fixed warning in conditions thx to JohnHoliver
--HG-- branch : trunk
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@@ -110,7 +110,7 @@ struct Condition
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ErrorTextd = 0;
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}
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bool Meets(Player * player, Unit* targetOverride = NULL);
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bool isLoaded() { return mConditionType > CONDITION_SOURCE_TYPE_NONE || mReferenceId; }
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bool isLoaded() { return mConditionType > CONDITION_NONE || mReferenceId; }
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};
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typedef std::list<Condition*> ConditionList;
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