-updated all DBC formats, except spell* ones
-added dbc.zip (all 4.2.2 files + 3.3.5 spells) -hardcoded map 0's entry for mapdifficulty (dbc has no data for it)
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@@ -334,7 +334,7 @@ enum Difficulty
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enum SpawnMask
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{
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SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any any maps without spawn modes
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SPAWNMASK_CONTINENT = (1 << REGULAR_DIFFICULTY), // any maps without spawn modes
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SPAWNMASK_DUNGEON_NORMAL = (1 << DUNGEON_DIFFICULTY_NORMAL),
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SPAWNMASK_DUNGEON_HEROIC = (1 << DUNGEON_DIFFICULTY_HEROIC),
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