Core/Script: Code style and some rewriting.

MoveInLineOfSight(Unit* unit) -> MoveInLineOfSight(Unit* who)

Signed-off-by: Gyx <[email protected]>
This commit is contained in:
Gyx
2012-04-01 19:56:41 +08:00
parent 00264e45cf
commit a1c4786ba0
66 changed files with 417 additions and 471 deletions
+1 -5
View File
@@ -441,11 +441,7 @@ class npc_muglash : public CreatureScript
class go_naga_brazier : public GameObjectScript
{
public:
go_naga_brazier()
: GameObjectScript("go_naga_brazier")
{
}
go_naga_brazier() : GameObjectScript("go_naga_brazier") { }
bool OnGossipHello(Player* /*player*/, GameObject* go)
{