_AutoPtr resultUnread, QueryResult_AutoPtr resultDelivery);
void _LoadBoundInstances(QueryResult result);
void _LoadInventory(QueryResult result, uint32 timediff);
void _LoadMailInit(QueryResult resultUnread, QueryResult resultDelivery);
void _LoadMail();
void _LoadMailedItems(Mail *mail);
void _LoadQuestStatus(QueryResult_AutoPtr result);
void _LoadDailyQuestStatus(QueryResult_AutoPtr result);
void _LoadWeeklyQuestStatus(QueryResult_AutoPtr result);
void _LoadRandomBGStatus(QueryResult_AutoPtr result);
void _LoadGroup(QueryResult_AutoPtr result);
void _LoadSkills(QueryResult_AutoPtr result);
void _LoadSpells(QueryResult_AutoPtr result);
void _LoadFriendList(QueryResult_AutoPtr result);
bool _LoadHomeBind(QueryResult_AutoPtr result);
void _LoadDeclinedNames(QueryResult_AutoPtr result);
void _LoadArenaTeamInfo(QueryResult_AutoPtr result);
void _LoadArenaStatsInfo(QueryResult_AutoPtr result);
void _LoadEquipmentSets(QueryResult_AutoPtr result);
void _LoadBGData(QueryResult_AutoPtr result);
void _LoadGlyphs(QueryResult_AutoPtr result);
void _LoadTalents(QueryResult_AutoPtr result);
void _LoadQuestStatus(QueryResult result);
void _LoadDailyQuestStatus(QueryResult result);
void _LoadWeeklyQuestStatus(QueryResult result);
void _LoadRandomBGStatus(QueryResult result);
void _LoadGroup(QueryResult result);
void _LoadSkills(QueryResult result);
void _LoadSpells(QueryResult result);
void _LoadFriendList(QueryResult result);
bool _LoadHomeBind(QueryResult result);
void _LoadDeclinedNames(QueryResult result);
void _LoadArenaTeamInfo(QueryResult result);
void _LoadArenaStatsInfo(QueryResult result);
void _LoadEquipmentSets(QueryResult result);
void _LoadBGData(QueryResult result);
void _LoadGlyphs(QueryResult result);
void _LoadTalents(QueryResult result);
/*********************************************************/
/*** SAVE SYSTEM ***/
@@ -289,7 +289,7 @@ void SocialMgr::BroadcastToFriendListers(Player *player, WorldPacket *packet)
}
}
PlayerSocial *SocialMgr::LoadFromDB(QueryResult_AutoPtr result, uint32 guid)
PlayerSocial *SocialMgr::LoadFromDB(QueryResult result, uint32 guid)
{
PlayerSocial *social = &m_socialMap[guid];
social->SetPlayerGUID(guid);
+1 -1
View File
@@ -153,7 +153,7 @@ class SocialMgr
void SendFriendStatus(Player *player, FriendsResult result, uint32 friend_guid, bool broadcast);
void BroadcastToFriendListers(Player *player, WorldPacket *packet);
// Loading
PlayerSocial *LoadFromDB(QueryResult_AutoPtr result, uint32 guid);
PlayerSocial *LoadFromDB(QueryResult result, uint32 guid);
private:
SocialMap m_socialMap;
};
@@ -31,7 +31,7 @@
void MapManager::LoadTransports()
{
QueryResult_AutoPtr result = WorldDatabase.Query("SELECT guid, entry, name, period, ScriptName FROM transports");
QueryResult result = WorldDatabase.Query("SELECT guid, entry, name, period, ScriptName FROM transports");
uint32 count = 0;
@@ -144,7 +144,7 @@ void MapManager::LoadTransportNPCs()
{
// Spawn NPCs linked to the transport
// 0 1 2 3 4 5 6 7
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO, emote FROM creature_transport");
QueryResult result = WorldDatabase.PQuery("SELECT guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO, emote FROM creature_transport");
uint32 count = 0;
if (!result)
@@ -705,7 +705,7 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
tguid = currenttguid;
}
else
currenttguid = std::max(tguid,currenttguid);
currenttguid = std::max(tguid, currenttguid);
pCreature->SetGUIDTransport(tguid);
sScriptMgr.OnAddCreaturePassenger(this, pCreature);