Fixed (hopefully) the compile error with gcc.

--HG--
branch : trunk
This commit is contained in:
MeanMachine
2008-12-19 02:24:08 +02:00
parent 51f0c70b7e
commit a1c00a8dc5
3 changed files with 1 additions and 2 deletions
+1
View File
@@ -22,6 +22,7 @@
#define TRINITY_GRIDSTATES_H #define TRINITY_GRIDSTATES_H
#include "Map.h" #include "Map.h"
#include "Object.h"
class TRINITY_DLL_DECL GridState class TRINITY_DLL_DECL GridState
{ {
-1
View File
@@ -29,7 +29,6 @@
#include "Database/DBCStructure.h" #include "Database/DBCStructure.h"
#include "GridDefines.h" #include "GridDefines.h"
#include "Cell.h" #include "Cell.h"
#include "Object.h"
#include "Timer.h" #include "Timer.h"
#include "SharedDefines.h" #include "SharedDefines.h"
#include "GameSystem/GridRefManager.h" #include "GameSystem/GridRefManager.h"
-1
View File
@@ -93,7 +93,6 @@ class ByteBuffer;
class WorldSession; class WorldSession;
class Creature; class Creature;
class Player; class Player;
class Map;
class UpdateMask; class UpdateMask;
class InstanceData; class InstanceData;
class GameObject; class GameObject;