diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 734aa7424b..082e4bc41a 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -20249,7 +20249,7 @@ void Player::AutoStoreLootItem(uint8 bag, uint8 slot, uint32 loot_id, LootStore if(msg != EQUIP_ERR_OK) { SendEquipError( msg, NULL, NULL ); - return + return; } Item* pItem = StoreNewItem (dest,lootItem->itemid,true,lootItem->randomPropertyId); SendNewItem(pItem, lootItem->count, true, false);