Core/Spells: Removed remaining part of old global cooldown handler

This commit is contained in:
tobmaps
2011-07-23 03:30:43 +07:00
parent 7303adf1eb
commit a0f1a5c789
5 changed files with 4 additions and 64 deletions
-6
View File
@@ -1700,11 +1700,6 @@ class Player : public Unit, public GridObject<Player>
void SetLastPotionId(uint32 item_id) { m_lastPotionId = item_id; }
void UpdatePotionCooldown(Spell* spell = NULL);
// global cooldown
void AddGlobalCooldown(SpellEntry const *spellInfo, Spell* spell);
bool HasGlobalCooldown(SpellEntry const *spellInfo) const;
void RemoveGlobalCooldown(SpellEntry const *spellInfo);
void setResurrectRequestData(uint64 guid, uint32 mapId, float X, float Y, float Z, uint32 health, uint32 mana)
{
m_resurrectGUID = guid;
@@ -2754,7 +2749,6 @@ class Player : public Unit, public GridObject<Player>
ReputationMgr m_reputationMgr;
SpellCooldowns m_spellCooldowns;
std::map<uint32, uint32> m_globalCooldowns; // whole start recovery category stored in one
uint32 m_ChampioningFaction;