Final fix basepoints calculation, thx to Vladimir, Laise.
--HG-- branch : trunk
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@@ -420,7 +420,7 @@ class Spell
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SpellCastResult CheckRuneCost(uint32 runeCostID);
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SpellCastResult CheckCasterAuras() const;
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int32 CalculateDamage(uint8 i, Unit* target) { return m_caster->CalculateSpellDamage(m_spellInfo,i,m_currentBasePoints[i],target); }
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int32 CalculateDamage(uint8 i, Unit* target) { return m_caster->CalculateSpellDamage(target, m_spellInfo, i, &m_currentBasePoints[i]); }
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bool HaveTargetsForEffect(uint8 effect) const;
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void Delayed();
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