Core/Script: Code style and some rewriting.
MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who) Signed-off-by: Gyx <[email protected]>
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@@ -441,11 +441,7 @@ class npc_muglash : public CreatureScript
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class go_naga_brazier : public GameObjectScript
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{
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public:
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go_naga_brazier()
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: GameObjectScript("go_naga_brazier")
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{
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}
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go_naga_brazier() : GameObjectScript("go_naga_brazier") { }
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bool OnGossipHello(Player* /*player*/, GameObject* go)
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{
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