From a25ef432233c7a9340179d3f694b2d240cdeafef Mon Sep 17 00:00:00 2001 From: Machiavelli Date: Sun, 19 Sep 2010 10:53:20 +0200 Subject: [PATCH] =?UTF-8?q?Core/DBLayer,ObjectMgr:=20=C2=B4linkedGuid?= =?UTF-8?q?=C2=B4=20parameter=20WORLD=5FREP=5FCRELINKED=5FRESPAWN=20should?= =?UTF-8?q?=20be=20uint32?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --HG-- branch : trunk --- src/server/game/Globals/ObjectMgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 7d03c397e6..4a9d1eedb9 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -1227,7 +1227,7 @@ bool ObjectMgr::SetCreatureLinkedRespawn(uint32 guid, uint32 linkedGuid) mCreatureLinkedRespawnMap[guid] = linkedGuid; PreparedStatement *stmt = WorldDatabase.GetPreparedStatement(WORLD_REP_CRELINKED_RESPAWN); stmt->setUInt32(0, guid); - stmt->setUInt64(1, linkedGuid); + stmt->setUInt32(1, linkedGuid); WorldDatabase.Execute(stmt); return true; }