Core/Scripts: Added support for creating custom GameObjectAI classes, similar to how creature scripts work.
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@@ -234,7 +234,6 @@ class instance_ulduar : public InstanceMapScript
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case NPC_ALGALON:
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AlgalonGUID = creature->GetGUID();
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break;
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// Hodir's Helper NPCs
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case NPC_EIVI_NIGHTFEATHER:
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if (TeamInInstance == HORDE)
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