Add support to time remaining display in WSG

--HG--
branch : trunk
This commit is contained in:
thenecromancer
2010-01-30 15:35:34 +01:00
parent 168d315882
commit a120426f9f
2 changed files with 23 additions and 1 deletions
+19
View File
@@ -91,6 +91,11 @@ void BattleGroundWS::Update(uint32 diff)
else
EndBattleGround(ALLIANCE);
}
else if (GetStartTime() > m_minutesElapsed*MINUTE*IN_MILISECONDS)
{
++m_minutesElapsed;
UpdateWorldState(BG_WS_STATE_TIMER, 25-m_minutesElapsed);
}
if (m_FlagState[BG_TEAM_ALLIANCE] == BG_WS_FLAG_STATE_WAIT_RESPAWN)
{
@@ -177,6 +182,9 @@ void BattleGroundWS::StartingEventCloseDoors()
}
for (uint32 i = BG_WS_OBJECT_A_FLAG; i <= BG_WS_OBJECT_BERSERKBUFF_2; ++i)
SpawnBGObject(i, RESPAWN_ONE_DAY);
UpdateWorldState(BG_WS_STATE_TIMER_ACTIVE, 1);
UpdateWorldState(BG_WS_STATE_TIMER, 25);
}
void BattleGroundWS::StartingEventOpenDoors()
@@ -332,6 +340,7 @@ void BattleGroundWS::EventPlayerCapturedFlag(Player *Source)
UpdateWorldState(BG_WS_FLAG_UNK_HORDE, 0);
UpdateWorldState(BG_WS_FLAG_STATE_ALLIANCE, 1);
UpdateWorldState(BG_WS_FLAG_STATE_HORDE, 1);
UpdateWorldState(BG_WS_STATE_TIMER_ACTIVE, 0);
RewardHonorToTeam(BG_WSG_Honor[m_HonorMode][BG_WSG_WIN], winner);
EndBattleGround(winner);
@@ -709,6 +718,8 @@ void BattleGroundWS::Reset()
m_ReputationCapture = (isBGWeekend) ? 45 : 35;
m_HonorWinKills = (isBGWeekend) ? 3 : 1;
m_HonorEndKills = (isBGWeekend) ? 4 : 2;
// For WorldState
m_minutesElapsed = 0;
/* Spirit nodes is static at this BG and then not required deleting at BG reset.
if (m_BgCreatures[WS_SPIRIT_MAIN_ALLIANCE])
@@ -807,6 +818,14 @@ void BattleGroundWS::FillInitialWorldStates(WorldPacket& data)
data << uint32(BG_WS_FLAG_CAPTURES_MAX) << uint32(BG_WS_MAX_TEAM_SCORE);
if (GetStatus() == STATUS_IN_PROGRESS)
{
data << uint32(BG_WS_STATE_TIMER_ACTIVE) << uint32(1);
data << uint32(BG_WS_STATE_TIMER) << uint32(25-m_minutesElapsed);
}
else
data << uint32(BG_WS_STATE_TIMER_ACTIVE) << uint32(0);
if (m_FlagState[BG_TEAM_HORDE] == BG_WS_FLAG_STATE_ON_PLAYER)
data << uint32(BG_WS_FLAG_STATE_ALLIANCE) << uint32(2);
else
+4 -1
View File
@@ -62,7 +62,9 @@ enum BG_WS_WorldStates
BG_WS_FLAG_CAPTURES_HORDE = 1582,
BG_WS_FLAG_CAPTURES_MAX = 1601,
BG_WS_FLAG_STATE_HORDE = 2338,
BG_WS_FLAG_STATE_ALLIANCE = 2339
BG_WS_FLAG_STATE_ALLIANCE = 2339,
BG_WS_STATE_TIMER = 4248,
BG_WS_STATE_TIMER_ACTIVE = 4247
};
enum BG_WS_ObjectTypes
@@ -215,6 +217,7 @@ class BattleGroundWS : public BattleGround
int32 m_FlagSpellForceTimer;
bool m_BothFlagsKept;
uint8 m_FlagDebuffState; // 0 - no debuffs, 1 - focused assault, 2 - brutal assault
uint8 m_minutesElapsed;
};
#endif